Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
DayZ and other games still have them, but the banning their, can always be wrong, bc you have only visuals.
Honestly, I wouldnt mind to pay 5€ a month, with my name attached to my account, connected with the conformation who I am. We do this stuff for all kind of bullsh*it and companies, why not for a gaming company and service I want to use.
I do the same for my workout training or other hobbies.
I've seen a few of those too. The partners were pushing the line they are hacked steam accounts being used by cheaters. While I don't doubt that some are, much more are just plain cheaters that never get banned. This is where a honey trap would help uproot these long time accounts that are cheating but seem to always get the benefit of the doubt.
Of course, they'd only do that if they were serious about policing cheating. Much easier to slap them with the occasional temp ban to give them a bit of a warning to back off if they are pushing it.
Only time I've ever played on an online multiplayer pvp game that I know for a fact had no one cheating it was on servers that I ran or helped moderate and the first one of those I had was the original call of duty in 2003/04 and the only time I know there were no cheaters using the server was when I was awake and looking at it because they would log in at night time while folk slept and it would just leave loads of empty servers when they were online. There was only free look spectator mode and the console to kick and ban them when you caught them, though they usually gave it away when they joined by throwing grenades in a rifle only harbour match.
With the switch to public company servers, they can't afford to employ people to sit there 24 hours a day seven days a week watching thousands of matches.
Someone else mentioned a crafters pass not changing downtime for cheats. That's just a visual skin for existing mechanics, very little gets done to the core game, those emp fields on Rondo is a new thing as an example, that's what their company time is spent developing, its been that way since Brendan "Player Unknown" Greene sold a game that had 3 million players because people with a lot of money thought they could sell digital mini skirts to 3 million people that wanted to defeat and t bag their fallen enemy while having fun with their friends. Most of them stopped because the cheating got out of hand and the company were working on miniskirts.
Now its f2p half the average player count gets banned for some form of cheating, take away the amounts of actual AI bots in the games, not the ones with the live mics, it seems that millions of people didn't want to run around in a miniskirt getting zeroed from across the map, so there isn't all that much funding to constantly sit changing something in the coding that makes a cheat creator have to change a bit of their own coding and half the time time zones come into play there someone in one part of the world that updates the cheat is sleeping for the time the new patch is out and they change their code when they get up and hear about it.
People in the world have been bypassing game company development attempts to stop cracking and pirating software for decades, literally and nothing has ever stopped them, worst thing you can do is say "you can't break this" you can only employ people to sit there changing things constantly so that the cheat creator has to sit there constantly because if someones cheats only work for 8 hours a day few people use it, the only way to not have any cheats is what I said at the start, people with a code of conduct that moderate each and every game that gets played, that's highly improbable.
Well probly didnt think about that one...