Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

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Fidine Jan 27, 2019 @ 2:24pm
Constant lack of funds during campaign
I'm currently playing on normal difficulty the Imperium campaign and while im finding it enjoyable, it is also highly frustrating in some aspects. One of the key issues that i seem to fall into is that i'm always lacking funds to build new ships or upgrade worlds. The income you get is quite limited so it takes many many turns before you can start building some of the more advanced ships and heavens forbid one of your hiveworlds is targeted by an overpowering invasion. What strategies do you guys use to help during the campaign?
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Showing 1-13 of 13 comments
FracWiggles Jan 27, 2019 @ 2:26pm 
assuming your playing imp, its very slow going until you take the third sector (south of cadia). the big system there provides a lot of resources.
NzFox Jan 27, 2019 @ 2:47pm 
you are broke until the 3rd sector, its meant to give a feel that you are caught unprepared and that the empire is a giant slow to react behemoth, It mostly just results in abusing the urgency mechanic and derping around until its almost max
[HN] Jan 27, 2019 @ 2:49pm 
Originally posted by maxwell2429:
assuming your playing imp, its very slow going until you take the third sector (south of cadia). the big system there provides a lot of resources.
Word. Once you are rolling, found aren't a problem at all, you'll gain 1k+ a turn and construction slots, replenishment and captain timer will start to be the real problem.
Cambion Mage Jan 27, 2019 @ 2:53pm 
Originally posted by Fidine:
I'm currently playing on normal difficulty the Imperium campaign and while im finding it enjoyable, it is also highly frustrating in some aspects. One of the key issues that i seem to fall into is that i'm always lacking funds to build new ships or upgrade worlds. The income you get is quite limited so it takes many many turns before you can start building some of the more advanced ships and heavens forbid one of your hiveworlds is targeted by an overpowering invasion. What strategies do you guys use to help during the campaign?

I´m swimming in resources, and I did find the first part enjoyable, as the lack of resources made you feel desperate. But I don´t think it´s too abusive, just don´t loose ships and you´ll be fine. Agripinaa then will provide you with all the resources that you´ll ever need. The pacing here is pretty good too. You will never feel too powerful, and you can quickly abandon ideas of defending everything, you will have to sacrifice a lot of stuff.
CaptainSpacetime Jan 27, 2019 @ 2:54pm 
What's the captain timer? I saw a few planets had that as an upgrade but not sure what it means.
[HN] Jan 27, 2019 @ 2:59pm 
Originally posted by CaptainSpacetime:
What's the captain timer? I saw a few planets had that as an upgrade but not sure what it means.
When you want to recruit a new fleet, you have to pick a captain, there's 2 captain slot and each of them refresh on a time (something around 10 turn).

At first it's not a problem, but the more you'll have fleet, the more you'll need new captains to replace the dead one, at this point the timer start to be a problem.

That with the constructions points and the limited number of fleet you can move in the same system makes for a surprisingly great scallability on the campaign, you don't have the snowball problem other game like Total War tend to have.
Dandy Jan 27, 2019 @ 3:34pm 
In the cadian sector there are lots of systems that give you an instant 1 off boost to income when you take them. Some are in neutral systems so you just need to drive up to them at claim it, the actual cadian system with all the planets has 1 (lots of other nice planets too).
Caridor Jan 27, 2019 @ 3:39pm 
Once you unlock the Bank of Agrippina, you'll have more money than you know what to do with.
I even started upgrading Agriworlds. FRICKIN AGRIWORLDS!
[HN] Jan 27, 2019 @ 3:40pm 
Also, the secret is to upgrade money making systems asap. No exeption.
Fidine Jan 27, 2019 @ 3:40pm 
I think my main problem was that i spent most of my early cash bonuses evolving agri world planets and others, too early in the campaign before i had a chance to get my cash flowing.
Dandy Jan 27, 2019 @ 3:44pm 
I had to restart my campaign because I spent a lot of money on mines/platforms when I didn't need them :(
[HN] Jan 27, 2019 @ 3:46pm 
You have to keep rolling with the imp start and keep being extremely agressive and attacking even when outnumbered because the acheological sites are needed to kickstart your economy. Don't wast too much money on agriwords, early they are not really worth the money, but later when you start stacking them, they became really good.
Cambion Mage Jan 27, 2019 @ 4:02pm 
Originally posted by Caridor:
Once you unlock the Bank of Agrippina, you'll have more money than you know what to do with.
I even started upgrading Agriworlds. FRICKIN AGRIWORLDS!
Tell me about it, ♥♥♥♥♥♥♥ dirt farmers getting money
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Date Posted: Jan 27, 2019 @ 2:24pm
Posts: 13