Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

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Tyranids in 1v1 is broken as hell. Just upbeatable.
Don't tell me anything about how to play, because it just is so OP and unbeatable right now. The top 1 player is my friend, he reach lvl 10 with 55 wins and 0 loss.
The top 2 tyranid, only lose 1 game, because he meet the top 1 player.
I stay at rank 10 because tyranids are undefeatable, I simply lose every match vs tyranids carrier builds, doesn't matter how stupid it is. Otherwise I won vs every other players. Even you do 100% right and micro 10x more, you just lose, because you don't pick tyranids.

Maybe lvl10 orks can deal with them, and it's the only way to do it but who knows? Because there isn't any lvl10 orks right now.
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Showing 1-15 of 20 comments
VoiD Jan 16, 2019 @ 7:56am 
I'm a noob so I don't know what I'm talking about, but I did get beaten by this build, instantly, then I decided to copy it, so far I haven't lost a game.

I was losing most games with every faction in the game, in fact I have not managed to get anywhere near a victory with the regular eldar and corsairs so you may be right.
Malaficus Shaikan Jan 16, 2019 @ 8:12am 
I do find games very quick when playing with or against tyranids.
They either kill you in the first 5 min or you kill them in the first 5 min.
I notice that people dont tent to bring scouts and tyranids are very powerful in melee but crap at range(to be fair every faction is crap at range)

I think the need to reduce tyranids survivability more(at the very least of the inferstor ships)
Right now tyranids have too much offense power and enough defendsive power to not die before reaching the target despite being fire at by all ships.
And all they need is to get close enough to unload boarding torpedo's and boarding parties.
90% chance of derelict 10% chance of red crew.

After this there ships are useally dead but they outnumber you do that doesnt mather anyway.
Toshio Jan 16, 2019 @ 8:12am 
Nids>Orc>tau/mecs>everything else>Necrons. Necrons getting boarded to death even by eldar((
Malaficus Shaikan Jan 16, 2019 @ 8:14am 
Originally posted by 俊夫:
Nids>Orc>tau/mecs>everything else>Necrons. Necrons getting boarded to death even by eldar((
I wish he was kidding.
I am seriously thinking of swiching to a lesser faction because of this bull-poop.
Solaire Jan 16, 2019 @ 8:17am 
Originally posted by 圣人苟可以强国:
Don't tell me anything about how to play, because it just is so OP and unbeatable right now. The top 1 player is my friend, he reach lvl 10 with 55 wins and 0 loss.
The top 2 tyranid, only lose 1 game, because he meet the top 1 player.
I stay at rank 10 because tyranids are undefeatable, I simply lose every match vs tyranids carrier builds, doesn't matter how stupid it is. Otherwise I won vs every other players. Even you do 100% right and micro 10x more, you just lose, because you don't pick tyranids.

Maybe lvl10 orks can deal with them, and it's the only way to do it but who knows? Because there isn't any lvl10 orks right now.
Incorrect. Craftworld are the strongest, followed by Deldar. Tyranids are simply noob stompers, which the 3000 odd people playing this beta are.
Last edited by Solaire; Jan 16, 2019 @ 8:17am
Atlas is Jan 16, 2019 @ 8:24am 
There's currently a bug rotating where Tyrannid ships can instantly decrew an enemy vessel.
Not sure what causes it but it has been multiple times reported and I've seen it multiple times happening.

This can cause some matchups like IN vs Nids to become quite unfair.
Haggis Jan 16, 2019 @ 8:24am 
Just wondering; have you tried 'shooting the big ones'? Tyranid vessels have complete crap morale without their command ship. Focus all your firepower on that one ship and you'll be able to get the others to revert to their bestial insticts and harmlessly float off the battle-field.

Remember also that you can board your own ships if they have had their entire crews killed to regain control of the ship. Brace for impact as soon as they are close to you, and should you kill their command ship; scuttling your drifting hulks will cause massive morale damage to the remaining nids.
Originally posted by Sol:
Originally posted by 圣人苟可以强国:
Don't tell me anything about how to play, because it just is so OP and unbeatable right now. The top 1 player is my friend, he reach lvl 10 with 55 wins and 0 loss.
The top 2 tyranid, only lose 1 game, because he meet the top 1 player.
I stay at rank 10 because tyranids are undefeatable, I simply lose every match vs tyranids carrier builds, doesn't matter how stupid it is. Otherwise I won vs every other players. Even you do 100% right and micro 10x more, you just lose, because you don't pick tyranids.

Maybe lvl10 orks can deal with them, and it's the only way to do it but who knows? Because there isn't any lvl10 orks right now.
Incorrect. Craftworld are the strongest, followed by Deldar. Tyranids are simply noob stompers, which the 3000 odd people playing this beta are.
I think you are talking about 2vs2, but I am talking about 1 vs 1. Indeed, eldars are the both metas of 2v2.
Originally posted by Haggis:
Just wondering; have you tried 'shooting the big ones'? Tyranid vessels have complete crap morale without their command ship. Focus all your firepower on that one ship and you'll be able to get the others to revert to their bestial insticts and harmlessly float off the battle-field.

