PUBG: BATTLEGROUNDS

PUBG: BATTLEGROUNDS

View Stats:
How are players parachuting 2x as fast?
I am seeing players that, after they pull their ripcord, and had left a plane after me, zooming by with their parachute out and hitting the ground 5-6 seconds before me. So they are above me when our chutes are drawn and yet they hit the ground so much faster than me.

I aim myself downwards and get to the fastest speed as I can possibly go. But they fly by. How and why is this happening?
< >
Showing 16-30 of 49 comments
Black Fox Apr 9, 2017 @ 8:48am 
i don't know how they do it. it someone can explain, would be nice to know.

as for the pulling the brakes automatically, i think they do that right before you land because if you land going 40 mph, then you're going to really hurt yourself, lol
okae Apr 9, 2017 @ 9:08am 
man you guys suck at figuring things out, what u do to maintain speed while your chute is out is do rotations to maintain your speed, that way you drop faster than just sitting idle or striaght forward
BakaWolf Apr 9, 2017 @ 10:05am 
I do everything to go max speed and I see people that jump later out of the plane(I jump plane keeps going for a few seconds other person jumps) land before me as well.
ArtVandelay Apr 9, 2017 @ 10:23am 
this game is a laggy desync mess. dont believe anything you see on your monitor.
Spector Apr 9, 2017 @ 10:25am 
I have seen this in almost every round. Worst part is when I see players above me in freefall and then they land before I do. And yes, I do all the things required to land faster. All the things I see them doing as well and yet they still land way faster. The part when they use the parachute is where they have too much speed.
Spector Apr 9, 2017 @ 10:28am 
Originally posted by MarrowEight:
do you glide or go straight down from the plane

Like I wrote I do ALLLLL the things that give more speed.
v e X e d Apr 9, 2017 @ 10:37am 
maybe fps lag?
Lucid Apr 9, 2017 @ 10:44am 
Ill give you guys the trade secret... look at your white altimeter at the bottom left as your falling. So if your going top speed ~230, right before you go into the solid white on the altimeter (where the game forces your chute open) let go of W and you're chute will open really late, thus getting you to the ground fastest. You gotta find the sweetspot on doing it maybe half a second before you hit the white on the meter. Like this much | | lol.. it puts your character into a different animation it seems and forces it's chute to open extra late. I'm only telling you because i hope it gets fixed.

If you spam F to be first out on a plane, then hold W and go straight down the moment you get out, get to topspeed of ~230km as soon as possible and maintain it the entire time as much as possible then while at ~230 LET GO OF W RIGHT BEFORE your altimeter gets into the white... The faster your going the later your chute will open so maintain 230+ the entire time.THEN once your chute is opened aim your chute straight down to the ground holding W.. just like in h1z1, face yourself to the ground as much as you can holding w the entire time and land on a roof or something, you will be the FIRST one on the ground. It's kind of a meta game it seems.
Last edited by Lucid; Apr 9, 2017 @ 10:49am
chunce. Apr 9, 2017 @ 10:53am 
^ I shall have to try this also which has only been mentioned once is parachute rotations increase fall speed after the shoot has opened.
HeisenBurger Apr 9, 2017 @ 11:13am 
Originally posted by Literally Cancer:
AIM YOUR CAMERA DOWN. For ♥♥♥♥♥ sake people I thought this was common knowledge by now, you have to aim your camera down WHILE holding W to achieve max dive speed. Same goes for if you want to glide outwards, aim your camera horizontally and hold W. Just pressing a keyboard button isn't gonna do anything
Hes probably holding Alt to look around
TitanBrand_ Apr 9, 2017 @ 5:36pm 
To Get close to the floor all you have to do is Hold W aim ur camera right underneath you (must be going 234 KMH) and then before you pull ur parachute let go of W and itll push you more down
Frully Jun 12, 2017 @ 6:04pm 
There is a known glitch* where if you release W about 2 seconds before autodeploy then it keeps you at full speed freefall a second longer at 150+km/h so you drogue longer.
Gl Jun 12, 2017 @ 6:14pm 
Originally posted by DMStewart:
Originally posted by ♦♕Chaps♕♦:
Are u dumb. that means they jumped 6 seconds before u in the plane xDD

No no. These guys jumped after me. They were way above me the whole way down. They drew their chutes after me. They are above me. We are heading for the same building complex. He zooms past me and touches down 5-6 seconds (sometimes more) than me. If Im above someone when we draw our chutes I shouldnt be able to pass them when we're both pitched towards the ground with W key moving at top speed
You can tap the W key while in parachute mode to go a little faster
Dragon3043 Jun 12, 2017 @ 6:52pm 
Originally posted by Candysalmon:
Could be the combonation of 2 things-

Desync between what you see and what is really happening +
If you are coming down it slows you down based on terrain height, therefore gliding downwards towards higher land will result in slower speed than if you were to land on lower land.

Get gud

So kinda this... minus the "get gud" sarcasm... people don't realize that the height of the terrain has a dramatic impact on when your chute pulls and how fast you fall once it does. Freefall over the lowest possible terrain then land on the highest terrain nearby when your chute opens, this results in much faster falls.

To use the observation tower at the miltary base as an example. I mainly play duos and we land here alot, for this exact reason... we can get down faster than most people and use that to our advantage. We dive straight down towards the road nearby (much lower than the tower) until the chute auto pulls, then immediately turn towards the tower to land. It's very common for us to get there and have a gun ready before the competition lands as they often dive straight for the tower... it's all about the terrain height.
Last edited by Dragon3043; Jun 12, 2017 @ 6:54pm
OOOOOOOOOOOOOOO Jun 12, 2017 @ 7:29pm 
Originally posted by XF | TmsFin:
Originally posted by ♦♕Chaps♕♦:
Are u dumb. that means they jumped 6 seconds before u in the plane xDD
No, this has happened to me plenty of times. I'm the first one the jump, see and TRACK people behind me the moment they out of the plane AFTER me, go as fast as humanly possible both without shoot and with shoot, only to somehow have them pass me.

He's very much not dumb.

This game doesn't have the best syncing of positioning in the air. The refresh rate for the game is 20hz on some servers and 40hz at best. It's (relatively) fine when you're walking/driving on the ground. But, when the game is simulating you moving at 2XX MPH, the sync rate isn't accurate anymore. You'll notice that half the time, the game doesn't start properly tracking people until they pull their parachutes (slow down immensely) and the server can accurately articulate their spatial relation to your character again.

tl;dr: Math and server refresh speeds are the reason you're not able to accurately gauge relative velocities of other players until the shoots are pulled.
Last edited by OOOOOOOOOOOOOOO; Jun 12, 2017 @ 7:30pm
< >
Showing 16-30 of 49 comments
Per page: 1530 50

Date Posted: Apr 3, 2017 @ 8:11pm
Posts: 49