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All monsters are scaled to single player in MHW until at least 1 other player joins you.
What makes you believe it would be any different with g-rank?
G-rank also gave monsters new attacks, made them more aggressive, introduced new gear tier.
The closest thing to G-rank are arch-tempered monsters who have kind-of new attacks(bigger vaals breath, daora not falling down when flashed meh-ish though).
I'd love to see more and more difficult monsters, but if they can deliver it through tempered, so be it.
What makes you believe it would have a solo version?
Deviants as a concept are pretty dope though the execution is even worse than g-rank because on top of being multiplayer only, you have to slog through 10 slightly different versions.
They should reimagine that first.
isn't it still too easy to chain stun them?
Well that's annoying because it has a gimmick move that just autocarts the entire team so forget about trying with randoms and a DPS check that autoloses the mission if you don't slap him enough which I guess you can forget about solo?
So you'd turn a 5 minute bore into a 15 minute snore-fest? Longer fight doesn't mean more fun if the monster's don't change.
If we're talking crazy then imagine something like a hydra that has more heads the more players there are and thus more attacks. Solo, 2man, 4man would all be very different fights and sure it might be easier solo but at least having more poeple changes the fight and makes it more fun plus more heads would mean more loot.
More content, more challenge.
Most bosses in dark souls don't have much health at all but are still very challenging and well done.