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It's also a ♥♥♥♥ build that only works vs bad players
One thing to note is that Battleships are actual tanks in that they do not suffer from Crits as much as say a Cruiser class. Later in the game you'll notice cruisers getting crits more and more. Hence the incentive to at least have one battleship in the fleet.
So as the fight goes on...your cruisers and smaller ships will be suffering critical hits while your battleship just tanks it and keeps on going. It can make quite a difference.
As for Grand cruisers...it depends on your style.
I prefer a balanced approach with nova cannons and fighter cover since fighters/bombers can do some damage to your ships so Exorcists are a good choice to bring instead of Emperor class which have the same squadron loadout but are faster. Fighters are good for scouting, locating the enemy, and stopping bombers.
I tend to use Apocalypse battleships because they are powerful lanceboats that can easily crit enemy warships as I usually have 2-3 Dominators (which are heavy macro cannons).
Yet, I would advise to take Avenger only when short for points for other ships. One ship top of Avenger, cannot recall its name, is far better at broadside damage than Avenger which is just budget version ship. Same stands for BB, Retribution is most effective ship in a game. Its massive tonnage makes it extremely good ramer, especially with its bonuses. Also, 8 torpedo hits at close range with a ram can nuke the ship. It is very good ship.
Grand cruisers I agree though. I prefer battlecruisers as they have the lances and front firing weapons. It might be worth taking the Exorcist for the (cheaper) 4 bays though for support.