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Unforunately the only way to turn this off is to start a new Custom game and disable the Ultimate Power ability from the AI's available actions in the Custom game's options.
I know it seems bad to start a new game, but you have an opportunity to play with much larger fleets - you can set the maximum leadership and renown sizes to 130% or more higher, and as a result the game will play through more quickly than with the default starting fleets.
I need to check to see how much further I am ahead in my custom game with larger fleets, compared to my first playthrough...
At plain Medium difficulty I was at the following statistics in my plain game:
- Level 8
- 17,700 renown
- Six sectors open
And now in my Custom Medium game with the Ultimate AI power turned off (along with other changes), at turn 108:
- Level 11
- 33900 renown
- Eleven sectors open
So if you start over with a custom game and a larger fleet size you should advance to turn 80 in roughly half the time.
I created a separate thread to discuss my custom game settings, which is light on spoilers (in most places) so you can see what impact some of the settings have.
Here's a summary of my settings:
* Medium-skill base
* Player renown and leadership set to 130 % ( and the enemy AI fleets and missions will scale up the same)
* Enemy crew skill level starts at 3
* AI Invasion cost raised from 20 to 22 action points (10%)
Note when starting with these custom game settings the lack of resource generation will restrict your ability to max-out your fleet sizes until you get the economies up and running in four of the first five sectors (Agripinaa, Cadian, Belis Corona, and Chin_Care).