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回報翻譯問題
karin for example hits in a stun, heads butts me, i am now doing the VERY VERY slowly doing the stun getting up animation, which is enough time to super charge that one hit kill. sorry...but dont BS me about stun locking combos not being a thing as 80% of my death in this game as come from stun locking combos...the rest being me fing up and getting hit with OHK moves.
edit: note i see any MOVE in the game that removes control from the player as a Stun. no matter what it is.
Ah. I presumed when you say 'stun' you mean stun.
Your mistake is getting up too early. When you are down, you are invincible - when you're knocked down you cannot be hit. People don't know this, they get knocked on their rear and try to move/spam dodge to get out of it, and are immediately flattened again.
When you're down, stay down unless you know you're going to be safe.
'stun locking combos' can be beaten. You can only get locked if you let the stun build up after a few hits.
Get hit? Don't get hit again.
Get knocked onto the ground? Don't move until there's a window.
Getting hit in those is not an option.
i rarely die in monster hunter but when i do is normally from Stun locking combos or OHKs. the "Dont get up" only works if you have that options...there are many hits that makes your character play a very long and Sweet animation as you watch your death in coming.
simple design should be
get hin,
punishment is a stun which means a free hit from the monster
and THAT is it.
punishment ends right there no matter what. no long animations, no other stuns, or anything. from there the next hit should be on the player again not some RNG system.
So here's your PSA: You can shake stun off by wiggling around and clicking. Takes a couple seconds, but it's far less time than paralysis.
he gives you two roars, ground shake, and wind blast.
that is pretty much around 20 to 30 secs of not being able to play...
to make it more laughable the monster itself doesnt attack as well in any moment...
so for 30 secs, i cant play, the monster cant move, and at no point we are getting any closer to our objective...which is me trying to kill him and him trying to kill me.
why and who thought that would be fun?
If Kirin combos give you trouble, as I said, bring Nullberries and the Thunderproof Mantle. Stun != Paralysis, stack Para Resistance through gems/charms if you need it. Same goes for generic Stun.