Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Edit: So yes, if you have 110% affinity, your attacks will always crit if you don't get hit by dragon blight.
So if i got 100% means i can deal crit at a 100% rate?
you will deal 25% more damage up to 40% if skilled with crit boost
if you have minus affinity it just does the opposite, chance to deal -25% damage
Is it the normal critical multiply is 25%?
And if I use critical boost 40% does it deal 65% more of 40% is the limit?
Oh I see~
yes 25% is the base number
no it's not 25%+40%, Crit boost skill increase your crit damage by 5% per level, maxed at 3 levels gives you 15% more
so, 15+25 = 40% more damage
So if you have, say, 50 Affinity, that's +12.5% damage. If you also have Weakness Exploit x3 (+50 Affinity on weak spots), you'll have +25% damage to weak spots and +12.5% damage otherwise.
The reverse is true. Having a negative affinity still gives you crit chance, but your crits will be negative-crits, they'll do less damage. So an Affinity of say, -20 is 5% less damage.
If you have a slow-attacking weapon like the Hammer or Horn, RNG may affect these numbers, but in general, luck evens out.
*edit: wiki says "Affinity in Monster Hunter World (MHW) is the weapon's chance to deal more or less damage on attacks. Affinity is determined by the weapon and skills that are being used. This works on a percentage so for example at -100% you will always deal less damage. At 100% you will always do more damage."
Also for slow weapons like gs, you crit less but when you crit you make up for it in damage since 25% of 400 (pure charge) is way more than 25% of 50 or 100.
The weapon you use doesn't matter - affinity is no more valuable to my Wyvernheart/Pierce bowgun than a Hammer. It's still an average of 0.25% damage increase per point of affinity.