PUBG: BATTLEGROUNDS

PUBG: BATTLEGROUNDS

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der.judge 2017년 7월 4일 오후 4시 04분
PUBG for Linux?
This is probably not a surprising question. PUBG for Linux would add to ruling the gaming world. Are there any plans? :-)
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MNEUMATIC 2017년 7월 5일 오전 10시 11분 
Would be an insta-buy if PUBG came to Linux.
Barba-Q 2017년 7월 7일 오후 12시 45분 
+1, cmon
funnrunny8058.ger 2017년 7월 7일 오후 12시 49분 
RIP Linux Q_Q
Viktuz 2017년 7월 7일 오후 12시 51분 
Not coming to linux, btw there is a search function on the forum + a faq aswell :)
ye_ow 2017년 7월 7일 오후 12시 52분 
there's no plans for it right now, better off using winetricks or crossover to emulate steam
funnrunny8058.ger 2017년 7월 7일 오후 1시 24분 
yEllow님이 먼저 게시:
there's no plans for it right now, better off using winetricks or crossover to emulate steam
It's called VGA Passthrough, but you need money for 2nd GPU card (maybe new motherboard for 2 PCI Express 3.0 Slots). Then it's possible to get nearly original performance with virtual machine (on Windows).
But i would prefer to get Linux import :)
VIDEO GAMES 2017년 7월 8일 오전 6시 08분 
Would love a Linux version.

We can dream, a FAQ wont stop me.
VIDEO GAMES 님이 마지막으로 수정; 2017년 7월 8일 오전 6시 09분
HumbleLinux 2017년 7월 8일 오전 6시 19분 
Agreed
Scar 2017년 7월 8일 오전 6시 56분 
Who uses Linux for gaming xD it's all about windows lmao
ФИДМАШИНА 2017년 7월 8일 오전 8시 46분 
It would be great to see Linux version. Hope that devs already have some ideas about it
ФИДМАШИНА 님이 마지막으로 수정; 2017년 7월 8일 오전 8시 46분
Pilot_51 2017년 7월 8일 오전 11시 48분 
Since I use Linux exclusively for all my gaming, I will not be buying PUBG unless it gets a Linux client, or at the very least good Wine support (currently "garbage[appdb.winehq.org]"). It looks fun and several friends want me to play, but I'm sticking to my guns because I want to be a reason for developers to support Linux rather than allowing the chicken-and-egg problem to continue.

There's one thing I find a little strange...
According to a summary of one of their dev streams[gamingcrisis.com]:
There are no plans for Linux or Mac support at this time, there are not enough people interested in playing to justify the development time necessary to implement.

I wonder how they know there isn't enough interest to justify development. They didn't ask if I was interested and I haven't found an official poll. They've also locked the three most popular Linux/Mac threads, one of them with 473 comments, more than any of the 2,479 active topics in the 'General Discussions' and 'Suggestions & Feedback' subforums (yes, I looked through all the pages).

PUBG already uses UE4, which supposedly eases the pain of developing for multiple platforms. Two of the games I regularly play, ARK and Tower Unite, both use UE4 and support Linux. As far as I gather, Tower Unite's Linux support was implemented entirely by one of their developers independent of their roadmap[trello.com]. It took him about 20 days from the time he started to the public beta. It's a bit buggy and only available in a beta branch on Steam, but still very playable and has me satisfied until they get around to optimizing it for an official release. If PUBG does something similar, I will buy, if none of my friends are desperate enough to gift it to me by then.

Let's say it takes 60 days for one developer with a $100k salary to make and release the Linux client. That's approximately $17,000 worth of time. At $30 per sale with Valve taking a 30% cut, it would take around 800 sales to Linux gamers to break even. According to the Steam survey (which has debatable accuracy, I haven't gotten the survey in several months), Linux is at 0.72%, which would be over 90,000 of the nearly 13 million Steam users currently online as I write this. There are about 241,000 users currently playing PUBG, which if that 0.72% were to carry over, would be about 1,700 potential users playing PUBG on Linux at this moment if the support existed. The numbers would certainly be much higher if you include everyone who owns the game.

If Bluehole still believes that's not enough to justify supporting Linux, I would like to know where exactly they draw the line, or in other words, what would convince them to support it.
VIDEO GAMES 2017년 7월 8일 오전 11시 51분 
Trickster님이 먼저 게시:
Who uses Linux for gaming xD
The reason why people don't associate Linux with gaming is because of the lack of games that run natively on GNU/Linux distributions, not because it's incapable of rendering quality 3D environments.

People avoid GNU/Linux because of its lack of quality multimedia applications, which is because there's a lack of market, which is because people avoid GNU/Linux, which is because of its lack of quality multimedia applications.
GodEmperorDoge 2017년 7월 8일 오후 2시 41분 
Rascal님이 먼저 게시:
Trickster님이 먼저 게시:
Who uses Linux for gaming xD
The reason why people don't associate Linux with gaming is because of the lack of games that run natively on GNU/Linux distributions, not because it's incapable of rendering quality 3D environments.

People avoid GNU/Linux because of its lack of quality multimedia applications, which is because there's a lack of market, which is because people avoid GNU/Linux, which is because of its lack of quality multimedia applications.
This^ is what I've been trying to formulate for years.
MistahLala 2017년 7월 8일 오후 3시 23분 
+1
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