Monster Hunter: World

Monster Hunter: World

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Zombina Sep 24, 2018 @ 4:39am
Augment for divine slasher
Hello,i'd like to know which augment i should use for the divine slasher(long sword)
Attack increase or affinity or slot deco?
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Showing 1-15 of 18 comments
Health regen.
HomelessNinja Sep 24, 2018 @ 4:42am 
Attack or health regen. Decent build will get you to like 90% affinity on weak points. Slot augment is usually pretty bad.
TyresTyco Sep 24, 2018 @ 4:42am 
Affinity if you want more crits. Hp regen if you want to forget about pots at all. Don't bother with the others at least on DS.

Personally.. I use hp leech. Affinity is easy to get and hp leech is such a good qol feature.. don't wanna play without it anymore.
Voodoo Sep 24, 2018 @ 4:55am 
affinity damage wise.
Prinny Sep 24, 2018 @ 5:06am 
affinity or health regen
never go attack on weapon that have more than 200/300 damages (or basically slow weapons compared to DB) it's not worth it
health regen for general use

affinity for optimal use
Dyvawn Sep 24, 2018 @ 5:45am 
Health, no matter what weapon, health augment is a must.
HumaneKilling Sep 24, 2018 @ 5:57am 
health for sure, completely negates the use of potions in normal high rank hunts and helps a lot with tempered hunts as well. with more updates coming out to PC, the affinity aug is obsolete.
Ragosta tin Dei Sep 24, 2018 @ 6:03am 
Health Regen. As long as its lvl 8 get health regen.
Catpuppy Sep 24, 2018 @ 6:07am 
Health regen always first priority. Unless you're absolutely flawless at avoiding all damage, it'll add up to more damage in terms of uptime than any other augment. With melee weapons.
Last edited by Catpuppy; Sep 24, 2018 @ 6:07am
Majestic Sep 24, 2018 @ 6:22am 
Affinity if you're going for the best dps build, hp regen if you're bad at using ls
Voodoo Sep 24, 2018 @ 6:40am 
Originally posted by Catpuppy:
Health regen always first priority. Unless you're absolutely flawless at avoiding all damage, it'll add up to more damage in terms of uptime than any other augment. With melee weapons.
While you reach tempered most of the stuff with two shot you.
So yeah either you chug up potion after being hit or you risk to get upwards of 10 hits to heal up while not getting hit.
McMurphy Sep 24, 2018 @ 6:43am 
health > rest

you dont wast time for drinking more time to slash thru monsters :cupup:
People forget Rocksteady Mantle exists and that with health regen you can freely build up spirit levels without dying.
Dyvawn Sep 24, 2018 @ 6:51am 
Originally posted by Moonmadness:
People forget Rocksteady Mantle exists and that with health regen you can freely build up spirit levels without dying.
I always forgotten to pay attention to my HP whenever I put on rocksteady haha~
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Date Posted: Sep 24, 2018 @ 4:39am
Posts: 18