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So no, chaos shouldn't run out of anything.
Still, they capture shipyards and the like and have the dark mechanicum to help with building new warmachines. It's part of how they still make demon engines.
As for new marines, they can replace their losses in two different ways; either Space Marine chapters from the Imperium fall to Chaos, or just the old-fashioned way of giving a regular human gene-seed implants. Unlike Loyalist chapters though, Chaos Marines take their "recruits" from slave stock, rather than choosing inhabitants of nearby death-worlds.
As far when it comes to new space marines, again, when they kill loyalist/renegade/other traitor marines, they always take their geneseed if they can. They also raid loyalist geneseed stocks, or do other stuff like this.
And then, they put that in recruits that they get from planets under their control.
Also, desertions/heresies still happen in Imperium, biggest case probably being old Astral Claws, now called Red Corsairs, who after heresy and war they caused, ended up controling entiire maelstorm and being size of entire bloody legion from times of heresy currently.
Chaos has no recruitment problems. The Empire itself replenishes the forces of chaos all the time. That is why the Inquisition has zero tolerance policy on rebellions and chaos worshipping. They destroy all chaos infected worlds by Exterminatus to prevent them to fall to Chaos. Once a world has become a Chaos World it is gone. Nobody can claim it back for the Empire. Natural Law does not apply in those regions of space. Chaos rules absolute.
Khorne has recruitment worlds where billions of soldiers are fighting for the right to go on conquest for the Chaos Gods. Nurgle is holding great parts of humanity in his strong cancerous grip. Slanesh cant be beaten, because without passion there would be no life. And Tzeentch is Change himself. The Forces of Chaos can not be beaten, they get only stronger.
That is the setting the Warhammer 40k is based on. It is a miracle the Empire managed to survive. It is not a miracle that Chaos survived^^.
Have fun.
I dont know bro id link you to some lexi stuff but youd just get lost with endless tabs like me and forget what yyou were looking up in the first place.
Every chaos cult and rebellion and persecuted group adds recruits, some of whom are even reasonably standards for Chaos Space Marines. And as mentioned, time is screwy, the warp and the Eye of Terror treat linear time as a guideline, and the Traitor Legions were substantial.
And that's not getting started on such happy fellows as Fabius Bile (ex chief Apothecary of the Emperors Children). Who clones many copies of Fabius Bile, each of whom is convinced they're the real one, who set about cloning more copies of Fabius Bile, and then getting down to the fun stuff like trying to clone Space Marines. Or indeed, Primarchs.
1. time is irrelevant in the warp (hence Spire entering and suddenly leaving the warp centuries later)
2. the whole of the WH40K universe has to have endless warfare and no faction can be extinguished, therefore anything you can think of, as long as it agrees with the canon, is true as to why a faction has endless resources.
This really cannot be stated enough, heaps of examples spring to mind.
A famous Ork warlord went back in time before to the moment just before he left, killed his old self to get a second copy of his own weapon.
Slaanesh supposedly showed up a few times before it's own birth, like, a couple thousand years before it even existed.
See also; the start of the friggin game where Admiral Spire shows up centuries after going missing.
Plus, defeat really means nothing when you've given your soul to one or more of the Dark Gods, your essence becomes a part of them, just like a lesser daemon is nothing more than a miniscule part of the God that spawned it, when that small part is 'killed' it just goes back to the psychic mass that is the Warp.