The Outer Worlds

The Outer Worlds

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Auts Dog Nov 7, 2019 @ 1:55pm
This game is shallow.
You can get the best melee weapon in the game in the second zone. Shops are useless. You can just upgrade all your guns. I have thousands of ammo of all types and am on the second hardest difficulty. I made a character who is about persuasion and medicine and seem to be doing an alright job killing the bullet sponge enemies with my gatling gun.

The companions are ♥♥♥♥♥♥♥ lame. First companion is quirky lesbian tumblr girl. Second companion seemed like he would be some bad assed war priest but it's modern day so he's boring and they didn't do anything with his priestness. Third character is Quirky tumblr girl medic pirate. Fourth is a lady I met in the bar. She is very quirky and likes to drink and after I gave her some coffee pills she volunteered to join my crew... Then you have a cleaning robot... I haven't gotten the last companion yet but I pray to god for a dog or something that isn't another ♥♥♥♥♥♥♥ tumblr girl.

Is this seriously what everyone was so hyped for? A level based game filled to the brim with world of warcraft quests, boring 'MODERN' characters, weapons that all look the same... It isn't great. There hasn't been a time I stopped to think about my actions. I don't care about any of non-offensive characters.

THERE IS NOTHING IN THIS GAME WORTH REMEMBERING! IT FEELS LIKE IT WAS WRITTEN/CREATED BY A SOULLESS CORPORATION!
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Showing 1-15 of 20 comments
Auts Dog Nov 7, 2019 @ 1:56pm 
Also the ships AI is a quirky AI girl.
ULTRA Nov 7, 2019 @ 2:04pm 
The last companion is the most boring man you've ever met in real life or in a video game, he's just right there at the start of Groundbreaker
Stelar Seven Nov 7, 2019 @ 2:15pm 
So I'm curious, what was it about the revolver, assault rifle, grenade launcher, plasma carbine, light machine gun and sniper rifle that all felt the same to you?

They all were quite distinct to me. What kind of weapon would have been different?

I would have liked to be able to throw grenades, not just launch them.
Auts Dog Nov 7, 2019 @ 2:24pm 
Originally posted by Mountain Man:
The last companion is the most boring man you've ever met in real life or in a video game, he's just right there at the start of Groundbreaker


Oh jesus... Is he the guy who beat someone up over a sports game? Oh my god no. Why are the crew so boring. WHY. THEY ARENT LIKEABLE! IN FALLOUT 4 YOU GET A ♥♥♥♥♥♥♥ ROBOT THAT CAN BE TRANSFORMED INTO A HUMAN LOVE INTEREST WHO TRIES TO UNDERSTAND HER NEW HUMAN BODY! OR A SUPER MUTANT GOOD GUY! AHHHHHHHHHHHHHHHHHHHHHHHHHHH
Auts Dog Nov 7, 2019 @ 2:26pm 
Originally posted by Stelar Seven:
So I'm curious, what was it about the revolver, assault rifle, grenade launcher, plasma carbine, light machine gun and sniper rifle that all felt the same to you?

They all were quite distinct to me. What kind of weapon would have been different?

I would have liked to be able to throw grenades, not just launch them.


The aoe weapons tend to all suck. I just use a machine gun and it's the fastest way to kill anyone. Shotguns are too close range and weak for me to use because of my frail character. Once I got 5,000 light rounds I started to use the mini gun which seems to shred everything. I have over 500 armor/weapon parts so repairs are a non-issue... All unique weapons seem to be the same as any other weapon just... with gold. Science weapons seem like they would be awesome but they are just gimmicks with low power.
Stelar Seven Nov 7, 2019 @ 2:29pm 
So then when you said weapons all look the same, you meant you found one you liked and stuck with it?
Cutlass Jack Nov 7, 2019 @ 3:42pm 
Originally posted by Auts Dog:
Oh jesus... Is he the guy who beat someone up over a sports game? Oh my god no. Why are the crew so boring. WHY. THEY ARENT LIKEABLE! IN FALLOUT 4 YOU GET A ♥♥♥♥♥♥♥ ROBOT THAT CAN BE TRANSFORMED INTO A HUMAN LOVE INTEREST WHO TRIES TO UNDERSTAND HER NEW HUMAN BODY! OR A SUPER MUTANT GOOD GUY! AHHHHHHHHHHHHHHHHHHHHHHHHHHH

A robot who cleans your ship...and crime scenes for you is way better. Sorry.
Lor Nov 7, 2019 @ 5:12pm 
Originally posted by Stelar Seven:
So I'm curious, what was it about the revolver, assault rifle, grenade launcher, plasma carbine, light machine gun and sniper rifle that all felt the same to you?

They all were quite distinct to me. What kind of weapon would have been different?

I would have liked to be able to throw grenades, not just launch them.

