Monster Hunter: World

Monster Hunter: World

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Dex Aug 16, 2018 @ 5:09pm
Rathalos question as a hammer user
So I'm currently about to take on Rathalos for the first time. I have the blazing hammer I (anjanath hammer) Raw damage: 780, fire: 210 and -20 affinity. Rathalos is obviously resistant towards fire and I guess he's weak to dragon.

I was thinking of using the Dragonbone Basher II: Raw: 572, dragon: 360 with 0 affinity.

Would the 360 dragon element make a difference when I'm losing 200 raw damage?
Originally posted by spoonygundam:
Negative affinity is completely fine, and a lot of the heavily negative affinity weapons average out much higher DPS, especially with all the ways to stack affinity in this. The undisputed best hammer pre-DLC has -25% affinity, and the ones the DLCs bring are basically sidegrades.

Originally posted by Dex:
Originally posted by Mantis:
It's a 25% decrease when it procs if what I've read is to be believed.

You're correct but it's actually not as bad as it sounds when you calculate the overall damage.

my 780 raw damage hammer for example has -20 affinity.

The calcuation is (from someone smarter than me) Damage(780) X Affinity (-.20) X .25 (that 25 percent) (this will get you how much damage you're losing or gaining from affinity) + Damage (780) = 741

You can simplify the calculation a lot to compare weapons in the future. Every 10% affinity affects damage by 2.5% on average, so -20% would drop you down to 95% of the listed raw on average. 780 *.95 = 741
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Rathalos is weak to dragon attribute.

Here's a pic of all the monsters regarding their elemental weaknesses:
https://monsterhunterworld.wiki.fextralife.com/file/Monster-Hunter-World/mhw_monster_weakness_chart.png?v=1518928217472
Last edited by Is This Your Card? 69; Aug 16, 2018 @ 5:12pm
Dex Aug 16, 2018 @ 5:15pm 
Originally posted by Unveil:
Rathalos is weak to dragon attribute.

Here's a pic of all the monsters regarding their elemental weaknesses:
https://monsterhunterworld.wiki.fextralife.com/file/Monster-Hunter-World/mhw_monster_weakness_chart.png?v=1518928217472

Yep, and he's even weaker to dragon element. That's not what I'm asking. I'm asking if the difference between 360 elemental damage at 3 star weakness is worth losing 200 raw damage.
SmallGespenst Aug 16, 2018 @ 5:17pm 
Well you're going from your element being dead weight to actually useful, and droping the anti-crit chance is a good idea too, one of the core gameplay features is makking new equipment for different situations, you should make the new hammer, dragon damage has a lot of utility
Originally posted by Dex:
Originally posted by Unveil:
Rathalos is weak to dragon attribute.

Here's a pic of all the monsters regarding their elemental weaknesses:
https://monsterhunterworld.wiki.fextralife.com/file/Monster-Hunter-World/mhw_monster_weakness_chart.png?v=1518928217472

Yep, and he's even weaker to dragon element. That's not what I'm asking. I'm asking if the difference between 360 elemental damage at 3 star weakness is worth losing 200 raw damage.

No no, I mistook the icon and changed it to dragon like a minute after. But I still think the picture will be of use to you in the future.

Since I didn't know the answer to your question and you were kind of unsure about the Dragon weakness, I thought I'd post a pic about the elemental weakneses.
Xilo The Odd Aug 16, 2018 @ 5:23pm 
for the moment, the raw damage is gonna be more beneficial on the hammer over elemental. later on elemental hammers can be a fun thing. my fav is a kulve taroth hammer that awakens to ice element.

early game though high raw damage over element on the slower swinging weapons is a solid choice.
Hurricane (Banned) Aug 16, 2018 @ 5:25pm 
Dragon damage reks all rath types massively.

So yes the dragon hammer even losing raw will do way more damage to raths
dyne2alex Aug 16, 2018 @ 5:25pm 
Originally posted by Xilo The Odd:
for the moment, the raw damage is gonna be more beneficial on the hammer over elemental. later on elemental hammers can be a fun thing. my fav is a kulve taroth hammer that awakens to ice element.

early game though high raw damage over element on the slower swinging weapons is a solid choice.

maybe all he does every fight is hold r trigger while moving then let it go and spin to win or do the spinning move using dem jumping ledges :p in those cases where there's lots of procs, it could be worth XD
Dex Aug 16, 2018 @ 5:26pm 
Originally posted by Xilo The Odd:
for the moment, the raw damage is gonna be more beneficial on the hammer over elemental. later on elemental hammers can be a fun thing. my fav is a kulve taroth hammer that awakens to ice element.

early game though high raw damage over element on the slower swinging weapons is a solid choice.

