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Just kidding, you got some interesting points, especially about the lack of depth. I stopped the sublight "aliens" quest because it didn't match the alignement of the character I was roleplaying, I thought I would keep that for another playthrough but you're saying it's just a joke quest with nothing really important or interesting.
And that's a shame, but I felt like this the whole game. They didn't push it far enough. They tried to build all that universe and didn't do anything really interesting with it.
Same when I infiltrated the chairman's office for the main quest and saw that big hole in the wall, and the office was actually empty and nobody saw the chairman for some time, and it felt like he was replaced by someone else. I thought "wow, there is some shady stuff going on here" and expected some big reveal, maybe even some Asimov-level of plot-twist with robots actually controlling the Board or something ( to correct human's mistakes or whatever ), but no, nothing, we just find the chairman Rockwell later, safe and sound, and we learn that he's the puppet of a Black woman ( Akande ) who's actually in control of the Board.
Which links to your point about the underlying feminist agenda where it's quite obvious that in this game every man is weak, incompetent or evil, and women rule. It's true in Edgewater ( Reed vs Adelaide ), on the Groundbreaker ( Udom vs Junlei ), in Stellar Bay ( Sanjar vs Celia ), at the Iconoclasts camp ( Graham vs Zora ), and in the Board itself ( Rockwell vs Akande ).
Forget about lesbians, short hair and ugly women, the real agenda is more subtle and insidious.
But it's called the Outer WorldS, with an S, and even if technically there are several worlds in this game, there are also hints that other colonies exist elsewhere in the universe, and maybe they'll make an Outer Worlds 2 on one of those colonies. I just hope it'll be better than this disappointing game. And that we'll learn more about what happened to Earth ( another big thing that is teased and never concluded ).
Interesting idea you had there with the Board replacement, one of many hopes this game can give you, since the premise and the universe on the surface is very interisting and sparks the imagination. Which makes me wonder how they couldn't do anything with it.
Whatever the reason, insidious intent or incompetence (I think the latter), western RPGs are as good as dead with Obsidian the last nail in the coffin. Eastern European RPGs are on the rise though.
Speaking of the corporations, the idea that the divergence in this game starts with the non-assassination of McKinley is hard to believe.
All 3 of them?
"Some of them"? Means 1 or 2? If you enjoyed all 3, you would write "all of them".
You make it sound as if game is not very small, featuring only 3 planets (Monarch, Terra2 and Scylla).
I liked Groundbreaker. Emerald Vale and Monarch. With "planets" I meant levels, including Byzantium, which was a dissappointment along with the rest of the end game. Felt like the game wanted to push me out the door and get it over with at that point.
Because you have to be in their face, and there is no scope mod to get less spread.
Stealth is based on radious from weapon, the longer away you are from opponents the better. You can oneshot any enemy with a sneak attack using Hunters rifle mk2, with the right skills and perks. It's expensive to tinker so get science to 100, tinker it, then respec away the science skill.
Hunting rifle is no fun. The AI isn't set up for it. They just walk to dead friend and you can just continue the cycle.