PUBG: BATTLEGROUNDS

PUBG: BATTLEGROUNDS

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Zirichel Jun 16, 2017 @ 9:51am
Damage indicators?
90% of the time I die in this game I'll be walking along and get hit. I can hear gun fire and I know I'm being hit but I have no idea where from.

This game would be a whole lot better if I could tell where I was getting shot from. I'm sick of being shot and not knowing where to run because I could be getting shot from the moon for all I know.

Does anyone know if damage indicators will soon be a thing? if not does anyone know how to contact the creator to inform him of this?

Edit: fine. if everyone thinks you wouldn't know which way you're getting shot from how about this: four sides top bottom left right. they light up depending on which direction you got shot from?



Edit: I plugged in some apple headphones, which for whatever reason, work wonders. So my concerns are pretty much solved. Another problem other than damage indicators was actually the sound. I discovered that the sound indication wasn't there so that was a big reason why I couldn't tell where the shooter was.

So I'd say my problems are mostly solved.

Thanks for the helpful comments.

In Conclusion: If you are struggling with this game to any degree as I have expressed...

Play a lot, learn the mechanics and the movements

Use your surroundings to help you locate the shooter (i.e. dust from the ground, holes in the trees and how loud the shots are)

Try using different headphones if your sound is off or not working properly
(people have suggested 7.1 SURROUND SOUND HEAPHONES (for some reason I guess these work, while the game is infact in stereo sound according to the devs on their FAQ page, or try some APPLE HEADPHONES, these worked for me)



THANKS TO EVERYONE WHO HELPED!
I'll leave this thread open for comments and such, as for now I will consider this resolved.
Last edited by Zirichel; Jun 18, 2017 @ 11:44am
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Showing 46-60 of 143 comments
Chikuwu Jun 16, 2017 @ 10:44am 
Originally posted by Zirichel:
Originally posted by Chiku:

because we already said multiple times it would be too easy to spot where people would get shot from if there would be an indicator and it would be boring.
but I know what side I'm getting hit from in real life. I don't want anything fancy. but I do want to know where I got shot from becasue I would know generally where from in real life. this game is almost unplayable because I don't know where gunshots are coming from what is all your people's problem's I'm not some military die hard I don't know how to understand the exact distance and direction jsut by the gunshot of some gun that I don't know what it's called. I don't know guns that well and I'm just sick of dying in reall dumb ways. a damage indicator would not be cheap what is cheap is that I don't know where I'm getting hit from cause I'm not some military trained war god who knows what every gun sounds like from ceratin distances and directions.

TL:DR I know which side of my body is feeling pain. I'm not a military trained listener and I don't know guns. damage indicator's aren't cheap dying for no reason is.

No, you woudlnt know.

Did you go trough bootcamp training? i did, and im a lance corporal leading a Signal fireteam. I went trough the "psyche" training and what different kind of personalities and/or things happen in a firefight.

1st would be a shock. If you get a direct hit, not fatal, but one that punches you strongly, you generally DONT KNOW the direction youre being shot from. This is where you would rely on a scout of the fireteam, or closest grunt soldier who saw the bullet direction. The initial impact from a bullet of the "unknown enemy" (We in finland talk about russia with this.. sentence) 7.62mm puts on a lot of punch, disorients you, and intially the bullet wil hit you before you realise WHERE it actually came from. you cant sometimes even know the puncture way if a bullet slides trough your muscles, it just leaves a hole IF THE ENEMY is using FMJ bullets. During war, its known that Russia wont comply with "standard army rounds" but would use cut-tip bullets which would tear off flesh and muscles to make it harder to heal.
Last edited by Chikuwu; Jun 16, 2017 @ 10:45am
Ghosted Jun 16, 2017 @ 10:44am 
Originally posted by Zirichel:
Originally posted by Basiic:

+1
how about you aren't a complete ♥♥♥♥♥♥♥♥ ok. I just freaking want to be able to play this game at all. I'm fine with it being more realistic but no damage indicator isn't realistic..... I would know which side of my body just had a bullet shot through it

Then stop posting it here. No one can help you if you aren't willing to learn to play the game. A request such as a damage indicator will most likely never be made a reality in PUBG. Possible damage to the player model in the future will present a way to better detect where shots are coming from. As of right now, you simply have to learn gun sounds and learn to detect shots. Another post will not be answered since I have answered your question multiple times with different responses.
Zirichel Jun 16, 2017 @ 10:45am 
Originally posted by Hiws:
Originally posted by Zirichel:
how about you aren't a complete ♥♥♥♥♥♥♥♥ ok. I just freaking want to be able to play this game at all. I'm fine with it being more realistic but no damage indicator isn't realistic..... I would know which side of my body just had a bullet shot through it

