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Fast weapons abuse elemental/status damage like crazy.
Gunlance 1 > Gunlance 2
Generally, Raw>element (with the exception of bow and Kjarr weapons on a case by case basis). It would also depend on your play style with gunlance since shelling isn't affected by element or affinity
That said, it only really matters if you want to max out your DPS and go for an "optimal" play style. I have a friend who insists on collecting every gunlance and matching weaknesses despite me telling him otherwise. As long as you have fun, it shouldn't make too much of a difference since World is pretty generous with it's drop rates.
ratio to determine whether elemental is worth it.
On Teostra for example, his head is 55 slashing and 30 water, so Kjarr Buster Water is the best Gunlance on him, due to the fact that Wide's shell>poke repeat has many hits.
You can't go wrong with raw but if you like to use elemental weapons look up the exact hitzones of the monster you'll fight to know where to hit for maximum effect.
I didn't realise weapon speed played so much into it. MHW's damage formula (formulae?) Is very complex!
That being said, with gunlance you'd want shelling lv4 and use that(spread or long).
Raw melee only gunlance can be pretty effective and strong, but its too slow for my taste and shelling is much better way as you don't need to care for weakspots.