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翻訳の問題を報告
Not really. It just means said camper has to move around a second corner in a room. You peek through a doorway, and see nobody; the camper is watching you behind another wall when you enter. It's not an 'anti camping' feature, it just adds an extra step that might counter idiots standing in an open room.
1. You approach building. Look through windows for signs of looting/listen for footsteps.
2. Confirm there is someone camping in a building.
3(a). Ignore them but keep in mind their building, as assaulting a defended position (in TPP or FPP) doesn't end well.
3(b). Flush them out with grenades, or the playfield. The one who loses is usually the one who has to get off their ass.
That's the case for TPP and FPP.
Bushstalking would cease to exist -- as well as field proning -- because just like people can't see you, you can't see anything. You stand up and have to expose yourself to expose the enemy.
Not having to deal with TPP-peeking players who literally sit in balconies/dumpsters/piles of trash/fields/etc who have the first strike due to having perfect vision with minimal/no risk? That sounds a ton more fun to me.
Boy, where to start with this. In CoD, CS and Battlefield; you spawn with your equipment. It's not meant to cater towards a survival element. It's PvP. You just kill eachother. There's no loot mechanics because it's not designed towards RNG Loot deciding victories.
dont buy the game. it will save all of us the time scrolling past your salty posts about game design and how it they messed it up.
you should design your own game. you can call it "TRYHARDS ULTIMATE PVP GAME". make sure you include "My opionion on games is the only one that matters and there is no other way to play a game" in the FAQ, unless its ARMA3 because that has 3pp.
I've just won a game, mostly by being a bushstalker one with the nature. But there was a point somewhere during top 10 where I had to move to the next bush, but as I moved forward, I found none of them. Then someone saw me moving and tried to shoot me. I just laid down and the landscape cowered me from him. But at the same time I saw his position thx to TPP and was ready when he tried to move in on me.
In FPP that would be the death of me right there. Because whoever has the first shot will end up having visual on his target. If you are forced into cover by some random shots you will not have a slightest idea where to look. But the dude on the balcony will be ready when you try to peek out. Doesn't sound like more fun.
OK, maybe FPP version of PUBG could make a good game as well. But I personally do not belive in it.
Play what you like and stop arguing that your preference is in any way better than someone else's
cross hairs are for babies, and the cross hairs should ONLY be in 3rd person servers where the rest of the infants play
Your reply is very childish so maybe you should play 3th person then with all the other infants
*cough* battlefield *cough*
+1 ... Trying to pinpoint where you are getting shot at from in first person is .............. first person leads to alot alot of camping.