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You can VPN to SEA
or
You can download PUBG China and install it and play with that. You'll just have a different account than your OC one.
Nah I want same account on any server I play.
We don't know how players of China would like it and it could get worse just because they like to show, "You can't exclude us".
The big known red t-shirt cheater group there, also would attack our servers again for the same reason.
PUBG wouldn't like to exclude China either at least, not if they have to remove the language and if they need to create a special version for them.
A better region lock has to work as shadow version, without to show why it has to work better.
They rather work on a ping filter or on my suggestion, as to do what got suggested here.
My suggestion is ping based and works with many matchmaking servers to guarantee a ping of 100. If someone does log in, the system checks the ping and if the ping isn't too high, it redirects the user to the official matchmaking and the system does find the correct server for him. This system doesn't block legal high ping players and VPN or not doesn't matter.
I asked some expert, "Does it work?", and he told me, "No!". I don't think the whole concept is wrong or doesn't work so I would keep working on. If not for now, then for later. I posted this suggestion in the forum of PUBG, 2018 or 2019, don't know the date of it anymore.
And I don't want games where lots of people VPN from China into.
They aren't being excluded from anything other than going out to regions that aren't designed to meet their needs.
Having a dedicated PUBG China server isn't a punishment, it is acknowledgement to the main player base where they can get the best service.
Of course, I am only talking about genuine players that aren't doing harmful behaviours.
If you are saying these changes would upset the cheater base, and decisions should be made with regards to how they react, then I would say that you are hostage to this group.
For a normal player, in China, today, this is basically a no impact change other than an update to their client and account settings. Depending on how it is executed it could be done potentially painlessly.
Your post kind of sounds like you are defending cheater privellages.
It's unenforceable for the wider population. Of course, it's a useful thing to arrest someone that's been critical of the Government and find that they've installed an illegal VPN on their phone or other devices and use that as justification to hold them longer or punish them further.
Also remember, that in China, some VPN's are legal. They need to be Government approved (meaning China Government will have full visibility to what you do within the VPN).
For gaming, as a tool used for cheating in games, in foreign regions, I highly doubt a Government official would care. In fact, it would not surprise me if it's encouraged. State sponsored misinformation, hacking, and other nefarious things happening in the digital age needs to start somewhere. Turning a blind eye to behaviours here, or doing the minimal enforcement for them helps promote these and can be a good recruitment/training ground for the next generation.
I like this idea however, there are a lot of players that do like to play in different regions legitimately.
Streamers for instance, often change regions depending on the time of day that they Stream. It's no US/EU often swap.
If the shadow ban idea above is in effect, they just get pooled into a dead match making queue and can't find a prime time elsewhere in another region.
Personally, I think restricting by PING would just make healthier games. The desync issues often frustrating people would be reduced as well, but I also recognise the benefit of leaving a low population server to go to a highly populated one. I doubt that the numbers of accounts that do this though are significant to warrant a specific solution.
For AS, it never has the issue of low population, so adding further barriers here to make it difficult (not impossible) to move out of that region should have minimal impact to genuine players. My idea targets mostly non-genuine cases - admittedly some edge cases get impacted but there is no perfect solution that nobody gets some impact.
It's a conceptual idea. Do you think the concept would work in reducing the amount of VPN connections out of China to other regions?
Yes/No.
The how to do it, how practical it is, how much it would cost etc are other questions. You need to get past the conceptual idea if it sounds like it would work. What else do you want here, a full business case, a project plan, cost/benefit analysis, engagement with the design team to sign off on the change plan needed? Don't shoot it down for just making the suggestion, at least tell me what exactly is wrong with it other than this sound like it would make hackers mad (which validates it).
I literally named my fool-proof suggestion and you see a defense for cheating?
China hasn't even its own servers so they have to do it with AS and SEA and I named other relevant points too.
They do what they did before, use a VPN, see PUBG is there too and just because the game hasn't their language anymore doesn't mean they don't play here.
I rather play with a different language than having high ping so this point won't stop many.
They do play here for a reason. Either to troll, or to avoid the cheating problem they have.
Yes good point didn't see this but it works even then.
You can use the ping as limit to join the lobby. If your ping is above, you can't connect to the lobby servers.
If you want to exclude one specific part because it has too much bad impact on the rest of the game, you can block the server/region choice in the settings but other regions still can join them.
Theoretically, possible.
I don't know how many possible white areas each region has and this a problem.
White areas are those, where certain user do have internet but no data/server center is close enough to them. In this case, they need a special higher ping limit and you need to find all those areas and this is a huge work.
This is just one problem there.
How else would I interpret:
"We don't know how players of China would like it and it could get worse just because they like to show, "You can't exclude us".
The big known red t-shirt cheater group there, also would attack our servers again for the same reason."
Sounds like you don't want to risk upsetting the red-shirt cheater group because they may launch an attack. This one reason why you said my idea wouldn't work.
Who cares if cheaters groups get upset? How does that factor in designing solutions to reduce cheating? You don't want to upset the cheating groups? Lega, seriously, you downplay cheating, now your actively advocating for solutions thinking about how it would upset the cheating community.
Many countries in the world don't have a server based in their home country.
AS, as I understand, is based in Taiwan.
A "PUBG China" would simply connect only to the exact same server that the vast majority of players in China use already. So no actual change/downgrade/restriction/exclusion.
Other countries that also naturally would connect directly to the Asia server without a VPN in the current population will be faced with the following choices,
1. PUBG China and continue using the AS server and bind their account to it.
2. Change to PUBG Global and get reallocated to the next best option binding their account to it.
3. Use both, and choose which their main Krafton account gets allocated to. They would need a second Krafton account to use the other.