Battlefleet Gothic: Armada 2

Battlefleet Gothic: Armada 2

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How to use eldar corsairs
Itry to hit and run but most of the time they catch up and corner me.
How do you use the eldars?
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Showing 1-4 of 4 comments
Warhunter Jan 22, 2019 @ 6:27pm 
depending on if you are 1v1 or 2v2 (i only play 2v2 because i like the randomness we can get for teams)

you could use a voidstalker in 2v2 and burst down their smaller ships. much easier to control and has long range (when combined with extra range for flagship weapons) and helps ensure map control as you drain them of their more mobile ships. downside is slower mobility and you have practically 1 ship (you can afford a nightshade escort but you'll mostly use it to cap points)

3 solaris light cruisers. with runic targeting node and the upgrade that makes it so it adds extra range (extra range doesnt work atm but should on release) and just circle around the enemy. good dps and keeps the holofield running at full. downside makes you more vulnerable to enemy fire as you sustain fire against them which could lead to a very horrible critical due to their take 100% extra crit chance vs them

those are the 2 i would use but then again i only play corsairs rarely. maybe someone else whos played them more can offer more advice
Last edited by Warhunter; Jan 23, 2019 @ 7:58am
Thulram Jan 23, 2019 @ 7:52am 
In the first beta, I ran 3 shadows with kin-crewed batteries and either the skill that allows you to move through asteroid fields/sporefields and the like or one of the end-tier unlocks. Move them as a wolfpack and you basically could start cutting down enemy ships.

Doesn't really work in this beta since armour was buffed meaning starcannons only deal about a third of their previous damage.
Ekko Tek Jan 23, 2019 @ 7:57am 
One factor is that Kin crewed batteries is bugged and not working in the beta.
Thulram Jan 23, 2019 @ 8:31am 
Kin-crewed worked in the first beta marvellously and made those ships deadly.
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Showing 1-4 of 4 comments
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Date Posted: Jan 22, 2019 @ 6:16pm
Posts: 4