Monster Hunter: World

Monster Hunter: World

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Doma Aug 20, 2018 @ 5:50pm
Greatsword against quick monster
Do you guys have any tip, it feels like the only viable option against monster such as legiana or other quick monster is to run, hit, sheath, but even then you're barely as viable as someone who would use a fast weapon.

Is there any strategy or i just have to keep spamming and rolling away. Feels kinda cheap really. And because of the ♥♥♥♥♥♥♥ palico you really cant rely on doing a charge setup against lets say, legiana again, because hes just all over the place and you can never tell which attack he's going to do next.
Originally posted by CraftyWülf:
GS attack style kinda changed since I last ran them in 4U, but the basics still sorta work.
Go with a crit draw build so your unsheathe attack does a fair whack of damage. Just keep using that untill your get a stagger or a knockdown and then go crazy.

Creating openings with flashbombs and such is also a good way to get the best use out of your long combos.

Edit: oh and GS is kinda the king of prediction weapon in MH. Knowing where something stops after an attack deffinitly helps.
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CraftyWülf Aug 20, 2018 @ 5:53pm 
GS attack style kinda changed since I last ran them in 4U, but the basics still sorta work.
Go with a crit draw build so your unsheathe attack does a fair whack of damage. Just keep using that untill your get a stagger or a knockdown and then go crazy.

Creating openings with flashbombs and such is also a good way to get the best use out of your long combos.

Edit: oh and GS is kinda the king of prediction weapon in MH. Knowing where something stops after an attack deffinitly helps.
Last edited by CraftyWülf; Aug 20, 2018 @ 5:54pm
Doma Aug 20, 2018 @ 5:55pm 
Originally posted by Post-Moe:
GS attack style kinda changed since I last ran them in 4U, but the basics still sorta work.
Go with a crit draw build so your unsheathe attack does a fair whack of damage. Just keep using that untill your get a stagger or a knockdown and then go crazy.

Creating openings with flashbombs and such is also a good way to get the best use out of your long combos.

Edit: oh and GS is kinda the king of prediction weapon in MH. Knowing where something stops after an attack deffinitly helps.
yeah sounds about right, i used to play 3u but then i dont remember there being monster as agressive as in world, got any recommendation for a build or an armor set that ahs quick draw?

right now im on weakness exploit level 3 and with critical boost for 30% more damage on critical strike.
McFuzz Aug 20, 2018 @ 5:57pm 
I've only used GS a little bit, but enough to realize that the weapon performs best when you don't rely on the charge moves. Using the block, kick, charge, slap combo is a good way to deal with fast critters, and the wide swing has such a big hitbox that it can be performed from monster blind spots.

And of course, when a team-mate gets a down, you can just charge its butt over and over like old times :D
Last edited by McFuzz; Aug 20, 2018 @ 5:57pm
DaveJK Aug 20, 2018 @ 5:57pm 
Don't be afraid to use Pitfall Traps either. Ivy + Spider Web = Net, Net + Trap Tool = Pitfall Trap. So carry a few Trap Tools and Nets with you to craft Pitfalls on the fly from your Radial Menu.
CraftyWülf Aug 20, 2018 @ 5:57pm 
Which point in the game are you at? Low rank? High rank? Have any decorations saved up?
Doma Aug 20, 2018 @ 6:01pm 
Originally posted by Post-Moe:
Which point in the game are you at? Low rank? High rank? Have any decorations saved up?
i just murdered nergigante, so high rank, been practicing greatsword on him

ps. his hitboxes are ♥♥♥♥♥♥♥ xd

otherwise this
https://steamcommunity.com/sharedfiles/filedetails/?id=1487169319

i just upgrade the armor, it got focus, weakness exploit and critical boost
CraftyWülf Aug 20, 2018 @ 6:05pm 
Diablos Helm β
Rathalos Mail β
Bazel Vambraces β
Kaiser Coil α
Jyura Greaves α

It'll be ugly as sin.. But that gets you the old classic GS set. Crit draw, Weakness exploit 3, Quick sheath 3 and Focus 2. Needs a sheath charm to max out that quick sheath and gives you 3 slots spare.

