PUBG: BATTLEGROUNDS

PUBG: BATTLEGROUNDS

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Zibitnsg 17 set. 2018 às 12:55
Why everyone says pubg is dying?
Like where the hell is it dying? Yes it is loosing players cause of hackers get banned, kiddies leave to fortnite or other games or people dont enjoy this game anymore but still it has a great amount of players. Its the same with csgo people were crying about how this game is dying 3 years ago but its still there? Dont be retarded ofc a game will loose players after it gets hyped.
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NovasGoSuper 17 set. 2018 às 16:33 
In simpler term this game was rushed out the door like borderlands the persequil
Lemmywinks 17 set. 2018 às 16:33 
Originalmente postado por martydaparty4u:
Originalmente postado por Derbysieger ヽ(゚〇゚)ノ:
I agree with u the desync is annoying af but still its a great game. I dont know how it is in the US but in EU u can find a match in 4 sec regardless of the time even at 3am u instantly find a match. US boys have to calm down they are not the world and a game isnt dying just because they dont like it anymore
A lot of amercians just dont put up with the crap and move on to something better. Pubg should of stayed in early access till they had it right but they were after the money and oh esports lol.

THIS.

Thats what Ive been saying also. Netcode should have been fixed and in a good place, then you can put out 1.0 and add content etc. Instead netcode was lost but we got esports, skins, crates etc.
pp2017s 17 set. 2018 às 16:56 
Originalmente postado por Big Boss of this gym:
PUBG is dead because of the lack of quality content.
the only reason PUBG dead is bc of the hackers and bugs. hacker is the most important issue, since this is 100 people game, 1 hacker will give 99 players bad game exp and there are more than one hacker in each game.
Zibitnsg 17 set. 2018 às 17:47 
Originalmente postado por NovasGoSuper:
BF5 does look really good can’t wait to play that game, but right now I’m been playing destiny 2 tryimg to get to max light 600. The new game mode gambit is so much fun to play.
I dont know about BF since u can drive around with tanks. Imagine your in last circle and have to 1v1 a ♥♥♥♥♥♥♥ tank like wth
Jackie Daytona 17 set. 2018 às 18:22 
Originalmente postado por Becker289:
Surprised XTS hasn't shown up yet
Give it time.
Jackie Daytona 17 set. 2018 às 18:29 
Originalmente postado por Lemmywinks19:
Originalmente postado por ♢♣ Rolling Skulls ♣♢:
After PUBG updates, I end up spending a lot of time on the loading screen. Then I'll defrag. That brings the loading times way down.

Also, they brought the tickrate up to 60Hz or whatever people wanted. It's at the same standard as most major shooters available today.

On paper its 60hz, but the actual processing of the network traffic isnt being done well. They have delays between clients that are double those of most shooters, sometimes triple.
In reality it's 60Hz. YOU ARE WRONG STOP SPREADING MISINFORMATION.
https://www.youtube.com/watch?v=KA43TocEAWs
If you won't listen to me? Then listen to the guy that started this whole BS about tickrate.
Última alteração por Jackie Daytona; 17 set. 2018 às 18:29
Lemmywinks 17 set. 2018 às 18:31 
Originalmente postado por ♢♣ Rolling Skulls ♣♢:
Originalmente postado por Lemmywinks19:

On paper its 60hz, but the actual processing of the network traffic isnt being done well. They have delays between clients that are double those of most shooters, sometimes triple.
In reality it's 60Hz. YOU ARE WRONG STOP SPREADING MISINFORMATION.
https://www.youtube.com/watch?v=KA43TocEAWs
If you won't listen to me? Then listen to the guy that started this whole BS about tickrate.

And you missed everything I said behind first line. The delays are proven to be double and even triple that of other shooters. When you have 70-140ms delays, and other games are at 40-45, then its quite clear they have problems.
Jackie Daytona 17 set. 2018 às 18:41 
Originalmente postado por Lemmywinks19:
Originalmente postado por ♢♣ Rolling Skulls ♣♢:
In reality it's 60Hz. YOU ARE WRONG STOP SPREADING MISINFORMATION.
https://www.youtube.com/watch?v=KA43TocEAWs
If you won't listen to me? Then listen to the guy that started this whole BS about tickrate.

And you missed everything I said behind first line. The delays are proven to be double and even triple that of other shooters. When you have 70-140ms delays, and other games are at 40-45, then its quite clear they have problems.
You say "proven" but provide no proof. The guy I linked literally says there's no longer a server issue with tick rate. Which is exactly what you've been spamming in this thread. I didn't miss anything.

Your personal experience with ping indicates NOTHING. I'm betting your an elitist that can't accept lag, but plays on distant servers. OR you have a really bad computer with a really bad connection. OR you live in a part of the world with bad internet service.

