Monster Hunter: World

Monster Hunter: World

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Nerevar Jun 12, 2019 @ 1:13pm
deco slots on mantles will only work when mantle is active.
https://www.youtube.com/watch?v=w_JH9MBLSD8

check the vid. there is a turtorial displayed about 20 seconds into it. it says that decos on mantles only work when said mantle is active.

*ignore the part where it says UPGRADEING LAYERED ARMOR* pretty sure thats a mistake in the english translation as that doesnt make any sense regarding the rest of the tutorial and should read mantles instead.
Last edited by Nerevar; Jun 12, 2019 @ 1:15pm
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Showing 1-15 of 21 comments
Jethro Jun 12, 2019 @ 1:21pm 
But how useful is this going to be?

Maybe boosting crit dmg while aff booster is active or recovery speed on Healt booster? :lunar2019deadpanpig:
Last edited by Jethro; Jun 12, 2019 @ 1:22pm
Nerevar Jun 12, 2019 @ 1:26pm 
Originally posted by Jethro:
But how useful is this going to be?

Maybe boosting crit dmg while aff booster is active or recovery on Healt booster? :lunar2019deadpanpig:

boosters dont get slots. read the tutorial. it says how they work.

skills i could see useful in there for example are :

divine blessing on rocksteady. to reduce dmg eaten while useing it.

evade extender on evade mantle.

but dmg boosters dont fit a temporay tool. (unless you can kill the monster in 90 seconds now without beeing a speedrunner Xd)
Tregrenos Jun 12, 2019 @ 1:40pm 
Originally posted by Nerevar:
but dmg boosters dont fit a temporay tool. (unless you can kill the monster in 90 seconds now without beeing a speedrunner Xd)
Temporal Mantle would be even more OP if you could fit in any additional damage modifiers onto it. Other than what DPS skills your build might be lacking Recovery, Recovery Speed, Partbreaker and Earplugs are some universal skills I could see filling the role, depending on the slots available.
ArtificialQT Jun 12, 2019 @ 1:41pm 
Hmmm, depending on what's in the Tier 4 Decos I might put some damage boosters into my Mantles.

Like maybe some Artillery or Weakness Exploit in my Rocksteady.
Jethro Jun 12, 2019 @ 1:47pm 
Originally posted by Nerevar:
boosters dont get slots. read the tutorial. it says how they work.
Yeah...i read that wrong...

But like the others said. depending on what lvl 4 decos we get, this could be a way to fine tune builds for dmg spikes.

Gathering skills with Assassins creed mantle?
Last edited by Jethro; Jun 12, 2019 @ 1:50pm
Tregrenos Jun 12, 2019 @ 1:49pm 
Originally posted by A.I.:
Hmmm, depending on what's in the Tier 4 Decos I might put some damage boosters into my Mantles.

Like maybe some Artillery or Weakness Exploit in my Rocksteady.
Resuscitate sounds like it'd be fantastic for Rocksteady with builds that use heavy Stamina. Does Resuscitate effect DB Demon Mode? 2 points of Part Breaker wouldn't hurt either.
Tregrenos Jun 12, 2019 @ 2:03pm 
Seeing the sharpen during the mounted chase makes me really want there to be a way for Hunting Horn to prime some songs while mounted. I can see it now! I'd go swinging madly while riding into battle like a drunk barbarian wielding a Boyo Stick!

https://www.youtube.com/watch?v=C2TvK5NuoSY
Nerevar Jun 12, 2019 @ 2:16pm 
Originally posted by Jethro:
Originally posted by Nerevar:
boosters dont get slots. read the tutorial. it says how they work.
Yeah...i read that wrong...

But like the others said. depending on what lvl 4 decos we get, this could be a way to fine tune builds for dmg spikes.

Gathering skills with Assassins creed mantle?

well lvl 4 decos are likely crit element razorsharp/spareshot m touch and maybe super recovery. especially element and m touch need to become decos. they limited gear choices way too much currently. we already get crit element and spare shot with single items right now so no reason for these to not become decos. m touch is simply so most melees are not bound by drachen omega again for good.

keep in mind only the really strong mantles dont get lvl 4 deco slots. these seem to be fixed as a way to make weaker mantles more attractive. temporal wasnt in the demo so hard to say. given its the best allaround mantle it might not even get any slots to compensate for its power. or only 1 lvl 1 slot.
Last edited by Nerevar; Jun 12, 2019 @ 2:18pm
Ragosta tin Dei Jun 12, 2019 @ 2:19pm 
It only procs if you're wearing it what... So I guess for maximizing the abilities of that mantle. Maybe Evade Window or Evade Extender for Evasion Mantle, Vitality for Rocksteady and Peak for Temporal...? That kinda sucks. I assume Maintenance to extend duration, which is the obvious choice.

