Monster Hunter: World

Monster Hunter: World

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EF_Neo1st Oct 9, 2019 @ 7:07am
Weapon sharpness??
I am using a hammer, but I noticed when I fight for a long time the damage goes from 28 to 20, 18, 15, 8, 6, 4, 2 . . .

I dont mind a long fight but, when you are facing dinos that 1shot you and you have to do a 30min or more fight dealling 2 dmg/hit . . . and all out of the sudden the dino decides to run away after it takes too much damage, making the fight more painfull and longer . . . Is that a way to fix the weapon and get damage back to normal (or at least acceptable lvls)?

Is this due to weapon sharpness or it will happen to all weapons and that is nothing I can do but being with more than 1 weapon and switch between both so I can still deal damage?
Originally posted by Suzaku:
Use your whetstone to sharpen your weapon. Yes, even blunt weapons need to be sharpened.

A sharp weapon deals full damage, and eventually even increased damage as it reaches blue and white sharpness as you get higher rarity weapons. Dull weapons deal reduced damage, and will bounce off the enemy more often.
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Suzaku Oct 9, 2019 @ 7:08am 
Use your whetstone to sharpen your weapon. Yes, even blunt weapons need to be sharpened.

A sharp weapon deals full damage, and eventually even increased damage as it reaches blue and white sharpness as you get higher rarity weapons. Dull weapons deal reduced damage, and will bounce off the enemy more often.
Last edited by Suzaku; Oct 9, 2019 @ 7:09am
EF_Neo1st Oct 9, 2019 @ 7:14am 
THNKS. :steamhappy:
TVMAN Oct 9, 2019 @ 7:23am 
Also as you progress in the game, there are skills you can take that impact sharpness. For example Handicraft will boost your weapons overall sharpness limit, protective polish will prevent sharpness loss for a set amount of time after sharpening, etc.

Sharpness is also impacted based on where you're hitting the monster, like hitting a weak spot won't 'cost' you as much sharpness but hitting a strong point will dull your weapon quickly. Refer to your in-game hunters guide to check the weak points of a monster as you unlock research levels.
SlowBobTnT Oct 9, 2019 @ 7:36am 
u better should be lucky using not the machingunwepon*
EF_Neo1st Oct 9, 2019 @ 7:52am 
Originally posted by TVMAN:
Also as you progress in the game, there are skills you can take that impact sharpness. For example Handicraft will boost your weapons overall sharpness limit, protective polish will prevent sharpness loss for a set amount of time after sharpening, etc.

Sharpness is also impacted based on where you're hitting the monster, like hitting a weak spot won't 'cost' you as much sharpness but hitting a strong point will dull your weapon quickly. Refer to your in-game hunters guide to check the weak points of a monster as you unlock research levels.
Thnks too, but I think (aside if I find something I get stuck for a long time, after many many tries) I will avoid reading the monster guide and try to figure the monster weak spots by trial and error (and observation . . . if I see something that resemble an armor and something that look weak, I will try to hit what look like the weak spot).

I like to play it this way and I noticed the weapon losing damage through battles, I just did not think they would go this far on how to make the weapon dull and could not find something to fix the weapon.

thnks guys.
TVMAN Oct 9, 2019 @ 8:18am 
Originally posted by EF_Neo1st:
Originally posted by TVMAN:
Also as you progress in the game, there are skills you can take that impact sharpness. For example Handicraft will boost your weapons overall sharpness limit, protective polish will prevent sharpness loss for a set amount of time after sharpening, etc.

Sharpness is also impacted based on where you're hitting the monster, like hitting a weak spot won't 'cost' you as much sharpness but hitting a strong point will dull your weapon quickly. Refer to your in-game hunters guide to check the weak points of a monster as you unlock research levels.
Thnks too, but I think (aside if I find something I get stuck for a long time, after many many tries) I will avoid reading the monster guide and try to figure the monster weak spots by trial and error (and observation . . . if I see something that resemble an armor and something that look weak, I will try to hit what look like the weak spot).

I mean, the hunters guide is a part of the game, and you're meant to unlock research levels in order to learn more about the monster you're fighting The devs put it in for a reason, so don't intentionally gimp yourself by not using it. It's a great resource and it helps you learn the game.
You wouldn't take a test without studying, would you? It's the same deal.
EF_Neo1st Oct 9, 2019 @ 8:43am 
Originally posted by TVMAN:
Originally posted by EF_Neo1st:
Thnks too, but I think (aside if I find something I get stuck for a long time, after many many tries) I will avoid reading the monster guide and try to figure the monster weak spots by trial and error (and observation . . . if I see something that resemble an armor and something that look weak, I will try to hit what look like the weak spot).

I mean, the hunters guide is a part of the game, and you're meant to unlock research levels in order to learn more about the monster you're fighting The devs put it in for a reason, so don't intentionally gimp yourself by not using it. It's a great resource and it helps you learn the game.
You wouldn't take a test without studying, would you? It's the same deal.
You wouldn't take a test without studying
To be fair and tell the truth . . . I did several times :P (ok, paid attention to class and did some of the homework but I did not study for it days before or even the day of the test).
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Date Posted: Oct 9, 2019 @ 7:07am
Posts: 7