The fact those are the only guns, you managed to basically list every single gun in this game in like 1 line. Terrible. I don't think it's a lot to ask to have some variation in the guns, endgame weapons are just the exact same weapons with 2.0, Mk II or Ultra strapped on the end of their titles. Lazy and boring, Fallout had this nailed down to be honest, I don't see how Obsidian can regress to pre-FO:NV levels of diversity, 9 years after the fact.
Auts Dog Nov 7, 2019 @ 5:15pm 
Originally posted by Stelar Seven:
So then when you said weapons all look the same, you meant you found one you liked and stuck with it?

No. I mean all the assault rifles look the same. The game has a very simplistic number of weapons. Machine gun, pistol, worse pistol, worse machine gun, heavy/light ammo gatling guns, terrible aoe weapons.
Auts Dog Nov 7, 2019 @ 5:16pm 
Originally posted by Naylor:
Originally posted by Stelar Seven:
So I'm curious, what was it about the revolver, assault rifle, grenade launcher, plasma carbine, light machine gun and sniper rifle that all felt the same to you?

They all were quite distinct to me. What kind of weapon would have been different?

I would have liked to be able to throw grenades, not just launch them.

The fact those are the only guns, you managed to basically list every single gun in this game in like 1 line. Terrible. I don't think it's a lot to ask to have some variation in the guns, endgame weapons are just the exact same weapons with 2.0, Mk II or Ultra strapped on the end of their titles. Lazy and boring, Fallout had this nailed down to be honest, I don't see how Obsidian can regress to pre-FO:NV levels of diversity, 9 years after the fact.

I leveled up engineering and have like 500 weapon/armor mods. So even that part of it is lame. Tinkering makes new loot pointless since I'm easily keeping my old gear leveled up with me.
Stelar Seven Nov 7, 2019 @ 7:17pm 
Originally posted by Naylor:
Originally posted by Stelar Seven:
So I'm curious, what was it about the revolver, assault rifle, grenade launcher, plasma carbine, light machine gun and sniper rifle that all felt the same to you?

They all were quite distinct to me. What kind of weapon would have been different?

I would have liked to be able to throw grenades, not just launch them.

The fact those are the only guns, you managed to basically list every single gun in this game in like 1 line. Terrible. I don't think it's a lot to ask to have some variation in the guns, endgame weapons are just the exact same weapons with 2.0, Mk II or Ultra strapped on the end of their titles. Lazy and boring, Fallout had this nailed down to be honest, I don't see how Obsidian can regress to pre-FO:NV levels of diversity, 9 years after the fact.

Actually I left out 2 types of pistol, all the shot guns, an assault rifle and all the science guns, including the nray gun.

That's been my confusion with this complaint, grenades, a missile launcher Fallout had those but it didn't have squad machine guns or the grenade launcher.

They have burst weapons, snipers, charging weapons, hose guns a variety of pistols and shotguns, along with some genuinely whacky stuff.

I keep seeing "shallow" as a complaint but when I ask for details or examples of what is missing the complaints get shallow. They are never elaborated on to make a convincing point.

Did you want the higher tier weapons to glow and spark or something?
Sammy Nov 7, 2019 @ 7:48pm 
Originally posted by Auts Dog:
You can get the best melee weapon in the game in the second zone. Shops are useless. You can just upgrade all your guns.
Same deal with Pillars of Eternity games, you can just use enchanting to upgrade your armor to higher quality, no need to even bother with switching.
Last edited by Sammy; Nov 8, 2019 @ 12:40am
Mefit Nov 7, 2019 @ 7:56pm 
Another thread about how short hair killed them game , or lesbianism , or anti corporation (which is in all fallouts obsidian or Bethesda)

Oh what a life being a Reich Winger outraged that people are different
Auts Dog Nov 7, 2019 @ 8:25pm 
Originally posted by Stelar Seven:
Originally posted by Naylor:

The fact those are the only guns, you managed to basically list every single gun in this game in like 1 line. Terrible. I don't think it's a lot to ask to have some variation in the guns, endgame weapons are just the exact same weapons with 2.0, Mk II or Ultra strapped on the end of their titles. Lazy and boring, Fallout had this nailed down to be honest, I don't see how Obsidian can regress to pre-FO:NV levels of diversity, 9 years after the fact.

Actually I left out 2 types of pistol, all the shot guns, an assault rifle and all the science guns, including the nray gun.

That's been my confusion with this complaint, grenades, a missile launcher Fallout had those but it didn't have squad machine guns or the grenade launcher.

They have burst weapons, snipers, charging weapons, hose guns a variety of pistols and shotguns, along with some genuinely whacky stuff.

I keep seeing "shallow" as a complaint but when I ask for details or examples of what is missing the complaints get shallow. They are never elaborated on to make a convincing point.

Did you want the higher tier weapons to glow and spark or something?


I wanted high level weapons to be different. In fallout 4 the raider guns are easy to upgrade and obtain but they lose value in the middle game. In Outer worlds the first machine gun you get is the only machine gun you will ever get. It will just have a different name.
JobeGardener Nov 7, 2019 @ 11:02pm 
I am guessing that the DLC will not be so”shallow”.
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Date Posted: Nov 7, 2019 @ 1:55pm
Posts: 20