Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Not referring to your age, its your mentality I am talking about. Ill try one more time to reiterate MY point. (not yours)
When you (looking at deathcam) see yourself get shot and the enemy players optics are not aiming directly at you, that does not mean they are a hacker, it means that the data thats building the instance from the server to show you just isnt exact. that is all. people saying that is some "hack" are just incorrect. Its been this way since cs 1.6.
anyways you seem like a bit of a prick but I dont know you so i wont say much about it old man.
No one said that though. no one said there are no hackers, in fact quite the opposite has been said by the person you are raging at time and time agiain. THERE ARE HACKERS ... just NOT NEARLY AS MANY AS YOU THINK.
your video "evidence" that you just searched for on youtube proves nothing other than what the person you are raging at is saying.
Do I now post a video of shroud winning to counter your argument ? or me winning ?
even in third person which I never play anymore ? at least my videos would prove that not every game has a hacker which is what is overwhelming being claimed by these salty posters who spam the forums with false cheat accusations.
I am guessing that it builds deathcam from info from your own client and combines that with info from the server.
So on your screen you got in the car and started to drive off, but at that point your machine missed a bunch of updates or got them late, ( probably missed them looking at the guy who would have likely been full auto spraying down the UAZ, but your video shows weird single shots and odd movment that doesn't properly track the car.
so on his screen he saw you held down fire and sprayed the ♥♥♥♥ out of you, the server sent updates to you that you didn't get immediately and some of which you didn't get at all ( maybe your neaighbours all decided to start watching Netflix and gave your backhaul a suddent dip? )
So when you rebuild the scene you have all the updates your client did but only some of the ones that the server got from the other player. hence it looks like that instead of a smooth spray down that probably nailed you before you got more than 10 feet away.
It wasnt "searched for" it was my video.
It was one of 1000 times its happened and one of the few times ive given enough ♥♥♥♥♥ to post a video about it.
Shroud has practiced these games for years, if he wasn't as good as he was I would say he was a joke but practice makes perfect.
Grimmz on the other hand, well if you think he's legit you have never really used aimbots before or know little about them.
This is exactly what I don't like about you.
You're calling people salty preteens and saying that they're spamming the forum with "false cheat accusations".
I thought you helped me a lot to understand and I understand exactly what you say. Thus after creating this post, I understood that I shouldn't trust the death cam anymore. And maybe never ever report because there's no reliable way for me to know.
Maybe if you made your point without calling people salty preteens with "false accusations" and tried to understood why those people are making "false accusations" you'd maybe win this war of yours you're trying to fight.
"Package loss", "poor tick rate of the server", "netcode issues" etc. I dunno if those will get fixed on PUBG and thus having a reliable killcam. But I know that on R6S there was those issues and the killcam was always almost correct and now they've fixed it. The killcam displays what it sees on the server and its working good. I hope for PUBG to work well one day.
I've not come here to be salty because I'm angry about my deaths in the game. I don't play the game enough to care tbh. I came here because I was finding almost if not all of the death cams really weird. Thus I've come to the conclusion that there must be something wrong with it and I came here to confirm my doubts.
So the problem here now is... that I need you to define "false cheat accusation". Find me a video of cheater in first person. Thus I could clearly see what you mean by false cheat accusation.
There's no clear way to know, from what I see and now know. Can you help me find a video of a real hacker?
I was searching for those on youtube came across summit1g who was commenting on another streamer who got caught.
So you see, if I was a smart cheater. Only a wallhack would suffice to me tbh.
And for those videos of mine, I've uploaded them only for this thread and to ask you what you were thinking. And I didn't counter claim what you're saying. I just thought he was aimbotting on my body? and or the aimbot wasn't working well when I was in a vehicule? Now I just see that he may have gotten a lucky shot that's it.
I thought you helped me a lot to understand and I understand exactly what you say. Thus after creating this post, I understood that I shouldn't trust the death cam anymore. And maybe never ever report because there's no reliable way for me to know.
Maybe if you made your point without calling people salty preteens with "false accusations" and tried to understood why those people are making "false accusations" you'd maybe win this war of yours you're trying to fight.
Tho I don't understand and not quiet convinced that the death cam is showing exactly what the servers see. If this was true, then the servers are ♥♥♥♥♥♥♥♥. It's not hitting on the server and then yet killing? It's just the death cam isnt synchronized with the server maybe?
I mean look at R6S's killcam.. THIS shows exactly what the server sees.
From my experience the obvious cheaters, the speed hackers, and the aimbotters ( like the third person video posted ) are pretty obvious mowing down strings of people from massive distance, not even aiming down sights just appearing to keep nailing people you cant even see.
those guys get caught pretty quick by the anticheat. the hardest ones are going to be people using some sort of esp or wallhack that allows them to see people before its possible for them to be seen (something Third person mode has built in) if these guys can aim already and its really hard to be sure what is going on.
personally I am of the mindset that you dont want to falsely ban anyone, even if a few really sneaky cheats get through, because with comoputers, its pretty much impossibe to stop people modifying something to allow them an unfair advantage. Someone will always find a way if they have enough motivation ( e.g. if the game is super popular, then you could sell your cheat )
What you want most of all is to create a game where cheats are generally quickly dealt with in such a way as to discourage salty people from downloading cheats because they think it evens the playing field. its like locks on doors, they are only there to protect you from (generally) honest people, if the crooks want to get in, they will.
Look you need to go on reporting people you think are cheating. But I want you to just analyse what you are seeing a bit more and think if you are just mad, or it really was impossible that it could have bene legit.
Full auto no recoil, aimbot (doesn't need to be to the head you know), shooting/killing through hills and sh--t, that's common but they're hackers, just report them.
A lot of idiots here will scream you're just bad at the game. The english-speaking side of the hackers use less noticable hacks and are trying desperately to make it look like the deathcam is the real problem. The Deathcam is the same as the spectator cam that has been around since before the launch, and the deathcam was available in the test servers.
Things that didn't occur until the 1.0 release: the aiming at the ground and shooting to get kills (this is from toggling aimbot).. This never happened on the test servers and only started happening once the games full release was done (reason is because the hackers don't make money off of the loot in the test server so they don't bother. Which is why it wasn't seen until it was released with the full game.)
Now if you see something like they are shooting a bit behind you as you're running or their aim is off but they still hit you, THAT is spectator cam offset, this has been around forever and many friends have berated each other before figuring out it's a bit off. That's fine. Either way always double-check your cams, sometimes the first one doesn't load right but the 2nd should give you a clear picture.
that seems reasonable, but I know from an interview he gave that PU said the amount they spend on server hosting each month is ... well.. something that will burn through the income from those 25-30 millions copies sold in probably a year or 2. I will try to find the quote but it was millions I think.
They need to do something about the frequency or size of the packets sent to and from the server if that's server power, backhaul or client optimisations I can only guess.
I dpont think the death cam is showing exactly what the server sees, I think its rendering the sequence based off info your client sent to the server, and info yoru client received from the server. the server might know a lot more about what was happened than your client gets, so maybe they should send the servers data and not include any of yours. You will probably get a much more jittery laggy looking death came but it would probably have less of these weird shots that are not aimed anywhere near the target appearing to hit.
if you have ever played duops or squad and spectated when you are dead. it often looks like your team mate is aiming way behind what they are shotting at, but its all looking good on their screens.
I guess you need to remember that this is a feature that only just got added along with the spectating and the replays, right in the last few weeks before release. it needs work