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In terms of being like Diablo, I guess they just mean the loot system, which... sorta, maybe, in a very limited way. The only Diablo-esque thing here is there are decorations that you can equip to open slots on your gear, but otherwise there's no randomness at all to gear, and gear doesn't drop (with the exception of one special boss), you just craft all gear.
Well I look like an idiot now...
Still what I said is not wrong for situations where people do get offended by people comparing aspects of a certain game to Dark Souls.
Serikei with only able to grapple when there's Wedgey Beetle.
Thats what i found out after an ♥♥♥♥♥♥♥ told me this gonna be like DS
Use the optimal phial charging combo for your build (depends on wheter you have focus or not)
Charge your shield. Keep building up phials and spam SAED at every opportune moment and charge your shield when the charge is going down.
Use sword to axe transformation guard point to guard against telegraphed attacks, and SAED if that puts you into a good spot to do so.
TL;DR: Build your way to SAED then SAEDSAEDSAEDSAED.
It's not really that tactical weapon. Imo it essentially plays like Greatsword if you could store your true charged slash and release it on demand.
I actually looked at how much some styles can change gameplay in MHGU and started drooling.