Monster Hunter: World

Monster Hunter: World

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Maiaer Sep 18, 2018 @ 5:20pm
Tips for Vaal Hazak
Looking for tips on fighting vaal hazak. I already beat him for the quest, just looking to farm him for the armor and weapons now. Using a gunlance for the fight, if any gunlancers can drop some tips :3
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Showing 1-15 of 15 comments
Which gunlance do you use? It doesn't matter too much, but you might want to take the Anjanath gunlance since Vaal is especially weak to fire. Or maybe the Deviljho one sicne he's also weak to Dragon.
Last edited by Spectacular_Insanity; Sep 18, 2018 @ 5:24pm
Xiwen Sep 18, 2018 @ 5:27pm 
Originally posted by MoarAsianThanU:
Which gunlance do you use? It doesn't matter too much, but you might want to take the Anjanath gunlance since Vaal is especially weak to fire. Or maybe the Deviljho one sicne he's also weak to Dragon.
Fire is better
Vaal is only weak to dragon,when you shed off its skin(basically break his parts)
https://www.google.com.sg/amp/s/amp.reddit.com/r/MonsterHunter/comments/84pbxk/vaal_hazaak_starts_off_immune_to_dragon_use_fire/
Maiaer Sep 18, 2018 @ 5:31pm 
Was using the nergigante gunlance, haven't been able to farm an anjanath one
Timrod Sep 18, 2018 @ 5:32pm 
What you want to do is join investigations for Vaal. As far as I'm aware, Vaal always spawns out of bounds near Area 14, in the acid pit between Area 14 and where its nest is. Start at the camp in Area 11, and move down to Area 14. There should be some stones you can pick up for slinger ammo - take these on your way.

Once you get to Area 14, Vaal will walk in from the lake. You can set up bombs if you're fast enough and detonate them. Usually, Vaal will be dead long before he ever gets a chance to go to sleep, so saving bombs for sleep-bombing is kind of pointless unless you're playing with someone who has sleep ammo.

When you aggro Vaal, the first thing you want to do is lure him underneath the two hanging teeth on the giant skull just to the right of where he comes in - if you don't know where these are, do an expedition until you find them. Each tooth will do somewhere between 1200 and 1400 damage to tempered Vaal, and I imagine slightly more to regular HR Vaal. Wait for him to get under them and use the slinger.

The two boulders, along with the damage you can output while Vaal is down for an extended period of time, should be enough to force him into the giant acid lake room just north of Area 14, I forget which number it is. There, you're going to want to attempt to mount for free damage.

Once you mount, you can then use your flashes - Tempered Vaal will go down at least three times from them, allowing you to hit with even more weak point damage.

Chances are with a decent group, Vaal is never going to make it out of the acid lake room. If he does, he's going to run through Area 14 back to the impassable acid lake there to go back to his nest and sleep. Grab more bombs and sleep-bomb him, and he should die just from that.
~KeNnEtH~ Sep 18, 2018 @ 5:32pm 
Immunity Mantle.

Or get Effuvial Resistance to level 3.
Cuddly Beast Sep 18, 2018 @ 5:35pm 
Originally posted by ~KeNnEtH~:
Immunity Mantle.

Or get Effuvial Resistance to level 3.

This. Vaal really becomes a piece of cake once you get Effluvial Resistance 3.
Maiaer Sep 18, 2018 @ 5:37pm 
I have 3 miasma gems. Maybe it's the odogaron armor with dragon eyepatch, but it seemed like he does more damage in an investigation than in the story quest. Talking about regular high rank vaal btw
Suzaku Sep 18, 2018 @ 5:41pm 
Originally posted by Maiaer:
I have 3 miasma gems. Maybe it's the odogaron armor with dragon eyepatch, but it seemed like he does more damage in an investigation than in the story quest. Talking about regular high rank vaal btw
I think the story-based monsters are all weaker than normal, too.

Either way, there isn't much to say other than "have effluvial resistance, upgrade your armor, and git gud".
Vou Sep 18, 2018 @ 5:45pm 
I recomend artillery charm if you don't have one already.
Cuddly Beast Sep 18, 2018 @ 5:45pm 
Originally posted by Maiaer:
I have 3 miasma gems. Maybe it's the odogaron armor with dragon eyepatch, but it seemed like he does more damage in an investigation than in the story quest. Talking about regular high rank vaal btw

Investigations monsters have random monster rolls. Their hp can be -2 -1 0 +1 +2, likewise with their damage. +1 means they will get a small boost +2 means they will get large boost, same goes with -1 and -2 but just reversed. Even your damage gets an increase/decrease of 10% or neutral depending on the roll.
Last edited by Cuddly Beast; Sep 18, 2018 @ 5:46pm
Cuddly Beast Sep 18, 2018 @ 5:47pm 
Originally posted by Suzaku:
Originally posted by Maiaer:
I have 3 miasma gems. Maybe it's the odogaron armor with dragon eyepatch, but it seemed like he does more damage in an investigation than in the story quest. Talking about regular high rank vaal btw
I think the story-based monsters are all weaker than normal, too.

Either way, there isn't much to say other than "have effluvial resistance, upgrade your armor, and git gud".

Story-based monsters are the neutral base form.
Effluvial Resistance is nice, and you can also take Clearmind Charm, depending on where you're going to be fighting him. In the second area, where the acid pits are, the Heat Guard part of the Clearmind Charm prevents you from taking damage from the acid pools. Very useful if you get knocked in there, since if you get stunned in the acid, you're as good as dead.
Smug Kot Sep 18, 2018 @ 5:51pm 
get royal burst assap...
Sin Sep 18, 2018 @ 5:52pm 
Vaal legs with 1 Effluvial gem in them and you're sorted.

I lazy solo tempered with Nerg Lance.
Dragonking Eyepatch (Weakness Exploit +2)
3 piece Uragaan (Guard Up, Partbreaker +3 & Guard +1)
Vaal Legs with 1 Effluvial Resist gem (Efluvial resistance +3)
Ironside Charm III (Guard +3)
Whatever gems you feel like in other sockets (5 or 6 empty iirc),
I'd recommend extra damage gems or vitality / divine protection gems (if you're not good at blocking everything).

I assume this setup would work exactly the same with Gunlance as the shields block the same amount etc.
tag545 Sep 18, 2018 @ 5:59pm 
effluvial resistance and aim to break its head every hunt. otherwise a pretty simplistic boss.

a small ledge at the start gives you the abiility to start the fight by mounting vaal.
2 teeth to drop on his head in the same room for another 2 nockdowns.

combine with palico using a sleep weapon and that is
3 free nockdowns and 2 sleep bombing for a very easy fight

again aim for the head whenever you fight him as breaking it gives fangs and as vaal weapons tend to be pretty good its best to start early so you just have the fangs when the time comes.
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Date Posted: Sep 18, 2018 @ 5:20pm
Posts: 15