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Thanks for a lot of information :) i will keep all of it in mind.
I hope its not the case, because i usually play Support roles in any coop games :/
My advice is shoot for the Deep Vero(Deviljho) horn when you can, it's pretty much the defacto beginner horn and will carry you through a lot, it's also (relatively) quick to farm, since you just have to farm Jho for (almost)all the material.
Sonoros decoration is a useful one for you, and look for songs that can buff your party for the specific monster you're facing - Deep vero is a great allaround buff *and* defends against a few monsters that use wind attacks, for example.
Two quick to get horns I can also suggest is the Sectored/Legia sectored and the Gama (dodogama) horns
The legi does ice damage, negates wind(very underrated song), defense up, 2 types of healing and stamina reduction (very useful for some partners) and the gama horn has more general buffs like attack up and defense up
The bazel horn (you'll have plenty of chances to farm for this even if you don't want to) has a high attack with some ok songs (attack up XL is pretty awesome) this is less supportive and more offensive than the others
I will definitely aim for at least few Hunting Horns for my collection.
So don't be a corner horner
I never do that :D unless im alone in a camp, starting.
Encore to the face feels really good.
otherwise the dodogama horn is useful with its blast damage and buff songs.
Just don't be an idiot and try to go full support with Wide-Range on top of a Hunting Horn because you're always better off specialising rather than generalising. Hunting Horn has the luxury of having pretty much zero necessary skills to make it good, some people suggest putting Stamina Thief on there because it aparently does more stamina damage than it does stun damage, but I've never bothered with that at all. Even Horn Maestro is dubious - it's good for keeping Self Improvement on you, but if you're playing properly the buffs should never be wearing off anyway.
Freeform weapon, just go with what you feel is "right" I guess. If you wanted to be a full on support and for some reason wanted to take Wide-Range with a Hunting Horn then I guess consider taking Quick Sheathe so you can heal in a pinch.
The best thing you can do is learn the combo that lets you do the little jab with the pommel of your horn, a "Hilt Stab", since it actually does sever damage. It's not a great deal, but there's nothing more flashy than popping off a tail with a Hunting Horn in a group full of blunt weapon users etc.
Armor wise just use whatever. QoL stuff like Earplugs isn't a bad idea so you don't get interrupted during recitals.
To unlock stuff faster, just rush the main quests. Armor isn't that big of a deal, I just ran Rathian for the extra HP and regen and used that up to Xeno.
As far as gear goes the AT Vaal armor is awesome for HH if you have the deco to really bring it out. If you have access to the Kulve gear then Fortisimo II is a great alternative to Jho that replaces the raw damage with a potent Paralysis stat.
I welcome you showing a recording of yourself fighting against AT Kirin, AT Leshen, AT nergigante, Tempered Behemoth or AT kulve taroth with a hunting horn, then maybe I'll be persuaded by your argument.
They are getting carried in mp, Vaal armor, no damage skills, the usual.
HH is the worst solo weapon dps wise (excluding aerial IG trash which times out on LR quests with endgame gear) sure but it still is good enough to solo everything with.
I think even Extremoth should be possible in theory, but TA EX Behemoth is pretty much impossible as of now.