You do know which way the shot is coming from. By using your ears.
Mind = Blown.
no I don't. If I did I wouldn't have come here
Chikuwu Jun 16, 2017 @ 10:46am 
Originally posted by Zirichel:
Originally posted by Hiws:

You do know which way the shot is coming from. By using your ears.
Mind = Blown.
no I don't. If I did I wouldn't have come here

Then it means its a problem on your end, if everyone else find it easy to locate.
Zirichel Jun 16, 2017 @ 10:47am 
Originally posted by Basiic:
Originally posted by Zirichel:
how about you aren't a complete ♥♥♥♥♥♥♥♥ ok. I just freaking want to be able to play this game at all. I'm fine with it being more realistic but no damage indicator isn't realistic..... I would know which side of my body just had a bullet shot through it

Then stop posting it here. No one can help you if you aren't willing to learn to play the game. A request such as a damage indicator will most likely never be made a reality in PUBG. Possible damage to the player model in the future will present a way to better detect where shots are coming from. As of right now, you simply have to learn gun sounds and learn to detect shots. Another post will not be answered since I have answered your question multiple times with different responses.
but if I have to search my guy for where I got shot then that's really dumb why can't I have a damage indicator that shows me which part of my body got shot instead of searching my character for a gunshot wound.... that is so dumb.
ubik Jun 16, 2017 @ 10:47am 
Originally posted by Zirichel:
Originally posted by King Buzzo:
accessibility features are for people with disabilities.
no I know what that is but what is like an accessibility feature? damage indicators?

yes. unpacked, what i am saying is four things:

1. you might have a legit claim if you were hearing impaired.
2. the game does not claim to support people with such disabilities
3. if such an accessibility feature existed, it would subtract from the realism and
4. all players would end up turning it on just to compete

And thus...
Zirichel Jun 16, 2017 @ 10:48am 
Originally posted by Chiku:
Originally posted by Zirichel:
no I don't. If I did I wouldn't have come here

Then it means its a problem on your end, if everyone else find it easy to locate.
this is making me mad. everyone is acting like a damage indicator is unrealistic. as if you wouldn't know any other way than by ear in real life but that's simply not true.
Chikuwu Jun 16, 2017 @ 10:51am 
Originally posted by Zirichel:
Originally posted by Chiku:

Then it means its a problem on your end, if everyone else find it easy to locate.
this is making me mad. everyone is acting like a damage indicator is unrealistic. as if you wouldn't know any other way than by ear in real life but that's simply not true.

I already wrote a long sentence on why, how, and when in real life you would hear a shot from. Even in forest its hard to hear exact shot direction due to echo and you need to rely on your EYES to see where youre getting shot from. ive gone trough some rigorous training and train battles with pop-bullets and its hard to hear where bullets are coming from IRL too.

Bullet Indicator would break immersion, AND game balance.
Zirichel Jun 16, 2017 @ 10:52am 
Originally posted by King Buzzo:
Originally posted by Zirichel:
no I know what that is but what is like an accessibility feature? damage indicators?

yes. unpacked, what i am saying is four things:

1. you might have a legit claim if you were hearing impaired.
2. the game does not claim to support people with such disabilities
3. if such an accessibility feature existed, it would subtract from the realism and
4. all players would end up turning it on just to compete

And thus...
but damage indiactors' are not for the hearing impared. they are like showing you which part of your character's body is in pain so you know which direction the gunshot hit you. it's not that I couldn't learn to hear which direction that the gunshot came from if I trained myself for hours. it's that I don't want to have to do that for hours. you could still hear which way it's coming from you would just have a better idea because you whould know which direction just like you would if you were actually shot
Ghosted Jun 16, 2017 @ 10:53am 
Originally posted by Zirichel:
Originally posted by King Buzzo:

yes. unpacked, what i am saying is four things:

1. you might have a legit claim if you were hearing impaired.
2. the game does not claim to support people with such disabilities
3. if such an accessibility feature existed, it would subtract from the realism and
4. all players would end up turning it on just to compete

And thus...
but damage indiactors' are not for the hearing impared. they are like showing you which part of your character's body is in pain so you know which direction the gunshot hit you. it's not that I couldn't learn to hear which direction that the gunshot came from if I trained myself for hours. it's that I don't want to have to do that for hours. you could still hear which way it's coming from you would just have a better idea because you whould know which direction just like you would if you were actually shot

As stated before, future updates may incorporate body detection. A shot to the left arm may leave you crippled. Until then, you have to learn the game's mechanics.
Zirichel Jun 16, 2017 @ 10:54am 
Originally posted by Chiku:
Originally posted by Zirichel:
this is making me mad. everyone is acting like a damage indicator is unrealistic. as if you wouldn't know any other way than by ear in real life but that's simply not true.

