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So majority is in asian region ?
SteveTheHappyWhale used to be a Community Manager at Kafton.
https://www.reddit.com/r/PUBATTLEGROUNDS/comments/1imw26l/pubg_community_is_cooked_pubg_revenue/
According to him, the revenue split from an earnings call was declared as Asia 92.5% and EU + NA + SA 7.5% specific to revenue on PC.
If correct, then you could infer that player numbers are split like this. What's not clear is how many are in EU, NA and SA.
It may even be worse, generally, those in these regions have more disposable income and higher earnings than those in the Asia region. It's possible that the revenue split doesn't represent player populations, and that the players in these regions are even smaller but those left there spend more to pull in the 7.5% revenue.
How do you infer that earnings equates to player counts? It's a well known facts that Asian countries love micro transactions. They thrive on it. So it only makes sense they spend a lot of their money inside video games. I've done a few hundred hours in the last month and I won't spend a penny. Well this time on a battle pass, first time ever.
Go to Career. Click on your match. Then click on the name of the person you killed, knocked, or died to. If they have a profile they aren't a bot. If clicking does nothing, it's a bot.
Most of the player banners are solid color types and their name is 2 nouns and 4 digits at the end. Most of the time, but not always.