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I would very much like a singleplayer version of it in GenU on my switch now but that hasn't existed yet and everything points towards that tradition being kept up.
Imagine having to solo multiplayer xeno jiva. Sounds like fun to you?
How about an amped up version that moves faster which only means it'll run to the other end of the room a lot more?
Do you really want to spend 40 minutes digging through that HP pool and then come back to it 3 more times to get that gem?
How about something even worse than xeno, how about nakarkos?
You wanna solo farm g-rank nakarkos?
And G-Rank seems to be a logical step for a lot of new content
One of the most thrilling hunt I've had in a Monster Hunter game was against a Duranboros, back on MH3U. It took me I think about 47 or 48 mins out of the 50mins limit to slay. Whether I was undergeared for it is irrelevant - it was a fun, thrilling fight, especially with clock running and approaching the end of the allocated timer.
So no, aslong as he's posing an actual threat, I wouldn't mind a Xeno'jiva fight that lasts 50 minutes. In its current state - no, of course not. 10 mins is already kinda boring against him.
Ist not only silly multiplier like tempered, G-Rank actually add more mechanics and new moves to the monster.
LMAO nah it's not sounds like someone wasn't good enough to do them solo. Back in 4U there was G-rank guild quests that go up to level 140 which everyone would say was a tier above G rank and people can solo monsters in good times.
Multiplayer is dumb its not balanced...
Even setting hr caps some people have insane gear and just melt monsters online while youre still trying to gear up.
So i ruins the experience but by the time you get the gear you want youre bored of the game it takes that long.
I wouldnt mind 15m fights i mean 5 min fights are a joke. Tempered elders dying in less than 5 mins is bad for solo. So double their hp simple... 10 min fights and its fixed.
Even multi on mhw i ez mode 2.5hp should be 5x hp the monsters just get tripped and die due to all the silly damage.
They either nerf damage to half on all weapons or add more hp or armor for monsters.
Atm its too ez but gen was too tedious they need a balanced game.
Mhw is miles better than gen so too ez is better than too tedious i mean soloing dreadking was horrible and took forever
Anyway, did you even tried ng+7 in any of dark souls games? Because it what it is, the same bosses, with the same moveset but with more hp.
Arch tempered monsters sucks btw.
G-rank monsters, while looking like recolored versions, was more like fighting a different monster. Or at least that's what the videos and forums I've looked into keep saying. MHW is my first game in the series.