Them's Fightin' Herds

Them's Fightin' Herds

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Shilic Feb 24, 2018 @ 5:16am
Ridiculously Hard or do I just suck?
I play my fair share of fighting games, and while I'm by no means an expert, I usually manage to more or less hold my own again normal/easy AI. In this game, however, the AI kicks my ass. They seem to block all my attacks and pull off absurd combos. Am I doing something wrong? Is this game just poorly balanced for unskilled players? Any help would be appreciated.
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Showing 16-30 of 108 comments
Naiba Feb 25, 2018 @ 7:07am 
Originally posted by ReallyFeelingIt:
I play my fair share of fighting games, and while I'm by no means an expert, I usually manage to more or less hold my own again normal/easy AI. In this game, however, the AI kicks my♥♥♥♥♥ They seem to block all my attacks and pull off absurd combos. Am I doing something wrong? Is this game just poorly balanced for unskilled players? Any help would be appreciated.

You can turn the AI difficulty down in the game options menu. It's 'normal' by default, there are two levels lower.
Last edited by Naiba; Feb 25, 2018 @ 7:07am
Rowantwig Feb 25, 2018 @ 7:42am 
Originally posted by Naiba:
You can turn the AI difficulty down in the game options menu. It's 'normal' by default, there are two levels lower.

It's still not enough. I put it on sleeptrot and I hardly even get a chance to hit the AI. On the lowest difficulty I really think it should be limited to something like one attack every three seconds so you have a chance to retaliate.
_yorick Feb 25, 2018 @ 7:59am 
I'm with the "getting-my-ass-kicked" crowd here, they definitely need to drop the AI. I am a vet of both Skullgirls and BlazBlue and comparatively, the "normal" difficulty is a "hard". Although I also played Fighting is Magic's Tribute Edition and the AI was this broken....some things don't change? :smile:
Hayatemaru Feb 25, 2018 @ 8:05am 
I don't mind the AI being scaled that much harder. I picked up the game quite easily (It's pretty simple IMO, there are "magic combos" that everyone has) and to be frank Skullgirls's AI was way too easy.

As another side-note, Skullgirls's AI was probably that easy to make up for the atrociously convoluted gameplay.

Maybe they should make a "Beginner" level for the AI that plays easier, but not change the "Easy" mode at all.
Last edited by Hayatemaru; Feb 25, 2018 @ 8:06am
Rowantwig Feb 25, 2018 @ 8:18am 
Actually, wait. It looks like the difficulty option doesn't affect training mode. I tried playing arcade mode and it's a hundred times easier than training mode. Pretty weird, you'd think training mode is the one you're supposed to start with. Maybe now I can actually play the game.
I kinda think there needs to be a better way to discourage constant blocking, or at least a little more chip damage, because the CPU is kind of ridiculous in that regard.
Hayatemaru Feb 25, 2018 @ 8:21am 
Originally posted by Coldflame H:
I kinda think there needs to be a better way to discourage constant blocking, or at least a little more chip damage, because the CPU is kind of ridiculous in that regard.
I agree. This is a problem with all MvC-esque games. Advancing guard also makes it worse.

I'd love for either more chip damage or the possibility of guard breaks that work similar to Naruto Clash of Ninja.
Last edited by Hayatemaru; Feb 25, 2018 @ 8:22am
Beta  [developer] Feb 25, 2018 @ 8:50am 
We just did a mass-reset on difficulty settings with the patch on friday to make it a little easier. The harder options still exist from the game options menu.

We're working with community feedback to make the AI a bit more human-like. Thanks for the feedback.
Muro Feb 25, 2018 @ 8:51am 
Originally posted by Rowantwig:
Actually, wait. It looks like the difficulty option doesn't affect training mode. I tried playing arcade mode and it's a hundred times easier than training mode. Pretty weird, you'd think training mode is the one you're supposed to start with. Maybe now I can actually play the game.
Training mode has its own independent and elaborate difficulty settings.
While training, pause -> training options -> AI options.
Beta  [developer] Feb 25, 2018 @ 8:52am 
Also, no, the AI difficulty does not affect training mode. Perhaps it should. The AI settings are individually controllable from the training menu.

