Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

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Going broke as the Imperium
Is anyone else having this problem? Whenever I play as the Imperium I run out of money insanely fast and nothing I do seems to solve it. When I play as the Necrons I make so much money I don't know what to do with it all, but even when I upgrade as many worlds as I can and cut costs as much as I dare, I go bankrupt with the Imperium in no time at all.

Am I being stupid? Is there something I'm missing? Any help is appreciated becuase right now playing the Imperium isn't fun at all.
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Showing 1-12 of 12 comments
Warhunter Jan 28, 2019 @ 9:25am 
you dont really get income until you conquer the 3rd sector for the imperium. until then make the most of what you get
Eze Jan 28, 2019 @ 9:40am 
You can make a ton of $$$ in the Cadian sector, but the Emergancy timer wont let you.. Target the subsectors with Hiveworlds firsts, gets you a big bump in instant cash, as they level the turn based income doubles then triples. So get them to 3rd level first. Then do the agri worlds, then the rest. Stick with your 3 starting fleets, those will carry you for a while, just upgrade them as needed. To be honest I had killed off my Mechanicus leader because his specials stunk, I suicded his fleet when a leader with Malstom bomb (not sure of the actual name) showed up and that made life and battle a while lot easier, in the begining.
BigRedDino Jan 30, 2019 @ 10:41am 
Try playing nids, once you run out of planets to consume, you are basiclly ♥♥♥♥♥♥.
Galactic Origins Jan 30, 2019 @ 10:45am 
it is a little harsh for newer players
myself, I found it fun and some challenge, but I can see others may have a harder time
income is very limited, true
FullMetalSlag Jan 30, 2019 @ 1:44pm 
Income skyrockets as soon as you capture the third sector. The first two are really hard, granted, you really have to play conservative and move fast.

I am in turn 70 now, with 6 sectors, 9 maxed out fleets and +800 income per round. So it gets easier.
My best advice: Don't upgrade the agri-worlds in the Cadian Sector during your first 30 or so turns. I wasn't paying attention to what I was doing and that completely sunk my economy when I should have been swimming in cash from the story mission rewards.
Heretek1914 Jan 30, 2019 @ 2:53pm 
Take the forge worlds, always take the forge worlds as soon as possible.
Hobo Jan 30, 2019 @ 3:37pm 
Ya after the third and fourth sectors resources become pointless. Ended the game around turn 100 ish with over 60k in the bank. Didn't even bother being efficient by the end of the game, just bought new fleets and suicide spammed auto battle most of the last few sectors and Eidelon

Edit Might have been the 5th sector not 4th. Chincilla or w/e. Agripinaa is where ALOT of money starts to flow once you upgrade the planets. Worth prioritizing taking it asap and upgrading everything.
Last edited by Hobo; Jan 30, 2019 @ 3:38pm
Shad Jan 30, 2019 @ 3:42pm 
Originally posted by Xuuthaar:
My best advice: Don't upgrade the agri-worlds in the Cadian Sector during your first 30 or so turns. I wasn't paying attention to what I was doing and that completely sunk my economy when I should have been swimming in cash from the story mission rewards.
I would give the opposite advice: agri-worlds are one of the major money making worlds, since their bonuses stack additively.

But yeah, by the time you get to 4th-5th sector, money becomes a non-issue.
[R] Iglix Jan 30, 2019 @ 3:52pm 
As others said, Cadia is not money maker. It has enough to sustain your fleet if you do not lose to many ships but thats it. Just finish the mission there when apropriate which will unlock oportunity to attack other sectors.

In other sectors there are more forgeworlds and more importantly, mining planets which increase income by 3/6/12% and they stack!

Untill then ignore agri-worlds. When you are struggling with money, it makes no sense investing 100-250 cash to get 2-3 discount. You would need to upgrade 50+ times for your investment to return (and later you will have oportunity to upgrade that many planets) but at beginning that is not your priority.

Later you will be swimming in so much cash that you can build up all planets and put turrets in every single system. Wait with upgrading agri-worlds untill that time.
wikkyd Jan 30, 2019 @ 3:54pm 
At about turn 80 for imperium, gaining 2.4k a turn atm
Katitoff Jan 30, 2019 @ 4:13pm 
Originally posted by wikkyd:
At about turn 80 for imperium, gaining 2.4k a turn atm
+ sitting on about 30k.

It'll come with more sectors.
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Date Posted: Jan 28, 2019 @ 9:21am
Posts: 12