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But firing everyone right before the holidays, and before the final update is even complete? Very bad look here, Modus.
I'm concerned as to how they're even going to finish Nidra and Baihe now. They're probably close enough to completion, but if they come out buggy or imbalanced I don't have any faith that they can or will fix anything.
Hope the team members are able to get back on their feet and find success in future endeavors. They have a ton of talent, did a tremendous job here, and deserve so much better.
Even if he no longer officially works for Mane6, I would still accept anything Anukan said about the world or its characters after this point to be canon. Especially if he had already written it down while still working for Mane6.
I think a big part is that before they got picked up, i think literally the only character who was gonna be added was Shanty and nothing else afterwards so Modus did get us the season pass.
I will say that Mane6 did probably overextend themselves with how much they wanted to do with the story mode.
Transparency is more valuable to a passionate fan base than people would like to believe..
Honestly, I'm no brony, but this game has appeal beyond that. The idea of, honestly, ANYTHING besides humans in a fighting game is something I've been begging to see more of.
I didn't even know that Diesel Legacy was being developed and published by Modus. I can't help but put my tinfoil hat on. It's also painfully ironic that Mike Z, dev of Skullgirls which was a direct inspiration for TFH, to the point where they licensed the engine from him, may have directly contributed to the death of a fan-project of his most famous work.