Also quicky tip for that.. Google Athena's ASS (yes I'm serious). It's a tool you can just plug skills in to and it'll output any viable set you could make with the skills you sellected. Just be mindfull a lot of those will be very endgame, in needing loads of decorations to work.

Edit: Damn you censorship. Well Athena's Armour Search System.
Last edited by CraftyWülf; Aug 20, 2018 @ 6:06pm
Doma Aug 20, 2018 @ 6:07pm 
not caring about how your character looks in monster hunter is the DEFAULT EXPERIENCE!

ye :p

oh and thanks a lot, that will help
Last edited by Doma; Aug 20, 2018 @ 6:07pm
Zelph Aug 20, 2018 @ 6:22pm 
Don't go for charge attacks beyond level one or 2 unless they are down. Hitting with just your unsheathed attack, while it doesn't do a lot, it adds up quickly. Better to land 3 or 4 of those then attempt a charge attack and take a hit to the face.
< blank > Aug 20, 2018 @ 6:24pm 
Shoulder tackle is your best friend. It has a very high chance of knocking down a monster and if it doesn't, it still speeds up the charge animations for GS + makes you ignore knock downs/flinch/stuns yourself.
Doma Aug 20, 2018 @ 6:24pm 
Originally posted by Zelph:
Don't go for charge attacks beyond level one or 2 unless they are down. Hitting with just your unsheathed attack, while it doesn't do a lot, it adds up quickly. Better to land 3 or 4 of those then attempt a charge attack and take a hit to the face.
good idea, i always tought that i had to always go for level 3 charge, probably because some guides were misleading, so just run, hit the weakspot and dodge. should help a lot now that i know this
Doma Aug 20, 2018 @ 6:25pm 
Originally posted by Iluuni:
Shoulder tackle is your best friend. It has a very high chance of knocking down a monster and if it doesn't, it still speeds up the charge animations for GS + makes you ignore knock downs/flinch/stuns yourself.
im not too sure how to use tackle honestly, it feels more like a defensive move than anything else really, its really hard to use this to then do a charge because the monster almost always end up behind you while you're charging ahead
Last edited by Doma; Aug 20, 2018 @ 6:26pm
Vagrant Aug 20, 2018 @ 8:40pm 
Tackle deals decent KO damage, if you do it into a monster's attack you get the counter bonus, and it inherits the charge level of the slash you canceled into it from - a level 3 tackle into a charging monster's face can do 100+ damage, and at the same time keeps you on your feet and reduces damage. Rather than a quick path into TCS, treat it like a counter breaker - it lets you maintain your combo step, deals some damage, and recovers quickly into your big shot.

The main body of your damage is always going to be your first two vertical slashes, as they come out the quickest and can be safely charged or canceled; TCS has too long a vulnerable windup to throw out casually. Jumping Wide Slash (follows tackle) is also a really solid move. Should you tackle through the monster's feet or past it, Jumping Wide's sweeping arc will usually tag the monster behind you for ~100ish damage, keep you moving out of the danger zone, and can be recovery-cancelled into a roll.

You don't have a lot of variety in your moveset, and you have some terrible moves too like Rising Slash (only useful to hold position and weakly hack at overhead tail, or launch paralyzed allies out of crumple state), or the guard kick. Stick to your strengths.

It is worth noting that your aerial attack and sliding attack can both be charged like your regular slashes, and anytime a GS main can reasonably get one of these off, go for it. They keep you moving, build mount, and do very nasty damage; a level 3 charged aerial slash does 300+ damage to a vulnerable spot.
Doma Aug 21, 2018 @ 7:00am 
i actually never realised tackle kept your charge level, this is gonna help a lot!

thanks for the info
lmaogg Aug 21, 2018 @ 7:07am 
If you want to do the charge up attacks, you have to learn the monster's animation etc. Basically you wind up before the monster turns and look at you and release.
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Date Posted: Aug 20, 2018 @ 5:50pm
Posts: 17