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https://steamuserimages-a.akamaihd.net/ugc/951849810474088963/F34B04DB7AA857A3E7B74AE073E9EF16BCC6090A/
As far as I know in-game macro class weapon is basically everything that's not a lance or torpedo. And lance is basically a laser (lorewise there are real and more common laser weapons, that are not lances, but they are absent from the game). So chaos missles are classified as macro weapons.
For some reason, though, I always thought that macro cannons used conventional chemical propellants in most cases. It's interesting to note that they are are effectively rail or coil guns. If that is the case, then why are Tau railguns seen as so distinctive, when the Imperium is already using what is perhaps even more advanced technology? Building a railgun is relatively easy, but manipulating the mass of projectiles is far more impressive.
The accuracy of Tau weapons is what makes them dangerous, more than anything. Macro-cannons are far more powerful, but it is a technology that the Imperium doesn't fully understand anymore, so they don't quite know how to aim them, just how to build them. With the new Beta update, they massively increased Ad Mech's Macro-cannon accuracy, partly to reflect their better understanding of the technology but also as a buff to the Ad Mech. I have yet to test it out, but I think they are gonna out DPS Tau railguns at long range.
Imperial Plasma Macros don't neccessarily fire energy projectiles at all - note the Agripina sector intro, that shell comes from a Retributions' plasma macros. They likely use a plasmatic propellant or lighter plasma-based warhead in the shell to achieve greater muzzle velocities and thus their increased range.