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Switch Axe looks like a beast as well.
Great Sword... eh. Need to have perfect timing, and I just want to hit stuff.
You can play HIGHLY aggressive with good/great mobility using the switchaxe and just keep non stop pressure on a monster if you are able to weave between their attacks. You end up eating a lot of chip damage from big monsters walking over you or can take some hits on the chin, but odds are you can kill the monster before it kills you.
Biggest threat, for my case at least, are charging attacks. There isn't much you can do to dodge those and often take full damage from being hit by a toe or something small. But the larger the monster, the more easy it becomes to dance with them to avoid their hit boxes while keeping up damage.
I love the Switch Axe purely because the switch function is so seemless with the combo they have for it.
Not to mention you can swing the axe mode around simply by spamming right click, and it doesn't stop the combo until you run out of stamina.
That said, its big damage combo is its Elemental Discharge, which cant be used unless the weapon is in the green durability. Which, if you are purely killing bosses, is kind of a loss compared to other melee weapons like the hammer or sword, which can do powerful charge attacks in one hit.
Elemental Discharge has multiple stages, with the big damage at the end. Its interuptable, and can't benefit from the sleeping monster crit.
But, I still use it and love it.
The Switch Axe has no guard function. You have to rely on dodging.
I'd have to say Greatsword. Insanely high-powered hits without the need to buttonmash and get in the entire team's way.
Combine with folks using traps and Paralysis / Sleep shot and the amount of one-sided damage that gets dished out is delicious.
sadly in solo play its prety much suicide againts Highly mobile monsters...
it would be good to add in a blunt weapon like a hammer or horn and an anti flyer weapon into the mix to speed things along as you can purpose build your character to deal with each type of monster more easily.
im currently swapping between every weapon available for fun since it is very easy to catch weapons up to whatever upgrade your current best weapon is at with how the drop rarety works.
got over half of the weapons at level 7 with leftovers just trying to get the parts required to max 2 of them out. (nerg path)
If you keep mashing right click, it does a combo that causes you to swing upward off the ground. landing a hit on your way back down can cause you to latch on depending on the monster and where you hit them. ive done this so far against barroth and anjanath.
Insect blade can debuff the monster with poison or paralistic or heal party with acrobatic play style.
Charge blade is like SnS + SwitchAxe + GS :D