Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

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Jeslis Jan 24, 2019 @ 1:48pm
So what's the point of the auto battle?
I mean, it should probably be renamed 'self destruct'. The balance it does.. my 700 fleet vs a 300 fleet and I lose 1 ship to the warp? or destroyed? both the others are less than half hp with multiple systems damage...

Then I replay the mission from save, manually.. and do just fine.. like.. Lol?
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FieserMoep Jan 25, 2019 @ 3:23am 
Yea, the Auto-Battle is a bit weird.
Lost an entire fleet with 2 being reduced to heavily damaged Flagships.
Then I redid the battle and lost one Escort because it got destroyed in the Warp after Emergency Jump.
Jaded Jan 25, 2019 @ 3:35am 
its for saving time, not for doing well.
Ydyp Jan 25, 2019 @ 3:36am 
The auto battle is probably there for overwhelming firepower vs a small powerfull fleet. But is proably heavily balance for the player losing a lot just to discourage the use of that option, just like in other games like Total War, where manually resolving a battle always give you a way better result then auto resolving.
FieserMoep Jan 25, 2019 @ 3:52am 
Originally posted by Ydyp:
just like in other games like Total War, where manually resolving a battle always give you a way better result then auto resolving.

Total War, especially Fantasy, is notorious for having auto battle stacked in favor of the player on pretty much all difficulties though. ;)
Hjalfnar_HGV Jan 25, 2019 @ 3:54am 
Originally posted by FieserMoep:
Originally posted by Ydyp:
just like in other games like Total War, where manually resolving a battle always give you a way better result then auto resolving.

Total War, especially Fantasy, is notorious for having auto battle stacked in favor of the player on pretty much all difficulties though. ;)
Ah...what? Sorry, but if I play a battle with my dwarves in TWW2, I usually get out of the battle with less than 10% casualties. If I choose auto-battle with the same army I lose up to 50% in unit strength and sometimes whole units...
Ydyp Jan 25, 2019 @ 3:57am 
Originally posted by FieserMoep:
Originally posted by Ydyp:
just like in other games like Total War, where manually resolving a battle always give you a way better result then auto resolving.

Total War, especially Fantasy, is notorious for having auto battle stacked in favor of the player on pretty much all difficulties though. ;)
Wonder why if I autoresolve in Total War I still lose half my army and get units almost devoid of units out of an autoresolve. Though granted the win ratio sure is higher then here, but guess that has to do that Total War does show the win ratio not just powerlevels. And even then after a auto resolve I have to spend a lot of resources to get that army back up and running optimal compared to manual resolve.

As Jaded said it wonderfull when I was typing my response: it is there for saving time and not for optimal results.
FieserMoep Jan 25, 2019 @ 4:00am 
Just build your army comp for auto battles. The wonderful part of auto battles in TW is that it evenly assumes all of your units to be in combat. That way you get the offensive traits on your General without any risk to him and can evenly adjust damage over all of your troops, maximizing replenishment to its most effect. If your comp is propper you won't suffer much casualties in the first place too.
Ydyp Jan 25, 2019 @ 4:04am 
Originally posted by FieserMoep:
Just build your army comp for auto battles. The wonderful part of auto battles in TW is that it evenly assumes all of your units to be in combat. That way you get the offensive traits on your General without any risk to him and can evenly adjust damage over all of your troops, maximizing replenishment to its most effect. If your comp is propper you won't suffer much casualties in the first place too.
And most likely you also have in this game better fleet compositions that do better in the auto resolve then others. But currently it is to early to tell and will be hard as well as the only indication we got is the global powerlevels of each fleet and not the win ratio shown.
Jeslis Jan 25, 2019 @ 2:46pm 
Originally posted by Hjalfnar_HGV:
Originally posted by FieserMoep:

Total War, especially Fantasy, is notorious for having auto battle stacked in favor of the player on pretty much all difficulties though. ;)
Ah...what? Sorry, but if I play a battle with my dwarves in TWW2, I usually get out of the battle with less than 10% casualties. If I choose auto-battle with the same army I lose up to 50% in unit strength and sometimes whole units...

.. What units in your army? If you run 10 iron breakers and at least 5 organ guns, you'll kill everything and maybe lose 5-10 iron breakers a stack.

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I should note; I NOW use a 'better autoresolve' mod.. which actually benefits melee units more than the default.. But without the mod, all you need is to have enough 'tanks' to spread the damage out so no single stack gets wrecked, and then add the best archer/ranged units you can with the most ammo you can. (Auto resolve by default allows ALL ranged units to expend 100% ammo before the melee units get to clash.)

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TLDR: Basically, you can build armies that wreck autoresolve just fine. (Try chaos with 17 chaos knights (the tier 5 guys). You win everything, even siege battles.
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Date Posted: Jan 24, 2019 @ 1:48pm
Posts: 9