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A couple of weird things happen throughout though..
If after I release Cassandra I go in the elevator to the front area where the guards were, or try to leave through that door, I hear a soundbite which I assume is meant to be the guards and marauders attacking each other but they are not fighting or present. If I go out the back I don't get this. I saw online others with this issue from a year or two talking about releasing Cassandra too soon after convincing the guards and they bump into each other and fight, so I tried waiting a while but that did nothing either.
As soon I agree to help Cassandra then the step for Find Anton's Data fails. Once I have resolved everything and convince her to hand over the research, at the top of the screen I see that part of the quest changed/marked as success and to go talk to anton next, but if I tab into the journal its still marked as failed.
If i Leave and return to the lab a time or two ( I was moving all the gear I looted to my ship before going to town) then when I've heard the soundbite and such the quest adds that not only did I do it all peacefully, but it also adds to the list that I killed the guards. I tried reloading a few times and doing stuff in different orders or dialogs but I cannot seem to complete all the steps It all seems very bugged.
Also worth noting I still get that Guard/Maunder attacking each other sound clip if I re-enter through the front door of the lab, even after I've already completed the quest and been back to town/seen the guards there safe.
I have not heard the soundbite, but what I tried was A) My usual path which is kill the rapts near Lilian's gate, (normally I'd not kill these guys but) kill the bandits on the way to Cass, clear up the sleep gas situation, talk to Cass, get her out, talk to guards, leave and fast travel to Roseway. This resulted in auto-completion. B) I have tried going fully and entirely with Anton, killing Cass immediately and talking to guards afterwards, leaving for Roseway. Same result as before. Autocompletion. I distinctly recall this working just fine before with Peril, so I presume something broke with this latest DLC.