Monster Hunter: World

Monster Hunter: World

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mewlynx Jul 10, 2019 @ 1:46pm
Hunting horn attack and defense up values
Wiki's only list the song names and durations, not the actual values. I saw a few answers being thrown around on forums, but figured it's probably worth asking anyway.

I'm interested in knowing by how much attack (XL) and defense (XL) buffs their respective values. I'm also interested in knowing how that compares to the combined attack and defense up (L), and would a horn with multiple attack/defense/attack and defense songs stack buffs?
Originally posted by Nine:
S= 10% raw
L = 15% raw
XL = 20% raw
As for stacking if it's the exact same song type then no, but I don't know if an attack/defense song + a defense song would stack for example. Of course you could easily test this by just comparing the before and after values on the stat sheet.
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Showing 1-8 of 8 comments
Yundex Jul 10, 2019 @ 1:53pm 
This may be wrong or outdated but i've found this: https://gaming.stackexchange.com/questions/326526/what-is-the-magnitude-of-the-hunting-horns-buffs

I think HH was buffed since then though, i'm also interested in the numbers.
Last edited by Yundex; Jul 10, 2019 @ 1:56pm
The author of this thread has indicated that this post answers the original topic.
Nine Jul 10, 2019 @ 2:01pm 
S= 10% raw
L = 15% raw
XL = 20% raw
As for stacking if it's the exact same song type then no, but I don't know if an attack/defense song + a defense song would stack for example. Of course you could easily test this by just comparing the before and after values on the stat sheet.
mewlynx Jul 10, 2019 @ 2:25pm 
Originally posted by Nine:
Of course you could easily test this by just comparing the before and after values on the stat sheet.
True. I'm still early-ish HR on this particular character, tho, so I was hoping I could avoid having to craft potentially useless horns.

Also, I assume that just means that combined att/def is just the respective values of their uncombined parts, then? So combined att/def (L) would just be 15% raw and 15% phys defense?

Nine Jul 10, 2019 @ 2:28pm 
Yes, att/def(L) will give 15% to both.
JPM岩 Jul 10, 2019 @ 3:31pm 
Originally posted by Nine:
S= 10% raw
L = 15% raw
XL = 20% raw
As for stacking if it's the exact same song type then no, but I don't know if an attack/defense song + a defense song would stack for example. Of course you could easily test this by just comparing the before and after values on the stat sheet.
If I recall, dont encores also boost their resistance? Or just time
Nine Jul 10, 2019 @ 3:34pm 
Originally posted by JPM岩:
Originally posted by Nine:
S= 10% raw
L = 15% raw
XL = 20% raw
As for stacking if it's the exact same song type then no, but I don't know if an attack/defense song + a defense song would stack for example. Of course you could easily test this by just comparing the before and after values on the stat sheet.
If I recall, dont encores also boost their resistance? Or just time
Depending on the song you can either get an improved version like attack L becoming XL or it will just extend the duration.
Hurricane (Banned) Jul 10, 2019 @ 3:43pm 
Lol hh...
Smug Kot Jul 10, 2019 @ 4:46pm 
Originally posted by Hurricane:
Lol hh...

Lol iceborne.
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Date Posted: Jul 10, 2019 @ 1:46pm
Posts: 8