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2 player: ~2.6x scaling
3 player: ~2.6x scaling
4 player: ~2.6x scaling
from what i understand.
There is no "scaling" per player. There is only "solo" health and "multiplayer" health. A third or fourth player doesn't change the health at all, and it won't scale back down if you get punted back to solo.
Health is the only thing that changes. Beyond the monster now juggling multiple targets, everything else is unchanged and works exactly the same in solo as it does in MP.
It's about 2.2x, not 2.6. It varies a little depending on the monster.
Source
But sharpening also does the trick B)
Yes there is. And it also gets destroyed when you get hit. So the dream of being a 'tank' is dead.
Thank you!
this thread says its 2.2x?
yeah Vanessa got it, my bad. I dont check these things anymore.
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE