PUBG: BATTLEGROUNDS

PUBG: BATTLEGROUNDS

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Ursi 2017 年 7 月 1 日 下午 3:54
Aiming Down Sights hits objects in Front.
While aiming down my sights- either iron or sighted - I can be shooting at someone with nothing in front of me/ in the sight and I will hit the object in front of me. Ie. I am behind cover; a car, a wall, a rock - you name it . I aim down my sights and see nothing in them and am able to shoot - but I hit the object in front of me. This has cost me my life a few times and is extremely obnoxious and relatively broken. I like the aim cancel in game to prevent someone unrealistically aiming their gun while behind cover -that just needs to be spread over to this area with some tweaking or something else needs to be implemented because it is extremely out of game character as is and is very agrevating.
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正在显示第 1 - 13 条,共 13 条留言
v-bossi 2017 年 7 月 1 日 下午 3:57 
Yeah the bullet is coming from the barrel of your gun and not the scope
Hawkinz 2017 年 7 月 1 日 下午 3:57 
引用自 Ursi
While aiming down my sights- either iron or sighted - I can be shooting at someone with nothing in front of me/ in the sight and I will hit the object in front of me. Ie. I am behind cover; a car, a wall, a rock - you name it . I aim down my sights and see nothing in them and am able to shoot - but I hit the object in front of me. This has cost me my life a few times and is extremely obnoxious and relatively broken. I like the aim cancel in game to prevent someone unrealistically aiming their gun while behind cover -that just needs to be spread over to this area with some tweaking or something else needs to be implemented because it is extremely out of game character as is and is very agrevating.

Hi Ursi,

Unlike most first/third person shooter games where your bullets fire/spawn from the middle of your screen, in PUBG the bullets come directly out of the barrel of the gun and all rifles are zeroed to 100m by default.

This means at 100m the bullet should hit where your iron sight / attached sight displays, but at ranges before that the bullet is still travelling in an upward direction. So if you're close to an object and you cannot see anything in your sights, your gun may still hit the object because its coming from the lower point on your gun, being the barrel and not coming out of the centre of your screen / the sight itself.

I hope this helps!

Cheers
最后由 Hawkinz 编辑于; 2017 年 7 月 1 日 下午 3:57
Rock3Delta (已封禁) 2017 年 7 月 1 日 下午 4:21 
Not true at all. When the barrel is blocked by something, you cannot even "draw" your weapon to look down the sights.

Idiots. If you can look down your sights, it means your weapon is ABOVE the "blockage".
Hawkinz 2017 年 7 月 1 日 下午 4:23 
引用自 H4ilToTheKing
Not true at all. When the barrel is blocked by something, you cannot even "draw" your weapon to look down the sights.

Idiots. If you can look down your sights, it means your weapon is ABOVE the "blockage".

That is not true.

If your barrel is obstructed by objects, this is the case - but not if your bullets will be obstructed and your barrel is still able to sit freely without being obstructed by an object.
Frog 2017 年 7 月 1 日 下午 4:37 
Yeah as others have said the bullets come from the barrel of the gun in this game. You can see a red indicator on walls if you aim through a doorway while too close to the door for example. Just game mechanics.
Hanzo 2017 年 7 月 1 日 下午 4:51 
On a side note was material penetration ever considered for this game? Right now there's little difference between cover and concealment. I know this game isn't going for hyper realism but still.
Hawkinz 2017 年 7 月 1 日 下午 4:56 
引用自 hanzo581
On a side note was material penetration ever considered for this game? Right now there's little difference between cover and concealment. I know this game isn't going for hyper realism but still.

Yes, bullet penetration is coming.
DEOVONTAY MCSLANGA 2017 年 7 月 1 日 下午 5:02 
引用自 Hawkinz
引用自 H4ilToTheKing
Not true at all. When the barrel is blocked by something, you cannot even "draw" your weapon to look down the sights.

Idiots. If you can look down your sights, it means your weapon is ABOVE the "blockage".

That is not true.

If your barrel is obstructed by objects, this is the case - but not if your bullets will be obstructed and your barrel is still able to sit freely without being obstructed by an object.

I think what the raging kid meant to say in a more articulated way:

There are often times where it is very obvious that your barrel appears to be clearing an obstacle, but the bullet hits the window sill/whatever anyway. The issue isn't that most players don't understand where the bullet comes from, it is that we understand it comes from the barrel but the "barrel" is apparently originating some 10-12 inches below where it appears to the player.

Additionally, if the barrel were truly positioned correctly for the purposes of bullet trajectory then iron sights would only cause this to happen if you were aiming an inch or two above the object. This is not the case however, as in game iron sights clip objects just as badly as every other sight.

Lastly, if bullets coming from the barrel of your weapon is such an important aspect of the game's design then I might suggest creating cover and obstacles that are not at the perfect height to get in the way of the barrel. Barred windows are probably the most obnoxious offender, the lower sill and middle bar seem like they were purposely coded to be as ludicrously hard to shoot around as possible. You know exactly where the barrel of the gun is going to be when a player is crouched or standing, just make cover items slightly low enough to be shot over.

tl;dr
Mechanics should be both clear and consistent for the player. It is clear that bullets come from the barrel of your weapon and not your sights, but it is horribly inconsistent that my bullets clip objects that are significantly below the barrel anyway.
Ursi 2017 年 7 月 2 日 上午 6:40 
Well I agree with what you all repeated and knew that from the get go. What I was more saying is that if your bullet will still hit the object 2 feet in front of you while your sight is farther down range - it should still block you from sighting or atleast put the red cicle it does when blocking. There should be an in game mechanic stopping me from aiming or atleast a notification alerting me to the fact that I'm about to shoot the object in front fo me.
Mailstorm 2017 年 7 月 2 日 上午 6:58 
引用自 Ursi
Well I agree with what you all repeated and knew that from the get go. What I was more saying is that if your bullet will still hit the object 2 feet in front of you while your sight is farther down range - it should still block you from sighting or atleast put the red cicle it does when blocking. There should be an in game mechanic stopping me from aiming or atleast a notification alerting me to the fact that I'm about to shoot the object in front fo me.

There is. It's called awareness.
Ursi 2017 年 7 月 2 日 上午 7:05 
引用自 Mailstorm
引用自 Ursi
Well I agree with what you all repeated and knew that from the get go. What I was more saying is that if your bullet will still hit the object 2 feet in front of you while your sight is farther down range - it should still block you from sighting or atleast put the red cicle it does when blocking. There should be an in game mechanic stopping me from aiming or atleast a notification alerting me to the fact that I'm about to shoot the object in front fo me.

There is. It's called awareness.

Or not? Hypothetically I could crouch behind a car and put my rifle on it and shoot from behind cover. In this game you'll just hit the car. It's not an awareness issue it's a cover/shooting mechanic issue.
Chiefpotatoz 2017 年 7 月 2 日 上午 8:01 
引用自 JamPants
Yeah the bullet is coming from the barrel of your gun and not the scope
This is the best Answer....Back away from walls and get the barrel of the gun over the object. This should never go away. and hitting the metal bars while shooting out a window.....If you don't hide in house corners this would never happen! Good day!
Ursi 2017 年 7 月 2 日 上午 10:43 
引用自 ChiefCheefy
引用自 JamPants
Yeah the bullet is coming from the barrel of your gun and not the scope
This is the best Answer....Back away from walls and get the barrel of the gun over the object. This should never go away. and hitting the metal bars while shooting out a window.....If you don't hide in house corners this would never happen! Good day!

Yeah I got that- Literally everyone and their mom has said that - that isn't what I'm arguing at all. Rather that there should be some form of notification/ block to aiming a rifle through a wall. You can't aim a rifle at a wall when you are right up on it. If you were up against a window you could- yet that isn't realistic to aim the rifle out the window so you can look down the scope while also having the barrel in the wall. The barrel should be through the window. Or if behinda rock or buggy- same principle. If you are right up on the object you shouldn't be able to aim as you literally wouldn't be able to. Also it does happen outside of houses - I noticed it most hiding behind a buggy and would just hit the front trie - got headshotted because of that bull.
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发帖日期: 2017 年 7 月 1 日 下午 3:54
回复数: 13