Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

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Cheats Please
I give up, campaign is WAY too hard, and being always online (even in single player) makes it so you can't use cheat engine.

I paid for this game and I want to skip impossible battles and see the ending. Give me a cheat console please.

Or, give us an option to limit enemy deployment so you cannot be outnumbered 200 to 1.
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Showing 1-15 of 21 comments
Duke Leto Mar 3, 2019 @ 5:02pm 
I think you just need to practice a bit.
After a couple dozen hours of playing you should be able to play outnumbered at least two to one (at medium difficulty), so much the AI is predictable.

Or just switch to easy, mode
I don't have days on end to dedicate to the game though. I just want something simple - like you hit the "~" key and type "THEEMPERORPROTECTS" and get godmode, or on the pre-battle scren type "EXTERMINATUS" and just get an auto win with 0 casualties. If you don't need it, don't use it, but something built-in to the single player campaign that won't affect EAC or multiplayer at all.
YEGOR Mar 3, 2019 @ 5:14pm 
Originally posted by ducaf:
I think you just need to practice a bit.
After a couple dozen hours of playing you should be able to play outnumbered at least two to one (at medium difficulty), so much the AI is predictable.

Or just switch to easy, mode
How exactly do you achieve that? I've seen people saying stuff like this for some time now and I can't understand how can they win battles while outnumbered. It's somewhat understandable if you're attacking an enemy with space stations and fortresses since while they add a lot of points to the estimated strength, they don't actually participate in battle unless you're playing domination because you can just avoid them, take on the enemy fleet and destroy the structures after bringing down the ships. But I can't really imagine winning a battle where I have half the forces my enemy has. Are there any cheesy strategies for Imperial forces that you could share?
HeathenSW Mar 3, 2019 @ 5:44pm 
Originally posted by pope:
Are there any cheesy strategies for Imperial forces that you could share?
The one that's been working for me is a simple one - hide in a cloud. If you have any sort of long range detection (fighter squads or augur probe or 1-2 escort ships with their ping ability) and somewhat far-shooting ships (overlord or armageddon from IN or any AdMec ship really) it's the best strategy. Lock on stance and hide in a cloud. If you have nova cannon that's even better - pepper them with nova shots. 1 shot will kill light escorts and 2 shots will kill beefier escorts.

That way you only need to endure their escorts really (they will ping you all the time) but when enemy runs out - all their ships will start coming in one by one, most of the time it's quite easy to kill a single ship before others push through your shields even. And when you kill one - you are immidiately stealthed again, since you are in the cloud and the enemy will send another single ship closer to you. Rince and repeat.

With tyranids it's worse, but you rarely fight them on the attacking side. When you do - send every detection you have everywhere even slightly suspicios. When detected tyranids behave just as Orks - they speed up instantly to your ships, hurting themselves quite a lot in the process. Fighting tyranids has one gimmick - you must focus on the ships that have tyranid icon next to their healtbar. These ships don't let their morale fall below certain threshhold, but when they are out - almost all of the remaining ships mutiny and run away and those that don't will mutiny easily after some shots. Also Nova cannon works wonders on revealed tyranids, since they naturally bunch in a single huge ball.

While defending against tyranids you really should have all your defence structures up and ready - tyranids will rush them and hurt themselves a bit, while also being revealed for your hide-in-a-cloud strategy.

But that's to cruiser clash mainly. How to win in domination I really don't know, since I don't like that mode and turned it off.
Last edited by HeathenSW; Mar 3, 2019 @ 5:46pm
STC Mar 3, 2019 @ 6:08pm 
have a look into that modding thread. it explains how to deactivate cheat engine and also lets you get bigger fleets (if you want to) plus get rid of invasions.

savegame editor can give you unlimited money that would help make the campaign easier also.

no reason not to enjoy a game you bought the way you want even if some dumb fanboys who never achieved anything in their lives want to feel good once in their lives by mocking you for it.
KarusDaedlyn Mar 3, 2019 @ 7:13pm 
Originally posted by HeathenSW:
Originally posted by pope:
Are there any cheesy strategies for Imperial forces that you could share?
The one that's been working for me is a simple one - hide in a cloud. If you have any sort of long range detection (fighter squads or augur probe or 1-2 escort ships with their ping ability) and somewhat far-shooting ships (overlord or armageddon from IN or any AdMec ship really) it's the best strategy. Lock on stance and hide in a cloud. If you have nova cannon that's even better - pepper them with nova shots. 1 shot will kill light escorts and 2 shots will kill beefier escorts.

This is basically what I do. I use Armageddon battleships with Mars battlecruisers, combined with any Mechanicus ships with novas too.

Also during campaign do whatever it takes to keep threat levels down. Park extra fleets on seditious worlds, the systems that have a 20% chance of invasion, etc. Playing on normal, I was able to deal with most random invasions just with auto-resolve and vastly outnumbering enemies at the point of invasion. Also have more resources than I could ever spend now. Not finished, but just wrapped up the secondary arcs. On about turn 180, but yeah, I'm playing very slow and methodically.
Ashantai Mar 3, 2019 @ 7:40pm 
Playing on easy mode is a good and still challenging campaign. Don't feel forced to play harder than you can handle, I'm glad I'm on easy. There's less grind from invasions and more purging enemies where you want to.