I'll make it so that picking an AI setting applies different default values to training mode to match the difficulty setting.

EDIT: Ha, same reply at the same time. Thanks Muro.
Last edited by Beta; Feb 25, 2018 @ 8:53am
Well, I just managed to get through Arcade Mode on Easy (using Velvet), and found that some characters seem to like blocking more than others. Tianhuo was not too hard to defeat using just regular combos, whereas for Pom I found she's just frustratingly block-happy. I actually had better luck cheesing it by hiding back, crouch-blocking and pressing Heavy Attack whenever she came in range. Heck, even the predators I had an easier time with.

EDIT: Oh hey, dev in thread. Thanks for listening. :alphys:
Last edited by Coldflame H (aka H Hog); Feb 25, 2018 @ 9:04am
gato Feb 25, 2018 @ 9:14am 
Yeah it feels kinda weird (from a gameplay perspective, makes perfect sense storywise) to put the predators at the end of Arcade because unlike the main cast, the predators are very (intentionally) single minded and will only use the one attack they are good for, which makes them very easy to predict.

I believe (despite the bear having armored moves) there is no defense oriented predator either so you can just go ham on them.
adzl33t Feb 25, 2018 @ 9:51am 
Originally posted by ReallyFeelingIt:
I play my fair share of fighting games, and while I'm by no means an expert, I usually manage to more or less hold my own again normal/easy AI. In this game, however, the AI kicks my♥♥♥♥♥ They seem to block all my attacks and pull off absurd combos. Am I doing something wrong? Is this game just poorly balanced for unskilled players? Any help would be appreciated.
Yep I just played, friggen study for a quiz moveset, I can barely do special movesets, mostly by accident, cpu can do all the cool flashy moves with ease, and the best strategy I have is a button smashing, everything I hate about fighting games that's not Smash Bros

Like I get my ass kicked so much by the cpu, that's I can barely build up my special moves anyway, Smash Bros still the best fighting games, I hope someone please make an indie Steam version of that game, I might ask for a refund, because these kind of fighting are like anti fun to me
Hayatemaru Feb 25, 2018 @ 9:57am 
Originally posted by adzl33t:
Originally posted by ReallyFeelingIt:
I play my fair share of fighting games, and while I'm by no means an expert, I usually manage to more or less hold my own again normal/easy AI. In this game, however, the AI kicks my♥♥♥♥♥ They seem to block all my attacks and pull off absurd combos. Am I doing something wrong? Is this game just poorly balanced for unskilled players? Any help would be appreciated.
Yep I just played, friggen study for a quiz moveset, I can barely do special movesets, mostly by accident, cpu can do all the cool flashy moves with ease, and the best strategy I have is a button smashing, everything I hate about fighting games that's not Smash Bros

Like I get my ass kicked so much by the cpu, that's I can barely build up my special moves anyway, Smash Bros still the best fighting games, I hope someone please make an indie Steam version of that game, I might ask for a refund, because these kind of fighting are like anti fun to me
Okay so tell me what's so hard with doing down->forward->two attack buttons? See, people who say things like this are why I think game developers treat us like complete idiots all the time.

While everyone complains that games are too easy, they turn right around and start saying how reading one line from a command list is too hard.

Edit: You're looking for Rivals of Aether btw. But don't get your hopes up because you're just gonna whine it's too hard because there's no ledge grabbing.
Last edited by Hayatemaru; Feb 25, 2018 @ 9:57am
Applesmacked Feb 25, 2018 @ 10:39am 
Players are much easier to beat then the ai
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Date Posted: Feb 24, 2018 @ 5:16am
Posts: 108