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Prioritizing targeting engines, doing your damnedest to board them, and despite wanting to defend against torpedoes and strike craft, targeting order, to increase crit chance. Knock those engines out. An imobile eldar is a dead eldar. Generators are also nice targets, but I prefer knocking out those engines.
Alternatively, cut down to two standard Dauntless, add a carrier. Get escorts for what is left. With the carrier you can defend against torpedoes more effectively, the Eldar may attempt to focus it, and if nothing else he has to deal with your strike craft. If you face an Eldar player that hasn't brought a carrier, having one is a giant boon.
Not saying it is easy, fighting a good Eldar player is hard, and you almost rely on him or her making a mistake, but if you can destroy an engine or two that can even the odds.
Always set engines as priority 1. Generator is another good target because when it is hit their holofield is down. Eldars fragile passive boosts enemy crits by 100% so lightning strikes have a decent chance of crippling them.
Holofields are more vulnerable to macrocannon than lances, so keep that in mind too.
riposte boost really? they never use boost to approach an enemy. what for if they have enough speed and stealth? they always save it for retreat.
4500 more vision doesnt affect stealthed ships. it boosts identification range (which works if detected ship is not in stealth obv) not scanning range
Mars.
Mars.
Cobra widowmaker.
Cobra widowmaker.
Supercharged void sheilds is very good vs eldar.
Use it when they are attacking and they will do no damage while getting in range of your guns.
Use disruption or plasma bomb to get them to move.
Navigation sheilds will allow you to ignore asteriods and use them for ambushes.
And improve augur array will allow you stop spot them sooner even without scanners.
The Cobra widowmakers are your eye's.
Use them to locate and scan the enemy.
Try keeping them out of combat.
The mars has hanger's, nova cannon, macro and lance turrerts.
Aka it has anti everything.
When fighting eldar as imperial navy what you need to do is force them to move.
A single well placed nova cannon shot can force them to use there speed up making them vunderable for a second shot.
You can use bomber's, lighting strike and boarding torpedo's to take out there engine.
Keep your mars ships togather and any eldar that gets close will either die or flee.
You might want to use your team mate as bait.
They key thing about fighting eldar is to get them to move where you want.
Get them into an area they cant outrun your fleet, Chace them of the capture point by fireing a nova cannon at it. etc.
Ever single time i seen players chace after eldar i seen there ships dispear of the radar.
YOU. DO. NOT. CHACE. ELDAR.
This is the key thing.
Eldar need you to split your fleet and leave yourself vunerable.
Do not give them the option to pick and choice targets.
Force them to react to you.
Problem with this is you arent great against certain other factions.
I just had a game vs them with my Ad-Mek that should of been pretty decent vs Eldar and the player hopped around capping points as he couldnt get close without casualties. I either split my fleet and let them get picked off or lose at point grabing. I lost the match with nearly all my ships despite eventually splitting. At least I killed that rediculouse battleship :P
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