I already wrote a long sentence on why, how, and when in real life you would hear a shot from. Even in forest its hard to hear exact shot direction due to echo and you need to rely on your EYES to see where youre getting shot from. ive gone trough some rigorous training and train battles with pop-bullets and its hard to hear where bullets are coming from IRL too.

Bullet Indicator would break immersion, AND game balance.
how whould they break immersion more than the big blood slpatter on your screen when you get shot. in real life I would know where I'm getting shot from. is this game some kind of au where people don't feel pain and so they have to go by ear and their eyes to find out where they are being shot from?!?!
ggty Jun 16, 2017 @ 10:55am 
I also do not want this damage indicator.

It would punish the guys who found suppressors just because one guy can't hear where the shots came from.

Here is a tip for you that might help..

keep the blue line on your backside so you are always facing towards the enemy.



Chances are that if you cant tell where you are getting shot in the first place the indicators will only help you see where he is as you die. So wasted coding.

Sorry bro but it seems like you are a small minority in this matter since no one has even come close to agreeing to have such in game mechanics.

Zirichel Jun 16, 2017 @ 10:55am 
Originally posted by Basiic:
Originally posted by Zirichel:
but damage indiactors' are not for the hearing impared. they are like showing you which part of your character's body is in pain so you know which direction the gunshot hit you. it's not that I couldn't learn to hear which direction that the gunshot came from if I trained myself for hours. it's that I don't want to have to do that for hours. you could still hear which way it's coming from you would just have a better idea because you whould know which direction just like you would if you were actually shot

As stated before, future updates may incorporate body detection. A shot to the left arm may leave you crippled. Until then, you have to learn the game's mechanics.
the game's mechanic that you can hear bullets? that's not a mechanic that is an audio feature.

at this point I just don't understand why or how a damage indicator would be the end of the world for this game. it doesn'make sense.
Chikuwu Jun 16, 2017 @ 10:56am 
Originally posted by Zirichel:
Originally posted by Chiku:

I already wrote a long sentence on why, how, and when in real life you would hear a shot from. Even in forest its hard to hear exact shot direction due to echo and you need to rely on your EYES to see where youre getting shot from. ive gone trough some rigorous training and train battles with pop-bullets and its hard to hear where bullets are coming from IRL too.

Bullet Indicator would break immersion, AND game balance.
how whould they break immersion more than the big blood slpatter on your screen when you get shot. in real life I would know where I'm getting shot from. is this game some kind of au where people don't feel pain and so they have to go by ear and their eyes to find out where they are being shot from?!?!

I wrote to you already that i went trough army training and specific firefight situations, and enemy location techniques. You dont instantly know where youre getting shot from, because instant pain dulls adrenaline, and a bullet hole can go trough your flesh, not making it sure that the initial shock bullet came from which direction.

You would feel pain across your WHOLE body first. Then it would concentrate after adrenaline kicks in to the pain area, on both sides of the bullet location, along with MANY OTHER PAINS across your body. Its not as simple as "I got shot from there" Because initial shock would deafen you for few moments.
ubik Jun 16, 2017 @ 10:57am 
Originally posted by Zirichel:
Originally posted by King Buzzo:

yes. unpacked, what i am saying is four things:

1. you might have a legit claim if you were hearing impaired.
2. the game does not claim to support people with such disabilities
3. if such an accessibility feature existed, it would subtract from the realism and
4. all players would end up turning it on just to compete

And thus...
but damage indiactors' are not for the hearing impared. they are like showing you which part of your character's body is in pain so you know which direction the gunshot hit you. it's not that I couldn't learn to hear which direction that the gunshot came from if I trained myself for hours. it's that I don't want to have to do that for hours. you could still hear which way it's coming from you would just have a better idea because you whould know which direction just like you would if you were actually shot

WRT a HUD damage indicator, it has to strike the right balance between too much information and not enough.

Third person view already allows you to see where you took damage.

In first person view, you either live without it, or it will allow you to see your arms, torso and legs to assess. I am personally opposed to a lot of HUD helpers and prefer organic cues for info for immersive reasons.
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Date Posted: Jun 16, 2017 @ 9:51am
Posts: 143