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On the topic of endgame spoiler ♥♥♥♥, is anybody else disappointed in the post-game singleplayer maps? In the previous game you had repeatable 'quests' that were ACTUAL MISSIONS. With this, once you finish the main story and the very, very few quests, there's... really nothing to do unless you spend your entire time on the multiplayer dungeons. It's disappointing really. It's especially annoying because of the whole 'collect all monster medals' thing. I'm not sure that's actually an achievement but I'm a ♥♥♥♥♥♥♥ completionist, and given that the chances of getting medals ANYWHERE OTHER THAN A MISSION is almost the same as seeing a Metal Family monster spawn naturally. I am missing a LOT of medals and I know a good chunk of them are post-game enemies that don't show up in missions unless they show up in multiplayer.
You can see mission monsters by going to the grotto and takeing a "test"
Master moosifer in deadwoods central area which Kiryl dispelled the barrier in the 1st world. The rest I believe you can encounter them free roaming or MP maps. These were basically the medals I missed on 2 playthru. Loss leader, master moosifer have quite low spawn and drop rate for his medal.
Also, uh, side question. The only enemy types I've had issues with so far have been the assorted lesser knights (IE Rose Guardin, etc.) Is there an accessory in this for ignoring their shileds, like in the first game, or did they remove that? Because there's a lot of places where I'm having issues dealing with them because of their whole 'you're in front of me, you can't hurt me' trope.
Use AOE magic to end them quickly such as ZAP or use a mage class character.