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Dude, you only have 13 hours in this game, thats why you think like that
另外发现未授权程序使用者居然是警告并最大予以永久封禁等。居然不是发现未授权程序使用者直接永久封禁,你拿着你那些3天 7天 30天骗骗你们自己吧 坐挂车才30天 反复做挂车还是30天 你就不能反复做挂车直接永久封禁
Here is my recommendations:
Now the mortar shells are a fart in a proximity. (Same is with red zone, those should be at least 50 meters damage, instant kill 25 meters, 10 meters kill regardless of cover. GET OUT FROM RED ZONE!)
Doing this, you create a co-op weapon that is extremely effective when properly used.
It requires a teamwork to be devastating, where other needs to have a tactical binoculars, and other the mortar. For that high demand of teamwork, high effectiveness and deadliness should be awarded.
It requires to team stay close together to be accurate, and it requires two players to concentrate to their mortar play and get unnoticed about other stuff working around them. In duo this can be very vulnerable situation, deadly even, and in team modes it makes team very vulnerable for attack as two are limited for moment.
In well organized and trained team, mortar can be make-it or break-it. One team could destroy one or two enemy teams very effectively with 6-7 mortars and force them to move and out of sight.
In last few weeks, PUBG banned permanently more players than they have in their active monthly playerbase. Yet there is no major drop in the active userbase....
The game sold 15+ million copies and had at the best 630 000 or so players at online. That was 2017, so 7 years ago. Let's be generous and say that 500 000 of those players are still playing PUBG once a month. That means PUBG has banned their whole playerbase in first month...