You can blame PUBG for all sorts of stuff. They fixed the lag issues. It's only happening to people on a limited basis at this point. Most people can play fine. My gameplay is always smooth UNLESS I try to play on foreign servers.
Última alteração por Jackie Daytona; 17 set. 2018 às 18:41
Lemmywinks 17 set. 2018 às 18:49 
Originalmente postado por ♢♣ Rolling Skulls ♣♢:
Originalmente postado por Lemmywinks19:

And you missed everything I said behind first line. The delays are proven to be double and even triple that of other shooters. When you have 70-140ms delays, and other games are at 40-45, then its quite clear they have problems.
You say "proven" but provide no proof. The guy I linked literally says there's no longer a server issue with tick rate. Which is exactly what you've been spamming in this thread. I didn't miss anything.

Your personal experience with ping indicates NOTHING. I'm betting your an elitist that can't accept lag, but plays on distant servers. OR you have a really bad computer with a really bad connection. OR you live in a part of the world with bad internet service.

You can blame PUBG for all sorts of stuff. They fixed the lag issues. It's only happening to people on a limited basis at this point. Most people can play fine. My gameplay is always smooth UNLESS I try to play on foreign servers.

So you can use Battlenonsense for proof but I cant use same source, gotcha. If you posted a video of his work, then you know he has tested far more than that and there is far more than tickrate when it comes to netcode. Again, I said nothing of ping. My 60+ms numbers are how much time it takes for a client to see what another client does. Movement is still over 90ms on average.

He makes a netcode 101 video, should probably give that a watch as you will understand what Im talking about. Those numbers are from his videos. Again, this isnt ping. MS is the form of measurement he uses to test the delays from what he does on one client and how long it takes for his 2nd client to see what has happened.

5 mins of the very video you posted shows exactly what Im talking about. You literally supplied me with the proof in your own post but are choosing to ignore that part apparently.

Of course, that probably means NOTHING. And he probably has a bad pc or bad internet right.......
Última alteração por Lemmywinks; 17 set. 2018 às 18:55
Zibitnsg 17 set. 2018 às 19:25 
Originalmente postado por ♢♣ Rolling Skulls ♣♢:
Originalmente postado por Lemmywinks19:

And you missed everything I said behind first line. The delays are proven to be double and even triple that of other shooters. When you have 70-140ms delays, and other games are at 40-45, then its quite clear they have problems.
You say "proven" but provide no proof. The guy I linked literally says there's no longer a server issue with tick rate. Which is exactly what you've been spamming in this thread. I didn't miss anything.

Your personal experience with ping indicates NOTHING. I'm betting your an elitist that can't accept lag, but plays on distant servers. OR you have a really bad computer with a really bad connection. OR you live in a part of the world with bad internet service.

You can blame PUBG for all sorts of stuff. They fixed the lag issues. It's only happening to people on a limited basis at this point. Most people can play fine. My gameplay is always smooth UNLESS I try to play on foreign servers.
Lol the servers are still bad af. The tick rate is way below than that from other shooters. People complain about CSGO´s 32 tick rate and pubg has a tick rate of like 20 in the beginnig of the game it just gets stable 30 after/while midgame. It has nothing todo with bad internet or smth else, its the servers. Why would they work on servers for 3 month in the "Fix Pubg" campain when everything is good? U still die behind cover, u still have laggs while picking up an item, some shots are still not registered from the server.
Youre like the people that say "there are no hackers in this game" they either dont know how to spot a hacker or are just dumb af or are hacking themselves. Same people as in CSGO with fishy profiles. Sure there are people that are just better than u but nowdays everyone is playing like a god. Sure the 40 year old russian is just running around hs everyone. Totally legit.
Zibitnsg 17 set. 2018 às 19:29 
Originalmente postado por ♢♣ Rolling Skulls ♣♢:
Originalmente postado por Derbysieger ヽ(゚〇゚)ノ:
Yeah the playerbase dropped but thats happen to every game that gets hyped so much like pubg. They maybe lost more cause of bad development but still it is normal.
I know many people cheat in CSGO but i think most people are playing legit or dont play normal matchmaking cause of the cheater problem, they play esea or faceit instead.
It doesn't matter if most play legit. The small percentage of cheaters ruin it for the majority. I don't see how esea or faceit stop cheating.

Every game loses players, but the important detail is that the cheaters stick around. So while the overall players have dropped, the number of cheaters have dropped off slower. Which has effectively increased the percentage of cheaters without actually increasing them. That's my theory anyway.
I didnt say that esea or faceit have stopped cheating but there are way less cheaters on esea than in normal mm. Just cause of a better anticheat and they actually care about the game not like some promo "vacnet" ♥♥♥♥.
Thats maybe the case but still i dont see any difference ingame. I usually get a hacker in every round same with csgo but u cant ban them all it has become to big of a buisness, even for the comanys itself
ryels 17 set. 2018 às 19:37 
NO CONTENT.
I just played COD BR beta and had the most fun ever in one day! I killed zombies in a BR finally!!!
BR's need objectives or else it gets stale.
GROW THE FK UP PUBG
Zibitnsg 17 set. 2018 às 19:42 
Originalmente postado por ryels1983:
NO CONTENT.
I just played COD BR beta and had the most fun ever in one day! I killed zombies in a BR finally!!!
BR's need objectives or else it gets stale.
GROW THE FK UP PUBG
i dont know where is the fun in cod? I love cod back in the days but the running & healing in 2 sec ♥♥♥♥ is just stupid and not good for a BR. Also the fact that u can use Rocket and Grenade Launches like wth
XTS 17 set. 2018 às 20:05 
Originalmente postado por ♢♣ Rolling Skulls ♣♢:
Originalmente postado por Becker289:
Surprised XTS hasn't shown up yet
Give it time.
:)

Why do people say PUBG is dying? Because it is.

https://steamcharts.com/app/578080

As you can see by the red numbers inidicating decline, the game hasnt grown one bit at all since january, thats a fact not opinion.

