Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can turn the AI difficulty down in the game options menu. It's 'normal' by default, there are two levels lower.
It's still not enough. I put it on sleeptrot and I hardly even get a chance to hit the AI. On the lowest difficulty I really think it should be limited to something like one attack every three seconds so you have a chance to retaliate.
As another side-note, Skullgirls's AI was probably that easy to make up for the atrociously convoluted gameplay.
Maybe they should make a "Beginner" level for the AI that plays easier, but not change the "Easy" mode at all.
I'd love for either more chip damage or the possibility of guard breaks that work similar to Naruto Clash of Ninja.
We're working with community feedback to make the AI a bit more human-like. Thanks for the feedback.
While training, pause -> training options -> AI options.
I'll make it so that picking an AI setting applies different default values to training mode to match the difficulty setting.
EDIT: Ha, same reply at the same time. Thanks Muro.
EDIT: Oh hey, dev in thread. Thanks for listening.
I believe (despite the bear having armored moves) there is no defense oriented predator either so you can just go ham on them.
Like I get my ass kicked so much by the cpu, that's I can barely build up my special moves anyway, Smash Bros still the best fighting games, I hope someone please make an indie Steam version of that game, I might ask for a refund, because these kind of fighting are like anti fun to me
While everyone complains that games are too easy, they turn right around and start saying how reading one line from a command list is too hard.
Edit: You're looking for Rivals of Aether btw. But don't get your hopes up because you're just gonna whine it's too hard because there's no ledge grabbing.