The modding thread also has some useful info in it. I'd check that out.
Tacitus Mar 4, 2019 @ 2:05am 
Originally posted by HeathenSW:
But that's to cruiser clash mainly. How to win in domination I really don't know, since I don't like that mode and turned it off.

It can be useful to play Domination when being attacked by a superior fleet. To win, you only need to hold 3 of the 5 sectors. Defensive platforms will automatically capture two of them, and the AI will always go for the first open sector, which makes it easy to drop a bunch of Nova cannon shots on them.

In Domination, you don't need to kill, rout, or hulk every single last ship of the enemy fleet, which can be tedious when facing factions that can bring way too many line ships for the tonnage limits (e.g. Orks). Also, since the AI is not hampered by having its fleets wiped out (it can just rebuild an 800 point fleet in one turn), Domination may be the better choice when defending a system.

When attacking a new system that has defenses already in play, never choose Domination.
loganjamesalex Mar 4, 2019 @ 2:16am 
Even games with anti-cheat can't do anything about save editors. Unless the saves are all server side even big games like GTA online can do nothing about save editors.
YEGOR Mar 4, 2019 @ 2:24am 
Originally posted by HeathenSW:
Originally posted by pope:
Are there any cheesy strategies for Imperial forces that you could share?
The one that's been working for me is a simple one - hide in a cloud. If you have any sort of long range detection (fighter squads or augur probe or 1-2 escort ships with their ping ability) and somewhat far-shooting ships (overlord or armageddon from IN or any AdMec ship really) it's the best strategy. Lock on stance and hide in a cloud. If you have nova cannon that's even better - pepper them with nova shots. 1 shot will kill light escorts and 2 shots will kill beefier escorts.

That way you only need to endure their escorts really (they will ping you all the time) but when enemy runs out - all their ships will start coming in one by one, most of the time it's quite easy to kill a single ship before others push through your shields even. And when you kill one - you are immidiately stealthed again, since you are in the cloud and the enemy will send another single ship closer to you. Rince and repeat.

With tyranids it's worse, but you rarely fight them on the attacking side. When you do - send every detection you have everywhere even slightly suspicios. When detected tyranids behave just as Orks - they speed up instantly to your ships, hurting themselves quite a lot in the process. Fighting tyranids has one gimmick - you must focus on the ships that have tyranid icon next to their healtbar. These ships don't let their morale fall below certain threshhold, but when they are out - almost all of the remaining ships mutiny and run away and those that don't will mutiny easily after some shots. Also Nova cannon works wonders on revealed tyranids, since they naturally bunch in a single huge ball.

While defending against tyranids you really should have all your defence structures up and ready - tyranids will rush them and hurt themselves a bit, while also being revealed for your hide-in-a-cloud strategy.

But that's to cruiser clash mainly. How to win in domination I really don't know, since I don't like that mode and turned it off.


Originally posted by KarusDaedlyn:
Originally posted by HeathenSW:
The one that's been working for me is a simple one - hide in a cloud. If you have any sort of long range detection (fighter squads or augur probe or 1-2 escort ships with their ping ability) and somewhat far-shooting ships (overlord or armageddon from IN or any AdMec ship really) it's the best strategy. Lock on stance and hide in a cloud. If you have nova cannon that's even better - pepper them with nova shots. 1 shot will kill light escorts and 2 shots will kill beefier escorts.

This is basically what I do. I use Armageddon battleships with Mars battlecruisers, combined with any Mechanicus ships with novas too.

Also during campaign do whatever it takes to keep threat levels down. Park extra fleets on seditious worlds, the systems that have a 20% chance of invasion, etc. Playing on normal, I was able to deal with most random invasions just with auto-resolve and vastly outnumbering enemies at the point of invasion. Also have more resources than I could ever spend now. Not finished, but just wrapped up the secondary arcs. On about turn 180, but yeah, I'm playing very slow and methodically.

Thanks a lot will try this out
Duke Leto Mar 4, 2019 @ 2:34am 
Hiding in clouds and kiting with long range support and some sacrificial escorts as HeathenSW said, works most of the time.
Plus, when defending, then enemy will tend to concentrate (and bunch up close) on your static defences first. Exploit that, and youll beat 3000p fleets with a fraction of that (assuming you have some defences in place)
cu29 Mar 4, 2019 @ 2:39am 
I tested using a trainer with Steam in offline mode and exe replaced and it works well in skirmish and campaign. Single player only of course.
DarkKrieg Mar 4, 2019 @ 7:57am 
If all you want are endings, just go to YouTube.
WarmongerPhoenix Jul 8, 2019 @ 8:07pm 
Sorry to necropost, but this is for those that show up to this later looking for the information.

https://steamcommunity.com/app/573100/discussions/0/1741106440022647525/

The above link is editor for the game that let's you cheat by increasing your Renown, Deployments, ect. Hope this helps.
(ps. there is also one just like this for the first one.)
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