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That the probleme is on Valve side seems more and more clear. Friendlist disconnect and connects only if MWH is played.
It seems, Steam did alot of programming changes and never told Capcom :P
WIth overlay turned off and tags in the launch options. No disconnects and annoying notifications. Its so lovely.
And did you play all the other games that have also integrated steam groups in the games UI? Most games I played just have the minimal invite friend button integrated and not even touches steam groups.
go to your steam.exe folder, click send to desktop to make a shortcut, then go to desktop, right click > properties your steam shortcut, then in "target" box, after steam.exe paste that -nofriendsui -tcp without double quote
then run steam from that shortcut, or if you have steam opened, exit it first
Odds are it's a bug in their code with how they implented it as opposed to a straight up problem with Steam itself.
Still not sure if disabling it is actually fixing it for people or if it's just dumb luck and a placebo affect. Might not even be a problem at all. Have people tested this by re-enabling it and seeing immediate disconnects?
But the problems did start after the hunt when it happened though. So once you are connected you can get dced from steam as much as you want, you will most likely stay connected, but expect trouble afterwards and best precaution is join another session first and then rejoin and repost quests seems to help as welll. But it seems hit or miss at that point.
yeah either way, it seems the issue is linked to steam itself, from my experience i have 2 monitors one with steam open and the other playing the game the moment i got the 83 error disconnect code steam flashed as offline.