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Thanks
More rewards is more fun!
- fix the pvp system, i can not play against a guy with +20hp than me -_
would make it by army rating instead of warlord level, i got actually spanked by people below my level with full legendary deck lvl 5/7
-more slots for chests. ( i know u guys dont want players spending a lot of time in this game, but 2 more chests would be great.
- Make a check on every account owning more then 3 legendaries if they used hack in the past and avoided the ban
- Make Athena summons not scale hp wise if you want to keep her stats like that (average-high damage with average-high hp)+summons that scale on her level both attack and hp wise is stupid, or even better reduce her hp
- Lower the damage of the Prince main hero by 2 (summons are good to scale with his level but he should be the tank defending his summons not THE damage dealer itself aswell)
- Give 1st Round to the army with lower battle rating score (not hero hp, but total Might) of the units that hero is using in that fight
- Change the RNG field in PVP, make 4 maps just for the pvp with same field on both side mirrored
- Change the 1st silence ability of the Son of Woods, give him a summon (like a tank turtle)
- Make the 1st ability (damage one) of All Winged Hero hit both friendly and enemy unit
- Remove the nosense limitation of reaching a rank to unlock legendaries card, you need to lure players in not drive them off, ok try to milk people by indirectly telling them "ehy if you pay you are able to reach a decent rank maybe" but there is a limit to that
- Add 1 more slot pvp chest obtainable
- Next Tourney crap event you make, let the beginner entry be at 5k gold not at 50 crystals
- Make events that lure players in not drive them off, for easter a "egg collection" event where you was able to collect eggs (grey/blue/special blue/purple or gold) exchangeable on a certain number for 1 box for the first 20 pvp in a day, letting a sure gold egg for their 20 pvp (no matter if lost or won) and give the people that did 20 pvp for all the event period (2-3 days) 1 free box {---- this was an event not "milk your players of crystal to play vs people that hacked the game in the past or let people with a huge edge advantage get a bigger one on top of it)
- Place the Starting bundle | the Epic Bundle | and whatever other offer as 1 time deal thing with NO TIME RESTRICTION, current price of currency is absolutelly ridicolous, and people that decide to support the game will simply quit since they should just restart to get the starting bundles
- I like the concept of the new bunnies, i dislike the fact is AGAIN a ORDER unit, next time make it a nature unit to balance things out or even better start to add some "void-wind" faction (4 heroes and 3 unit realm is mmmm)
- Change Prime time in Prime Hour letting people 1 hour of time to be able to claim their daily reward (would be even better to make it 6h to avoid problem for people with different timezones but prolly is asking too much)
this is it for now i guess.
Yes, legendary should have huge impact, but that impact should either be counterable, or require a decent set-up to gain the maximum value.
Buildings: an option to suicide/surrender buildings would be highly appreciated. Or simply put no building on the first spot. Nobody kills your bush in the front row, unless you place severly ranged untis behind it. Which means, that your melee units become usless and are unplayable on that row. By putting all the buildings on the 2nd line (or none line whatsoever) you can play a melee unit and ranged unit in the same line.
much love sincerely
shadow fang ds
- STARTER PACK helped me a lot to move the ladder up, thats really an incentive for new players. There should be daily discounts / offers for a few bucks, people would really buy those
- GEM MINE is too greedy... 5 diamonds a day - come on... GOLD MINE is fine
- DIVINE ARENA is awesome and gives us a glance at possible endgame cards - very cool and motivating! Mine didnt reset though last night... the counter resetted but the chest remained open (I even went to win twice to make sure there were no new rewards)
- SURVIVAL feels too random at the moment...
- like many people mentionned already your matchmaking in general isnt good (it should match total might and hero hp and let the weaker player always make the first move), also the map placements pre-game need to be mirrowed (but not on a row-per-row basis but simply if one guy has a thorn bush the other one should have one as well)
- JOURNEY so far is a great idea, but the timers are too restricting
- RANK 300 areas - really? I could see me strive for a RANK 50 or 100 but 300 is way off... I know its planned content for future updates but simply dont show up stuff that isnt finalized yet - rank 300 only keeps players shaking heads
- BATTLE CAMP - great addition, well done I like it. Inviting friends to a battle would be much appreciated too
- GODS: I face 90%+ order players - Im aware this will change when I progress but for starters like me order is the best because it offers so much direct damage early on. You will need to tone this down if you want more diversity
- SQUAD user interface: needs a rework, scrolling is never fun. Also let us sort by color, rarity, attack power/health etc.
- HAPPY 5 MINUTES: should be an hour and let you choose which reward you want. As a further incentive the rewards you didnt pick should increase on the next day (ie. if you picked gems the card and gold rewards would be much higher the next day - but only for one day)
- SHOP: yes you need to make money. And yes we are ready to invest in a game if we like it. But if you want to appeal to the masses then prices need to go down. Think about it... if you drop prices by 20% and get 50% more purchases its a win-win for everyone
- TOURNAMENTS / EVENTS: great stuff, need more of those (and I dont say it because I finished 2nd in the Easter tournament) - but make it more accessible (ie. 10 gems entry fee is enough)
Overall great game, keep up the good work and dont be too greedy then you got a homerun here :)
Peace.