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It's still the best area on the game, it's all downhill again from there though unfortunately.
Hm, it's possible to get the Iconoclasts and Sanjar to declare a truce and work together on an anti-Board run where you end up helping Welles end the endgame. Perhaps he retains his corporate-trained mindset to a degree, though.
It's quite easy to win that fight, just make sure you've modded whatever gun you have with shock damage, the combat drones die almost instantaneously and it leaves you free to take down the warden without being pestered. I managed to do it with a modded assault rifle first try, never got below 50% on Hard difficulty.
Otherwise, yup, shock damage is the obvious recommendation for moddable weapons. Corrosive is also probably reasonable just for being decent against armor. The mind-control gun, oddly, is built to affect both organic and robot enemies, so you could mind-control the drones if you want.
You probably want to avoid usng N-ray weapons given that it's an inorganic enemy.
It's possible to stumble across an actual fight between NPCs that you didn't start, but in specific locations and situations (e.g. Iconoclasts vs. MSI at the Printing Press facility, while you're sitting on the targeting computer hardware not yet having given it to anyone) rather than randomized AFAICT.