We can speculate that perhaps its because the games simply "aging" and the player base is dropping off just like it does for all games, but if thats the case then PUBG is aging super fast for a game, likely faster than any other that sold this many copies.

More than likely tho its because bumholes inability to curb cheating, stop very bad de-sync and lag well doing little to improve optimization well calling those who are asking for region lock "racist" has put many of the game, uninstalling and moving on to game slike fortnite that are doing much more much better than PUBG, its sad but it is what it is.

Jackie Daytona 17 set. 2018 às 20:25 
Since you can't give me a serious answer or provide proof of A SINGLE THING YOU SAY... I'm going to respond with hot takes.
Originalmente postado por Lemmywinks19:
So you can use Battlenonsense for proof but I cant use same source, gotcha.
Your stupidity knows no bounds. I literally showed you this guy's updated opinion on server tick rate and you choose to believe it's not true. So much so that you use his outdated information as a "source". ♥♥♥♥♥♥♥. You are stupid.
Originalmente postado por Lemmywinks19:
If you posted a video of his work, then you know he has tested far more than that and there is far more than tickrate when it comes to netcode.
...aaaaaaaand that's what you posted several times in this thread. You have a short memory. Let me literally go back and quote each and every time you said tick rate (or netcode) was the problem with the game.
Originalmente postado por Lemmywinks19:
A very poor netcode can chase any playerbase away.

...The netcode should have been fixed long before any official release.
Originalmente postado por Lemmywinks19:
Its a good concept of a game, I mean Ill take Fortnites netcode in PUBG and Id be playing it again as I do like the game.
Originalmente postado por Lemmywinks19:
Yeah, ROE looked solid in everything I watched. Netcode looked to be much improved.
Originalmente postado por Lemmywinks19:
You dont see the complaints of bad network experiences and ignore them for this long before FINALLY bringing up this FIX PUBG movement.
Originalmente postado por Lemmywinks19:
PUBG could have been amazing by now if they worked on netcode and optimizations long ago.
Originalmente postado por Lemmywinks19:
If someone nails the netcode and finds that solid performance without sacrificing graphics, they could have huge hit on their hands. Until then we havent seen the best a BR title can really show yet IMO.
Originalmente postado por Lemmywinks19:
On paper its 60hz, but the actual processing of the network traffic isnt being done well. They have delays between clients that are double those of most shooters, sometimes triple.
Originalmente postado por Lemmywinks19:
Netcode should have been fixed and in a good place, then you can put out 1.0 and add content etc. Instead netcode was lost but we got esports, skins, crates etc.
You don't have the slightest idea what you are talking about. You are a list of talking points without citations.
https://www.youtube.com/watch?v=K1cKaocoKZ8
Originalmente postado por Lemmywinks19:
Again, I said nothing of ping.
So...all you do is lie? Here's a quote proving such.
Originalmente postado por Lemmywinks19:
When you have 70-140ms delays, and other games are at 40-45, then its quite clear they have problems.
That's called "ping". Server response time? That's ping. I went to college for this sort of thing. It's blatantly obvious to anyone with knowledge that you are talking out of your ass.
Originalmente postado por Lemmywinks19:
My 60+ms numbers are how much time it takes for a client to see what another client does. Movement is still over 90ms on average.
That's 0.09 seconds for server response. You expect faster? You are an entitled child that will never be satisfied by anything... ever.
Originalmente postado por Lemmywinks19:
He makes a netcode 101 video, should probably give that a watch as you will understand what Im talking about.
Why should I? (I already have.) You clearly haven't. You don't even remotely understand what he's talking about. I took the same classes he did.

He identified an issue. It was fixed. You know I'm right and will state this as fact in the future. Mostly on other forums. As you are the kind of person that can't admit when they are wrong. Don't worry. Many are like you.

My cavalcade of facts and logic tend to overwhelm the average brain.
Originalmente postado por Lemmywinks19:
Those numbers are from his videos. Again, this isnt ping.
:rfacepalm: :cfacepalm: :wt_facepalm: :steamfacepalm:
Originalmente postado por Lemmywinks19:
MS is the form of measurement he uses to test the delays from what he does on one client and how long it takes for his 2nd client to see what has happened.
:rfacepalm: :cfacepalm: :wt_facepalm: :steamfacepalm:
Originalmente postado por Lemmywinks19:
5 mins of the very video you posted shows exactly what Im talking about.
Minor quibbles that don't actually impact gameplay nearly as much as the lack of region locks.

Fact: PUBG works like ♥♥♥♥ if your computer/connection is ♥♥♥♥. I know that must be shocking, but it's true.
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Postado a: 17 set. 2018 às 12:55
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