Originally posted by Tregrenos:
Seeing the sharpen during the mounted chase makes me really want there to be a way for Hunting Horn to prime some songs while mounted. I can see it now! I'd go swinging madly while riding into battle like a drunk barbarian wielding a Boyo Stick!

https://www.youtube.com/watch?v=C2TvK5NuoSY

You can ride to battle but the mount runs away if the scoutflies disappear. It would be a great way to prebuff, but the mount isnt actually manually controlled, it follows scoutflies, so it's going to be an issue where you already know where the monster is, but the scoutflies insist on gathering at least one track so you get railroaded into this track thing. It's also an issue that the scoutflies pathfinding is kind of stupid sometimes, so I hope they fix it.
Last edited by Ragosta tin Dei; Jun 12, 2019 @ 2:20pm
ArtificialQT Jun 12, 2019 @ 3:10pm 
Originally posted by Ragosta tin Dei:
Vitality for Rocksteady... Maintenance to extend duration

I tend to build Vitality and a lot of tank into my base armour slots, so what I'm currently theory-crafting for myself is I could slap some damage boosts onto Rocksteady and use it as a makeshift Berserker mode.

Although, now that you mentioned it, I could try to slap on Tool Specialist into both my Mantles and use them to reduce each other's cooldown.

Do you guys think if the slotted deco effects will persist after the Mantle's effects have worn off but you're still wearing it? Because you don't actually take off the Mantle in the middle of combat unless you specifically remove it yourself.
Last edited by ArtificialQT; Jun 12, 2019 @ 3:20pm
Nerevar Jun 12, 2019 @ 3:58pm 
Originally posted by A.I.:
Originally posted by Ragosta tin Dei:
Vitality for Rocksteady... Maintenance to extend duration

I tend to build Vitality and a lot of tank into my base armour slots, so what I'm currently theory-crafting for myself is I could slap some damage boosts onto Rocksteady and use it as a makeshift Berserker mode.

Although, now that you mentioned it, I could try to slap on Tool Specialist into both my Mantles and use them to reduce each other's cooldown.

Do you guys think if the slotted deco effects will persist after the Mantle's effects have worn off but you're still wearing it? Because you don't actually take off the Mantle in the middle of combat unless you specifically remove it yourself.

i doubt that works.
but i am not sure maintenace skill will work on mantles. would be kinda cheesy somehow.
will see.

sadly we didnt get any of the actual important infos. like layered armors and deco rng bs and cancerstone rng bs.

as for gear stats they are clearly trying to hide these. kinda pointless to do that for pc players due to delay well get to know ANYWAY. so might aswell spoil these for everyone.
Smug Kot Jun 12, 2019 @ 4:38pm 
would be intersting to see how Mantle CD reduction works with this mechanic.

Also bro evade mantle with evade extender decos...that sound crazy as ♥♥♥♥, those i-frames bro.
Last edited by Smug Kot; Jun 12, 2019 @ 4:39pm
HCZS Jun 12, 2019 @ 5:06pm 
Originally posted by Undertale: "CENSORED" edition:
would be intersting to see how Mantle CD reduction works with this mechanic.

Also bro evade mantle with evade extender decos...that sound crazy as ♥♥♥♥, those i-frames bro.
Strangest thing tho, if u had EE on ur set and put on evasion mantle, u go back to base evade distance, so im guessing it might apply to evasion mantle + too
HCZS Jun 12, 2019 @ 5:08pm 
They might decide to balance it by giving temporal, rocksteady, evasion and impact mantles smaller/lesser jewel slots to balance out how already OP these mantles are. Rocksteady alone is so many skills and more put into one mantle so i dont see the reason why it needs a further buff. It'll make the game too easy, and potentially kill any feeling of challenge.
Last edited by HCZS; Jun 12, 2019 @ 5:09pm
Ragosta tin Dei Jun 12, 2019 @ 7:38pm 
The whole thing where 'slots only work if you've worn the mantles' does make sense, since you wear your armor, thats why their decos work. If you ever got free slots for your armors, then it would stand to reason they'd only work if you'd worn them.

Fireproof mantles with +3 fire res for example, or Vitality Mantles with Def or Divine Protection stuff that enhance the mantle's effect. One thing I wanted them to do is copy Dragonproof mantle's effects. for the other elemental mantles. If you wear fireproof mantle, your fire damage increases, etc.
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Date Posted: Jun 12, 2019 @ 1:13pm
Posts: 21