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Báo cáo lỗi dịch thuật
Dev's have issued 2 years of half annual updates on cheating, where they slap themselves on a job well done, gives us some baffling graphs suggesting that there's just 3 in 1000 suspicion rate on accounts in Ranked (seriously...wtf), and answer some vetted questions from the community. 4 community updates is 2 years. They very obviously don't care.
Just to put this together.
You and others never had any source, not new nor old but you still point on a source where a lot of things are still dated even today? In this thread, I posted a source of Valorant where they clearly said what it takes to create a solid anti-cheat system and how to make a game as safe as the guy who claimed the devs don't care, said.
The article is from 2020.
Your conclusions are based on false facts and expectations where it is impossible to convince you otherwise because all counterarguments, even if independently confirmed by several experts, are dismissed as excuses.
Many players including Gamerdoc are able to follow whats going and this is why they point on hardware bans because they understand, nothing else would stop them.
This, or preparing the game in the first place are the only known and proven working things. There's a reason why many people always point to something they can't even name, because it's pure expectation without taking the facts into account.
Weekly ban reports say it all.
"Published: Dec 22, 2018" < says it right at the top of the article.
How can a fact be false? Think about it. You really don't make much sense. What expert independently confirmed PUBG's cheating issues? You take what someone says out of context, apply it to PUBG and say it's an expert opinion upon the issues at PUBG. Sure, they maybe related, but none of them are on the record specifically talking about PUBG. PUBG's issues stem from it's tolerance of cheating due to it's player base being concentrated from one region.
Oh...and they are excuses...not excuses from the posts/articles you quoted, excuses from you whom is determined to take things out of context and apply them to PUBG for their own agenda. They are your excuses.
Where's Gamerdoc ever talked about PUBG? How are they an expert in PUBG's unique anticheat system? Why doesn't PUBG even have a Dev like this?
You don't know the meaning of the words facts, proof, proven, opinion. You are spamming the forums with your opinion over and over and getting frustrated because nobody here cares, they want some results now not in the distant future. You have twitter posts and old articles in your copy pasta folder that you think are "solid proof" but they amount to nothing but background noise.
Even in this thread, a person use different games too because anti-cheats work similar for most parts. No problem but now it is.
https://twitter.com/ItsGamerDoc/status/1647136741583716352
"Have to get this off my chest, but I have to say FPS gaming for PC is so bad in terms of cheating. It is so ♥♥♥♥♥♥. I really have to admit, thank god console gaming exists. I hope games like tarkov will be available there at some point because I am sick of second guessing if my game was cheated on or not. PC cheating is such a big epidemic."
I don't explain further because it's obvious was going on.
it's probably part of the reason why there are so many cheaters in this game, constant updates causing cheats to become undetected every maintenance for a few days.
To make something clear: You think, that we have a epidemic with cheating in FPS shooter and that PUBG is no exception?
We agree, that there are a alot of cheaters in this game and most other popular FPS shooter?
Wallhack, aimbot, triggerbot, and all the other stuff including macro using for no recoil or bunny hopping, you name it, it is still in use?
I honestly dont get anymore, where you stand?
If we look at the numbers, they explain there are more cheaters than legit players, so, they are right to "work for cheaters customers" cos they are more in number, but the bad thing is they scam legit to come to play with them as preys that make us(legits) the main entertainment for "cheaters". They are using humans for their purpose instead using their program.
This goes against human rights and broke many laws in every civil nation.
I literally explained it 2-3 times already...
But to keep it simple.
There is a difference between a cheating issue in our area of 10-15% and what many players report like 40, 65% or even more. You need to check the context but at least, you asked, unlike most others, so thanks for that.
I mostly say, "Cheating isn't that bad, whenever people say most people cheat, stuff like that.
GameDoc have a wrong vision about cheating issue. Some companies get adapted to this behavior and start make money with cheaters instead create software/hardware deterrents for them. My opinion is(and i may be wrong), the one who spent 1000$ - 5000$ (or more)will never get permanetly banned and they are alot. Instead fighting them as we all saw, Tencent start to censor all videos about cheating issue on youtube, you must think about it that the problem isn't anymore "the cheaters" but "some/same" companies.
It's pointless if people refuse to learn the basics why cheaters on PC can get around most restrictions. As Pille showed in the video he posted not long ago, even Valorant struggles to fight one specific cheat and it grows.
Yes, still a much better situation but it shows, the fight never ends.
So what you said it's only a point-of-view of someone who doesn't want the battle to end.
Talk more clear, i correct your message for you ^_-
No, even there you will face cheaters, just not as frequently and administrators will block many legitimate players just because they think they are cheating.
I'm an old Battlefield Veteran so I know what you mean very well. Unfortunately, EA has moved away from the private server concept because, despite the problems, I can understand why many would prefer to play this way. But that's not a good concept for PUBG, so I'd rather play Battlefield on private servers.
It may be different for others so this might be something PUBG could add.
Renting servers with G-Coins, stuff like that.
That happen to me too, of being banned for suspect cheating on some servers of AA, but not on those where they know me. A game community must be builded on solid social bases, not only of "random players". Each player must build his reputation with competitions, teams, official tournments etc etc... Today games are builded as "casual gameplays" with "casual players", that mean = "Reign of unknown cheaters players". Game companies have build this system, they hold the faluts of it, not the players or the cheaters.
Free infinite accounts.... ?????
Temp bans.... ??????
Useless reputation level... ????????
Useless character level.... ????????
No official tournments for players...... ????????
Useless ranked matches........ ??????
Cheaters in official tournments...... ??????????
There are no deterrents for cheaters, in Asia as explained from WakyJackie there are even spam voice bots who advertising cheats on lobbies with no fear, nowdays cheats are sold with clear visa or mastercard bank accounts in open sites(not the dark or deep web).
The fight will never end while players don't open their eyes about the real problem who isn't "the cheaters" but "some game companies".
About numbers, we can say clearly that Krafton live mostly with the "cheaters founds", more than "legits founds", look at the numbers of the bans, they are not all new players banned, but "new accounts banned" can be for sure always the same people who come back to play. (That generate even a secondary income from shareholders, cheaters don't even need to spend money to generate profits for these companies.)
thats true.
https://www.youtube.com/watch?v=74WtBxV94Iw