Remember also that you can board your own ships if they have had their entire crews killed to regain control of the ship. Brace for impact as soon as they are close to you, and should you kill their command ship; scuttling your drifting hulks will cause massive morale damage to the remaining nids.
Ofcouse I did it, but due to the armor mechanism change, you just can not complete it before half of your ships get decrew and rout. Even you killed the flagship, the remains can decrew all of your remain ships quickly. You can recrew your ships ofc, but a simply tencle decrew it again.

And the change of scutting make it impossible to do any damage ( maybe it can, but only when your enemy doesn't pay any attention).
Last edited by The man who reversed China; Jan 16, 2019 @ 8:52am
Fosil Jan 16, 2019 @ 8:52am 
Originally posted by 圣人苟可以强国:
Originally posted by Haggis:
Just wondering; have you tried 'shooting the big ones'? Tyranid vessels have complete crap morale without their command ship. Focus all your firepower on that one ship and you'll be able to get the others to revert to their bestial insticts and harmlessly float off the battle-field.

Remember also that you can board your own ships if they have had their entire crews killed to regain control of the ship. Brace for impact as soon as they are close to you, and should you kill their command ship; scuttling your drifting hulks will cause massive morale damage to the remaining nids.
Ofcouse I did it, but due to the armor mechanism change, you just can not complete it before half of your ships get decrew and rout. Even you killed the flagship, the remains can decrew all of your remain ships quickly.

you are absolutely right, the infestion devourer list is very nasty. if you have the flagship jump ability and the synapses for BCs, it is unbeatable for nearly everything. maybe ork BS spam can keep up in the boarding game with a good waagh use.
Ravager Jan 16, 2019 @ 8:54am 
Don't go close to tyranid ships... easy win.
Fosil Jan 16, 2019 @ 8:57am 
Originally posted by Sol:
Originally posted by 圣人苟可以强国:
Don't tell me anything about how to play, because it just is so OP and unbeatable right now. The top 1 player is my friend, he reach lvl 10 with 55 wins and 0 loss.
The top 2 tyranid, only lose 1 game, because he meet the top 1 player.
I stay at rank 10 because tyranids are undefeatable, I simply lose every match vs tyranids carrier builds, doesn't matter how stupid it is. Otherwise I won vs every other players. Even you do 100% right and micro 10x more, you just lose, because you don't pick tyranids.

Maybe lvl10 orks can deal with them, and it's the only way to do it but who knows? Because there isn't any lvl10 orks right now.
Incorrect. Craftworld are the strongest, followed by Deldar. Tyranids are simply noob stompers, which the 3000 odd people playing this beta are.

sol, I think you are wrong. craftworld and DE lists cannot deal well with heavy hangar lists and a simple carnage chaos build will crit their decks easily enough at any distance between 0-18.000k.
Fosil Jan 16, 2019 @ 9:08am 
Originally posted by Ravager:
Don't go close to tyranid ships... easy win.

the tentacle gives you ~8.000 range, the boost is 4000 extra move distance in 2 seconds and the jump skill has 9000(?) distance with two(?) second wait time. you are tanky and numerous enough to corner fleets at the map edge. the ordnance harrasment will force the other player to switch between braced and reload, if he wants to avoid getting hulked from ordnance. you can abuse the assault boat attack animation by doing small boosts during their attack run, but that's an exploit and the nid player has enough hangars to keep you occupied while waiting for a small slip up. if you mix up some stealthed 200 speed tentacle escorts or a good spore field placement, it is not very hard to get stuff into range even against 200 speed ships.
Fosil Jan 16, 2019 @ 9:31am 
Originally posted by 圣人苟可以强国:
Originally posted by Sol:
Incorrect. Craftworld are the strongest, followed by Deldar. Tyranids are simply noob stompers, which the 3000 odd people playing this beta are.
I think you are talking about 2vs2, but I am talking about 1 vs 1. Indeed, eldars are the both metas of 2v2.

meta for 2vs2 will be something with the slaneesh stun, which really shuts down all eldar factions.
Last edited by Fosil; Jan 16, 2019 @ 9:31am
Solaire Jan 16, 2019 @ 9:37am 
In 1v1 craft eldar just have stupid firepower that can be easily delivered. I've fought carrier fleets with them and it is hard, but by no means impossible. Most of the time my ships could just run and they'd eventually shoot down whatever was chasing them. If not i'd just send another ship in to help shoot it down. Tyranid ordnance in particular is quite slow.
Last edited by Solaire; Jan 16, 2019 @ 9:38am
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Date Posted: Jan 16, 2019 @ 7:54am
Posts: 20