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So, it seems in the vanilla game that the center point is lower than it should be, uncentered compared to 99% of other games. Which makes aiming really goofy. And even then, the irons on most guns are lower than they should be effectively making them useless unless you use the aiming dot.
Unmodded Aiming [cdn.discordapp.com]
Because of the uncentered aim point, I went on the nexus and found a config edit that disables the offset. Why this was a part of the base game is baffling, but alas it was a predefined setting in the game's config. "bOffsetReticle=False" to be exact. But once I enabled it, the iron sights are now even lower than they were before and completely unuseable.
Modded Aiming [cdn.discordapp.com]
I posted this using the shotgun just because it's what I had equipped when I loaded my save, but nearly all guns that don't use an optic/sight are like this. It's completely baffling.
You do not show where the shots hit, so I assume it is near the white dot. This would be a normal sight picture, with the target slightly above the iron blade sight, that is near the muzzle. This setting is to allow more visibility, looking "over" the sights. But most guns allow you to adjust sights to be as you need. (Except in games...)
If I didn't like the aiming artwork, I would just not push the right button for the aiming. But it works fine for me, and my reflexes are developed from using real guns.
The projectiles head towards the white dot, NOT where the iron sights line up. The center of the screen matters because that's where the dot is, and where 99% of other shooters have their aimpoint. And yes, I know how iron sights work, and how games simulate them. I'm saying there's an issue with the alignment.
Yes, they hit near the white dot. And I don't think you looked at the pictures, because that 2" low 6 o'clock hold is absolutely god awful. Even the normal (uncentered) "belt loop" hold under is also awful. Basically making the iron sights (without the dot) nearly useless. You do not "look over the sights" when you're aiming at something like this.
Okay cool, saying you're used to it doesn't help me. I still have the issue that the guns iron sights are practically useless. If I'm really close to someone and aim at them, I'm practically aiming at their feet. If they're any significant distance away and I aim at them, I'm shooting dirt with the iron sights. I want to use JUST the iron sights, with no white dot for immersion. If I use the iron sights, practically none of my shots will hit because Point of Aim =/= point of impact even remotely.
It seriously would've taken one gun guy, or one typical FPS gamer to look at this and go "What the hell?" and tell a developer to fix it. Why the rare oddity doesn't center the aim point is confusing. Let alone the issue that the sights don't follow the offset change.
Look over the iron sights, but don't cover up the target. The shots should strike about as far above the top of the sight blade as the blade is wide. In other words, not much higher but a little bit. HTH... 8-)
P.S. I don't see that X pattern on my screen, if you do then something is wrong.
Both are wrong with aiming. Unmodded is low of center compared to 99% of other games, which makes quick aiming hard when I'm used to aiming at center of screen.
Modded fixes the aiming, but the iron sights are useless because I think what happened is the aim point just got moved but it does nothing to align the iron sights to where you're aiming.
You cover the target with handguns, which is fine. But for rifles your point of aim to point of impact is supposed to be based on the very tip of the front post (excluding rarities like the AK rifles "belt line" hold). Which is called a "center of mass hold". Where what you're referring to with "looking over the sights" is called a 6 o'clock hold.
As seen here. [external-content.duckduckgo.com]
Im wanting to aim with the tip of the front post, per the "standard hold". Not the 6 o'clock or "combat hold" if that makes the situation any clearer to you. Actually, to use the same image... I've editted the previous modded image, and added a yellow dot signifying what I want to use to aim. Because not having a direct point to aim with makes precise shooting very difficult.
The yellow dot here. [cdn.discordapp.com]
I'm trying to make this as clear as possibly but you're not understanding.
I added to X pattern to show that the default "center point" was not centered on the screen, I thought that with the text would be obvious.
I think using the whole screen to aim would create bad habits, because it would not work in an actual "situation". I look only at the sights, or the shot strikes.
I have practiced sighting from several positions, similar to what you would see on the screen as being off to the side... 8-}
I'm not asking about zero-ing for distance.
I'm not trying to use the whole screen to aim? I don't understand how you're getting that. I want the dead center of the screen to be the point that I use to aim, either with the hip-fire dot, or the iron sights. I don't know how to make this any more clear.
Cool, so have I in a professional capacity though it doesn't sound you understand what you're talking about as you've made multiple errors. That aside you're completely misunderstanding everything I'm saying in regards to the game, and acting superior while dodging the question and being extremely unhelpful.
The point of aim =/= point of impact in the game, I just want help fixing that. I don't care about what you claim to know about IRL guns, because that does nothing to help me with my sci-fi RPG shooter game.
Open C:\Users\(your username)\AppData\Local\Indiana\Saved\Config\WindowsNoEditor\GameUserSettings.ini
with a text editor, find the line bOffsetReticle=True and change True
to False
That's it
Yeah, that's the mod I have enabled. The problem is, with that enabled the iron sights are still not correct as well, the "aimpoint" is lower than center which makes fast aiming really goofy and weird as I mentioned in my first comment here with the modded/unmodded image links.
You hit the nail on the head with this one.
Every other game (sans the Halo series IIRC) does it the centered way, where the center of the screen is the hipfire point, as well as the point that your iron sights get lined up to for accurate shots at range. It's absolutely confounding why games would do it otherwise.
I'm not a COD gamer, I just find it weird when developers change simple stuff from the standard just to be different. Without any way to fix it.