That's kind of what I was thinking. I have a feeling people overestimate just how much damage elemental does (especially on hammer). I wish there was a way we could test out the different elemental weaknesses on different training dummies with different weaknesses.
Dex Aug 16, 2018 @ 5:27pm 
Originally posted by dyne2alex:
Originally posted by Xilo The Odd:
for the moment, the raw damage is gonna be more beneficial on the hammer over elemental. later on elemental hammers can be a fun thing. my fav is a kulve taroth hammer that awakens to ice element.

early game though high raw damage over element on the slower swinging weapons is a solid choice.

maybe all he does every fight is hold r trigger while moving then let it go and spin to win or do the spinning move using dem jumping ledges :p in those cases where there's lots of procs, it could be worth XD

....hmmm....I might do that sometimes...lol XD
Draescan Aug 16, 2018 @ 5:29pm 
Also I don't see people mentioning your current anji hammer's AWFUL negative affinity. As a rule of thumb, if it's below -10% affinity, don't touch it. It's not worth losing 1/4 of your damage output that often and since you're using a hammer, those hits NEED to count. Hammer's generally don't have positive affinity weapons if 3u and 4u are anything to go by, but with that being said, elemental weaknesses are usually a safe bet presuming of course the monster you are fighting is critically weak to it. If you're exploiting a 2 star weakness and don't have a crit build, it's usually just a waste and would be better to shoot for the " weak to raw " approach.


I mean think about it right now you have a 1/5 chance of your weapon randomly losing 25% of its damage. Ouch
Last edited by Draescan; Aug 16, 2018 @ 5:30pm
Draescan Aug 16, 2018 @ 5:36pm 
As an added note I forgot to mention, it's not like you can't use the negative affinity weapons. It's 100% possible to counteract it if you really wanted to, but is it worth it to you to use up skills or deco slots on a weapon with " let's face it " poor fire attributes and a focus on sheer damage output. It's like using the diablos hammer expecting the ice element it obtains later on to be the focus. It sort of defeats the purpose. To clarify I say it's poor because typically speaking you want your elemental weapons to be more like the bow builds, lots of crits, weakness exploit and some tasty tasty element attack up. Not a lot of sets for hammers that support that, and if you DO gear that way, you're steering yourself away from the hammer's intention, the bonks.
Last edited by Draescan; Aug 16, 2018 @ 5:39pm
Dex Aug 16, 2018 @ 5:36pm 
Originally posted by Mantis:
Also I don't see people mentioning your current anji hammer's AWFUL negative affinity. As a rule of thumb, if it's below -10% affinity, don't touch it. It's not worth losing 1/4 of your damage output that often and since you're using a hammer, those hits NEED to count. Hammer's generally don't have positive affinity weapons if 3u and 4u are anything to go by, but with that being said, elemental weaknesses are usually a safe bet presuming of course the monster you are fighting is critically weak to it. If you're exploiting a 2 star weakness and don't have a crit build, it's usually just a waste and would be better to shoot for the " weak to raw " approach.


I mean think about it right now you have a 1/5 chance of your weapon randomly losing 25% of its damage. Ouch

Actually it's not really that bad, my overall damage comes out to 740 instead of 780 with the negative affinity. Unless my calculations are totally off lol
Draescan Aug 16, 2018 @ 5:39pm 
Originally posted by Dex:
Originally posted by Mantis:
Also I don't see people mentioning your current anji hammer's AWFUL negative affinity. As a rule of thumb, if it's below -10% affinity, don't touch it. It's not worth losing 1/4 of your damage output that often and since you're using a hammer, those hits NEED to count. Hammer's generally don't have positive affinity weapons if 3u and 4u are anything to go by, but with that being said, elemental weaknesses are usually a safe bet presuming of course the monster you are fighting is critically weak to it. If you're exploiting a 2 star weakness and don't have a crit build, it's usually just a waste and would be better to shoot for the " weak to raw " approach.


I mean think about it right now you have a 1/5 chance of your weapon randomly losing 25% of its damage. Ouch

Actually it's not really that bad, my overall damage comes out to 740 instead of 780 with the negative affinity. Unless my calculations are totally off lol


It's a 25% decrease when it procs if what I've read is to be believed.
Last edited by Draescan; Aug 16, 2018 @ 5:39pm
Dex Aug 16, 2018 @ 5:42pm 
Originally posted by Mantis:
Originally posted by Dex:

Actually it's not really that bad, my overall damage comes out to 740 instead of 780 with the negative affinity. Unless my calculations are totally off lol


It's a 25% decrease when it procs if what I've read is to be believed.

You're correct but it's actually not as bad as it sounds when you calculate the overall damage.

my 780 raw damage hammer for example has -20 affinity.

The calcuation is (from someone smarter than me) Damage(780) X Affinity (-.20) X .25 (that 25 percent) (this will get you how much damage you're losing or gaining from affinity) + Damage (780) = 741
Draescan Aug 16, 2018 @ 5:45pm 
Originally posted by Dex:
Originally posted by Mantis:


It's a 25% decrease when it procs if what I've read is to be believed.

You're correct but it's actually not as bad as it sounds when you calculate the overall damage.

my 780 raw damage hammer for example has -20 affinity.

The calcuation is (from someone smarter than me) Damage(780) X Affinity (-.20) X .25 (that 25 percent) (this will get you how much damage you're losing or gaining from affinity) + Damage (780) = 741


Correct me if I'm wrong though but this is pre monster resist calculations too. So we're not seeing the inevitable damage dropoff on the weapon afterwards, and if affinity is calculated before the monster's resists are your damage would be much much lower than that would it not?
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Date Posted: Aug 16, 2018 @ 5:09pm
Posts: 23