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Edit: Wrong answer.
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If the game is a success with potential sequels (at least in demand) it's probably better this way.
https://trademarks.justia.com/877/69/the-outer-87769095.html
"All the developers we spoke with at Panache, Obsidian, V1 Interactive, and The Outsiders said retaining their IP was the most significant factor in signing with Private Division." -- Game Informer
h/t Polygon comments
1) PriDiv is just a publisher
2) Obsidian themselves filed for the trademarks for this game https://trademarks.justia.com/877/69/the-outer-87769046.html
I think we posted at the same time lol!
Edit: Or rather your reply was not here when I trotted to research this :)
That's too bad then. It will be the first IP they own but _if_ they are dismanted at Microsoflt...hmm.
(or say some of the devs leave...) Would be nice to know there is some continuity of ownership in advance, if possible. It's sad when a game gets mucked up over legalities etc.
Finally, for instance, Kingdoms of Amaleur is in developer hands rather than the State.
I was having a bad night and forgot where to look. So this looks right and what I was looking for.
A lot of publishers do own the IP but yeah, it's fixed now. :)
Thanks.
Doesn't that mean the opposite?
If OBS own the IP how does the publishing rights for one game prevent them from creating another work in that IP? Unless copyright law is even dumber than I last remembered?
Publishing rights are seperate from ownership, but work similarly. It's a bit like being a book or article author whereas your ability as an author (original owner of the content) is limited to how many rights you signed away for it to be published. It's a sad business as a creator in many cases to be honest, unless you are not pressured for money.
In other words, unless Obsidian has a very liberal and non-exclusive arrangement it is likely that the publisher retains rights to the IP's usage in any other format, to include future game formats, books and novelty items.
Sometimes the rights are segregated though, among visual, literary, code and so on.
Generally, the more financially vested the publisher is -- including risks -- the more rights they demand.